ARK: Survival Evolved

ARK: Survival Evolved

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Rare Sightings
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Content Types: Creatures, Game Modes
File Size
Posted
Updated
343.102 MB
Feb 13, 2018 @ 12:07pm
Apr 17, 2019 @ 8:11pm
25 Change Notes ( view )

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Rare Sightings

In 1 collection by Ertosi
Skull Island ARK's Mod Testing Grounds
28 items
Description
An automated server event system. Rare Sightings allows a limited number of higher than max level dinos to occasionally spawn and notifies the entire server when they do. Tame them or slay them first for unique rewards!

Mod Id: 1300713111



Rare Sightings is compatible with all maps, virtually all mods, all game modes (PvP and PvE, Dedicated Servers and Local Play) and works its magic without adding any new items or any new dinos.

How to Setup
If you use any mods which alter your server's maximum wild dino level, you should alter the Rare Sightings SightingMinLevel and SightingMaxLevel codes described here to reflect your server's altered levels. Otherwise, know wild Rare Sightings will spawn up to 20% higher than your normal maximum wild dino level, by default. If you are a Local Player (SP), disable hibernation by adding "-PreventHibernation" to your startup line. Tweak any of the mod's other server options to suit your taste. Once done, you're ready to play!



How to Play
After this mod is added, the game is already going. This mod will automatically scan your server for dinos to upgrade into Rare Sighting events! To participate fully, players should place a radio in their hotbar. With a radio hotbarred players will automatically receive transmissions of the events going on around them: new sightings, sightings that have been tamed, and sightings that have been slain and are no longer in the game. Changing which slot you have your radio hotbarred can give you additional messages: Slot 8 will also tell you how many Rare Sightings are currently active for your server; Slot 9 will also give you updates of random sightings already in the game. Once a Rare Sighting has been spotted, the race is on because there are rewards for taming or slaying them.



Rewards for Taming a Rare Sighting
Besides the obvious reward of taming a higher-than-normal level dino, some rare sightings will also have rare coloration and traits that are not usually seen for their species. And these are real colors that can be passed down to their offspring! Additionally, a freshly tamed Rare Sighting will have a 2x Experience buff for 30 minutes! Afterwards they are yours to keep and will not go away if the mod is ever removed.



Rewards for Slaying a Rare Sighting
Don't want your neighboring tribes to get that latest Rare Sighting? Get there first and kill it! Besides keeping it out of their hands, you'll also get precious loot which could include items, blueprints and resources, as well as a Slayer Buff for 20 minutes which gives you a 2x Experience boost and 20% bonus to your Melee damage and Stamina!

Done with the mod and wish to remove it?
Simply remove the mod! You'll lose nothing but the cosmetic buffs. Players will keep all previously tamed Rare Sightings, although any which previously had cosmetic buffs will revert back to vanilla appearance. Don't worry about needing to perform the admin command cheat destroywilddinos afterwards because wild Rare Sightings will automatically disappear when the mod is removed.

FAQ: Frequently Asked Questions
Servers with this Mod
Server Options (ini Codes)
Bug Reports

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Mod Policy
•By installing and using this mod, you agree to its Policy and Subscription Terms.
•Updates can be seen in the "Change Notes" tab.
•Don't be an askhole. Please read this mod's FAQ (Frequently Asked Questions) before posting questions or comments and use the appropriate Discussion pages for posting Bug Reports or Server Advertisements.
•This mod is made to work with the core game and not around other mods. Read the documentation and use common sense when combining it with other mods.
•English is the only language used by this mod; no exceptions.
•No requests. Consider this mod as-is and exactly how I want it.
•Posts which fail to follow this policy or which fail to show common courtesy will be deleted without notice.

