Company of Heroes 2

Company of Heroes 2

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Articles (61)
(2-6) Wake Island 2142
Créé par Der von Nebenan
A winter version of wake Island :-D...
More Resources Higher Population and Camera Zoom
Créé par Didldadl
This win condition -changes the populationcap to 500 -increases the resource income -adds the troop training abilitiy for every faction -will let you zoom out further How to install: Subscribe the mod on this page (re)Start the game Setup a custom game Go ...
(6 - 8) Lyon var. 3.1
Créé par abc1
(Original Map from Bogatyriwe // Edited by Großdeutschland) Changes : 1. Pop cap 250 2. Normal resources rate (Fuel 2x, Munitions 1.5x, Man 1.25x) 3. Remove several fx (smoke and dust) to increase performance. (PC performance friendly) 4. Remove Bug Splat ...
(6 - 8) Bridges of Druzhina
Créé par Mocco
In preparation for the Russian summer offensive, code named Bagration; the battle for the bridges of Druzhina was fought in March 1944 on the eastern front. The Russians know crossing the rivers will be difficult as the melting snow causes the rivers to sw...
(2 - 6) Lyon
Créé par Rafterman
Epic Lyon: Contest of artillery, armor and infantry, this map is probably the best of its kind. Size, ressources and epicness is singular. Map is from Bogatyriwe. Some little changes like Starting Points and Population Cap edited by Rafterman. Population C...
All Units (170 added)
Créé par SneakEye
2014, 66 new units .. and a LOT of feedback from the community! 2024, 170 new units .. new upgrades / abilities .. customized artwork .. and new mechanics! This mod adds a ton of content while maintaining the vanilla gameplay. USF: 34 new units (49 total) ...
( 2 - 2 ) Tiger Battle
Créé par The Black Baron
Each team will be given a Special Tiger. Keep your tiger alive by using traps and early heavy weapon access. Updated: All tested with the new factions. Q&A: Where to find the Tiger? Please use the "Fixed Starting Location" before you start the game, Team 1...
(1 - 8) Verdun, Frontline Edition
Créé par BlacKcuD
All resource income and population cap is increased if a team has fewer players. Meaning, if you play solo you will get 4x resources and have 800 pop-cap. If you choose to play with a friend, each of you will have 400 pop-cap and double the resources. --- ...
(2 - 4) Saratov Bridge
Créé par Leon_Patron
These two bridges offering passage across the mighty Volga on the edge of Saratov have been engulfed in a vicious battle as both sides try to secure this vital and last connecting point for many kilometers in both directions......
(2 - 8) Verdun, Valley of Death
Créé par BlacKcuD
A narrow valley filled with lots of trenches, defenses, obstacles, and bottlenecks. Every inch of frontline is precious and lives are cheap. Prepare yourself for a massive 4v4 head-on battle of attrition. --- There is also a version with dynamically increa...
(2 - 4) Adler Kanal
Créé par ADLER
A rural canal, intersected by an autobahn, becomes the scene for an intense battle, as two armies rush to secure the bridge crossing for themselves. To add to the struggle, it is rumoured that a new German super tank that was crippled by an airstrike this ...
(2-6) Wake Island
Créé par Der von Nebenan
A map which is better known from Batllefield 1942 and now can be played in CoH2....
Tigers From the Sky
Créé par [JP]くるみ
Joy to the world, tigers are coming! Tiger Ace will land enemy's base from air And then call in numerous Tigers!!...
(2-8) Achelous River WFA
Créé par Craig
CoH Original Map, ported to CoH 2 by Ecarus & Cpl.Cookie. Updated for WFA and tweaked with an increase Population limit of 300. Best not to use US on the south east side of the map as the bases are just too big. I'm unable to find a proper way to fit the U...
(2 - 8) One Bridge for Each
Créé par Janne252
One bridge for each pair of opposing players....
(2-6) Lenin
Créé par Starbuck
Originally a map created by Walentin "Walki" L. from the Eastern Front Mod for CoH1. Converted and transformed for use in CoH2 by Starbuck....
(2-8) Road to Hell
Créé par Warlord
Version 1.3. Scouts reported only a few hostiles at the other side of this road. Should be an easy misson to take this road. Popcap: 125....
(2-8) Ruinberg
Créé par w1glles
Ruinberg is a big city where German army trying to stop or slow down Soviet march on Berlin. The basis of the project is a map from popular game "World of Tanks". Created by w1glles...
(3 - 8) Rollender Donner
Créé par KiwiSlasher
- 10 Territory points - 6 Fuel points - 6 Ammo points. The Bridges in the middel cant be Destroyt !...
(4 - 6) Eisenfaust
Créé par MonolithicBacon
The Fatherland had lost its protective boundaries. During the occupation of Europe, with Germany nestled in the safety of its neighbouring countries, production and industry had flourished, safe from the bombardments of the Soviets to the East, and the Com...
(4 - 6) Conca River Crossing
Créé par MonolithicBacon
Fighting on the East side of the Apennines saw primarily British and Canadian forces pushing up the coastline of Italy, moving as fast as the steep terrain and unsuitable infrastructure could allow them. With winter incoming and the desire to end Italy’s i...
(4 - 6) Berlin
Créé par Lund
The final chapter in the destruction of Hitler's Third Reich began on April 16, 1945 when Stalin unleashed the brutal power of 20 armies, 6,300 tanks and 8,500 aircraft with the objective of crushing German resistance and capturing Berlin. By prior agreeme...
(4 - 6) Achelous River Winter
Créé par Invictus
Thank you for downloading 'Achelous River', if you haven't done that yet, give it a try and let me know what you think of it! http://i.imgur.com/Gkw7mwm.gif?1 Map Type: - Rebuilt of COH 1 map Achelous River - 3v3 ( 2v2 / 1v1) - Annihilation - Victory point...
(4 - 6) Seine River Docks
Créé par Invictus
Thank you for downloading 'Seine River Docks', if you haven't done that yet, give it a try and let me know what you think of it! Don't forget to rate, it means allot to me! http://i.imgur.com/Gkw7mwm.gif?1 Map Type: - Rebuild of COH 1 map Seine River Docks...
(4 - 6) The Skull Island
Créé par Melody Woods
"This map features three possible paths to reach and engage your enemy, and a skull shaped island ready to be controlled." Features: Standard version Pc = 100 *200 Population cap version is here: Skull Island 200...
(4 - 6) Vyazma
Créé par DonXavier
After the fall of the Soviet Western and Reserve armies, the 3rd and 4th Panzer Gruppen were free to traverse the Bryansk Pocket, cruelly encircling the city of Vyazma with unfaltering blitzkrieg tactics. While the remaining forces of the Soviet 19th, 20th...
(4 - 8) Battle of Teutoburg Forest
Créé par BlacKcuD
Trenches, forests, massive chokepoint for vehicle battles. Infantry can use narrow pathways to their advantage....
(4 - 8) Heidelberg Crossings
Créé par Janne252
(8 player version, originally based on Relic's map "(4) Heidelberg Crossings)" Allied forces intended to use Heidelberg as a forward garrison due to its excellent rail and highway infrastructure, sparing it from the full devastating power of the RAF and US...
(4 - 8) Pine River Dam Autumn
Créé par Ryan
This is a semi-linear mud & muck map with expanding & contracting bottlenecks, the most fun of which is the massive hydroelectric dam at the map's center. The dam and the small island below it must both be held in order to connect territory across the broa...
(4 - 8) Pine River Dam Winter
Créé par Ryan
This is a semi-linear blizzard map with expanding & contracting bottlenecks, the most fun of which is the massive hydroelectric dam at the map's center. The dam and the small island below it must both be held in order to connect territory across the broad ...
(4 - 8) Steps of War
Créé par BlacKcuD
Two paths open up before you general, one up the hills and one down a valley. Both lead to the enemy base. Will you go down the steps and secure the vulnerable, but resource-rich valley? Or, will you ascend the scraggy mountain terasses and rain death down...
8p The Rhine
Créé par Skajellafetty
You must make your way through the urban area over the Rhine river & engage the enemy in the rolling hills of Belgium. Original COH 1 map by Cam51. Converted to COH 2 by Skajellafetty. POP: 200 + 2k resources...
Die Schelde (2-8)
Créé par >|JPK|<
...
(6 - 8) Carentan
Créé par ★CasTroy★
D-Day Plus 3: On June, 9th 1944 advancing airborne forces of the U.S. Army tried to establish a continous defense line securing the U.S. beachheads at "Omaha" and "Utha". Aerial reconnaissance of Carentan indicated that the town might be lightly defended. ...
(4-6) Battle For The Hills (Winter / High Ressources)
Créé par derSeiersberger
Info: ------------------------------------------------------- Mapsize: 480 x 480 Detail level: normal Pop cap: 250 Manpower income: increased by 100 -------------------------------------------------------- Tell me what you think!...
(4-6) Der Fluss
Créé par Two-Hands
Der Fluss Diese Karte ist meine erste und vielleicht noch nicht perfect! Die KI will nicht so wirklich gern Brücken reparieren, deswegen lohnt sich die Karte er für PvP. Da Einheiten einen langen Weg vor sich haben solltet ihr sie nicht leichtfertig opfern...
(6 - 8) Die Hochwaldbresche
Créé par DD_Michy
Anfang Februar 1945 kämpfte die First Canadian Army zum ersten Mal auf deutschem Boden. Die britischen, belgischen, niederländischen, polnischen und US-Truppen stießen auf fanatischen Widerstand. Eine ganze Reihe natürlicher und erschaffener Hindernisse mu...
(6 - 8) Angermuende
Créé par HAVOC
Angermuende is located only a few miles north of Berlin and is home of a regional distribution and supply station which supports the industrial complex in that area. In contrast to the other maps of the map pack "German Fronts" Angermuende features an open...