This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. [creativecommons.org]
[creativecommons.org]
Popular Discussions View All (43)
594
May 13 @ 4:02am
PINNED: Bug Reports
Ertosi
219
Jun 26 @ 7:33am
PINNED: Servers with this Mod
Ertosi
149
Apr 30 @ 1:21pm
PINNED: Show Off Your Rare Sightings
Ertosi
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556 Comments
Pake Prak Park 2 hours ago 
I just started playing ark again, and when I looked through my old mods folder of my favourite mods, I saw this one in there. However, once I was in-game, I noticed that most of rare sightings didn't have any cosmetic buffs, so I tested how rare these cosmetic buffs are by using the "attemptraresighting" command 100 times. Out of those 100 rare sightings, 1 was Horned and 1 was Lanterned. Everything else was just "blue, yellow, rainbow...". When reading through the server options I noticed that there are no ini files to change the rarity. I also saw that you said it was intended for the cosmetic buffs to be rare, but I feel like this may be a bit too rare, and I would like an option to increase the chances of getting special dinos. Anyway, that's just how I see, and even with cosmetically enhanced dinos being as rare as they are, I still really like this mod. The changes it makes are subtle, but great.
Screwdrvr 7 hours ago 
I am using this mod on my Valguero server, I can't get the vanilla spawn codes to work, One spawns obsidian, the other one spawns flint.
Ihmislehma Jun 29 @ 3:25am 
@NightLight turn off hibernation
NightLight Jun 28 @ 7:06pm 
How can I get this mod to work on SP Crystal Isles?
Whitlock Jun 20 @ 11:32am 
Will experience gained from alpha rare sightings be changed to apply to chibis?
Lethal May 11 @ 7:51am 
The Phoenixkin variants no longer cause black holes in dedicated environments. Whatever Ark did to bugger them up before, it's now fixed. Just wanted to let you all know.
Ertosi  [author] Apr 27 @ 5:20pm 
If your comments have been removed, it is because they failed to follow mod policy. Read the FAQ before asking questions and post Bug Reports in their proper place.

Answers already posted for common questions will not be repeated here or elsewhere.

Thank you.
Kat Apr 18 @ 5:49pm 
Important note for Rare Sightings users:

The Phoenixkin variants are causing black holes in dedicated environments, causing mass disconnects for any client that gets in render range of one. Therefore, it is recommended that you add this to your ini until the author can fix what is causing them to crash clients:
[DinoStorage2]
ServerStartRemoveBuffClass=Buff_CosmeticBuff_Phoenixkin_C
ExcludeBuffClass=Buff_CosmeticBuff_Phoenixkin_C
I made this update a priority so that you will have a means to stabilize your server without entirely removing the mod. It won't stop new ones from spawning, but that's why I also made a script command that you can run periodically as needed:
AdminCheat ScriptCommand RemoveBuff_DS Buff_CosmeticBuff_Phoenixkin_C
Nettle Apr 18 @ 2:49pm 
Senaru, thanks for posting that. We determined this same thing this morning after about 24 hours of frustrating client disconnects and frustration. I mentioned it to Lethal from Dino Storage and he's actually cooking a test update right now which allows us to exclude specific buff paths from loading when the server boots, and an additional scriptcommand to run to remove buffs at any time while the server is up. Combined with the option to strip the phoenixkin buff from the dino upon release of dino storage, it's pretty nice. It's a bit of work, but at least we can do something :)
Senaru Apr 18 @ 1:03pm 
Posting on main page so folks see it:

Guys please be careful! Something in the last WC update caused any dino with Phoenix-Kin to have a 'blackhole' bug, which means anyone within render distance of it will fail a log in and will not be able to log in whatsoever til that dino is destroyed.

(And please don't blame Ertosi either, this is something WC broke!) If you are currently experiencing a blackhole issue and you know exactly what species of dino it is, you can use a DestroyAll command to get rid of them, or you could load the game without RS once and then put it back on, which would remove the buff from the afflicted dino, (*And any RS buff dino, too.)

The only other possible option is if Ertosi updates this mod and removes Phoenix-Kin, which sucks because honestly it's one of my favorites. (Or else, maybe is able to figure out -why- there's suddenly a crash for phoenix effects? maybe WC reorganized where the textures are or something?) but that could take time.