(6 - 8) Eberswalde
Créé par HAVOC
Created by Stahlhagel (v.1.0) Creator: (Copyright 2013 Stahlhagel, Steam ID: STEAM_0:1:29233573) Perfect designed for Ranking/Automatch: 4vs4 Release: 22.12.13 Please, if you like my maps subscribe and vote for them. Spread the word, share and let your fri...
(4-8) Carnage Cauldron
Créé par BlacKcuD
Generations of soldiers have fought over this resource-rich basin. Heavy industry and insurmountable defenses have developed over the years. Two ways to go, but only one goal: victory at all costs. --- Circular map with bottlenecks, trenches, and defenses....
(4-8) Trench Bridge
Créé par BlacKcuD
An L-shaped death bridge with trenches, bottlenecks, massive fortifications and plenty resources. Let the carnage begin!...
(6 - 8) Hell's Blood River
Créé par Aprocotus
December 21st, 1943: "I was recently deployed to the front, we were able to capture many germans and secure multiple supply routes. So far there was not much fighting; I thought this was going to be a fast, easy victory for the Motherland, hoping that it w...
(6 - 8) King of the Castle
Créé par PureBunk
8 Players. Standard resources. Let me know if you run into any problems. - Rail bridges are indestructable. This is by design. Can't make them destructable AND repairable. - Xmas tree is indestructable. Or if you have any ideas for future maps, leave a com...
(6 - 8) Narva River
Créé par Tobeh
Updated for Western Front Armies! Population limit is now 200. Narva River features a bridge near each base, with a central VP. The West base starts near Hermann Castle, and features many paths down to the church VP. Ivangorod Fortress is over the other si...
(6 - 8) Stalingrad Railway Station
Créé par Lund
The Battle of Stalingrad (August 23, 1942 – February 2, 1943) was the major battle of World War II in which Nazi Germany and its allies fought the Soviet Union for control of the city of Stalingrad (now Volgograd) in the southwestern Soviet Union. Marked b...
(6 - 8) Tali-Ihantala
Créé par MonolithicBacon
With the sieges of Leningrad and Stalingrad in the process of a breakout, Soviet forces were once again on the attack, forcing the Continuation War into 1944. Woefully underequipped, Finnish infantry bolstered their defences and equipment with German equip...
(6 - 8) The Oder
Créé par Brummbær
This is a modified version of Cam51's CoH1 map "The Rhine". Credits: --=REAPER=-- (SteamId) for the "FightingChance™ script" Changes include: New river crossing in the center of the map (destroyed in the beginning, repairable) Wider fixed bridge (approx. 5...
(6 - 8) Wolfsschanze
Créé par HAVOC
Wolfsschanze was the first Eastern Front military headquarter during World War 2. The top secret, high security site was well hidden in the vast Masurian forests, just a few kilometers from the small East Prussian town of Rastenburg. Hitler spend over 800 ...
(6-8) Afghan (No Longer Supported)
Créé par Merker
Now with 8 Player Support! The German Blitzkrieg has been an astounding success. The Soviet Army has been shattered and the last remnants scattered across the Far East. In a remote mountain pass along the Afghan border, a standoff has ensued as both sides ...
(2-8) Island Meat Grinder
Créé par Skorvald
3 large Islands makeup the majority of fighting on this map. The north and south islands are tightly packed cities, where tanks will not be effective in the tight and narrow roads. Infantry will be able to utilize buildings to watch large areas. The centra...
Bridge of death
Créé par V
First map, not the best map maker. Will have an Island map comming soon. ...
Photorealistic heavy tanks
Créé par Jervi
Photorealistic heavy tanks...
8p Buchenwald
Créé par Skajellafetty
There are two blown bridges each on the two rivers that flow through the area. Repair them ASAP to hold the center & defeat the enemy!! COH1-2 conversion by deadkennys & skajellafetty...
8p Chronic River
Créé par Dankbuds
- Chronic River - 4v4 high resource comp stomp map. Enjoy!...
(6-8) Troubled Waters [200popcap]
Créé par Hillsee
(6-8 map) 200 Pop Cap This quiet rural valley may look unassuming and of no strategic importance, but if the Russians could hold the series of islands and towns, they may be able to halt the German advance into the Motherland, and from there, push on into ...
Afrika Korps
Créé par Fritzchen
German " AFRIKA KORPS " - Africa Maps ready to play! ... it was a lot of Work - so keep in Mind : ___________________________ " Thumb UP's " always welcome ! ___________________________...
1vs4 Higher Resources
Créé par Didldadl
This mod increases the resource income and popcap (1000) of player 1. This mod is created for a 1vs4 The PopCap of all other players is increased to 500. Have fun....
BETA
Créé par Didldadl
BETA...
Higher Resources only for the first 4 players +CZ
Créé par Didldadl
This mod increases the resource income and popcap(1000) of the first four players and globally increases the PopCap for the other playes to 500. Have fun....