Portal 2

Portal 2

222 ratings
Shenanigans
   
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19.632 MB
Jan 20, 2013 @ 1:33pm
Feb 17, 2013 @ 9:29pm
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Shenanigans

In 1 collection by Snert
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6 items
Description
Map originally by Spyrunite, remade in hammer by tanger2b. Custom music by Morgoth. There is a hidden ratman den showing the 3 designer's profile pictures in the map.
18 Comments
zigzagtenniscoe Jan 30, 2024 @ 11:41am 
Semi-blindrun (at least 4 years since I've played, took a break starting from late 2019)
The first time I played this, it was REALLY difficult. More experienced now and sort-of remembering the tricks used, it only took me 10 minutes this time around. Gorgeous design, and unique Portal1&Laser aesthetics. Thumb up from me.
Dunno if the end part where I found how to get the momentum required for the last move was required though - that was quite a tough angle.
zigzagtenniscoe Jan 30, 2024 @ 11:41am 
(Also, I did notice the entrance to the easter egg during the blindrun but never actually chased it down - I remembered after clearing another chamber and had to noclip in because the portalling was so finicky lol. After realizing it was easier to shoot it more straight-on and lower down - I was a little bit off to the side it was much easier, but of course that came at the cost of having to be quicker so I didn't die from the goo, I was trying to portal in the room in mid-air which was much harder than portalling level with it, but figured it was easier to survive that way. Based easter egg!)

Difficulty: 7.5/10 (for first-timers)
Design: 9.5/10
Enjoyed: 8.75/10
piotr_mil Nov 19, 2016 @ 3:54pm 
The last jump was abit silly, but overall it was a clever map.
lfairban Sep 29, 2016 @ 9:22am 
Nice map. The last jump had me stumped for a while.
Stella Apr 5, 2016 @ 2:29pm 
fat
wildgoosespeeder Sep 9, 2015 @ 9:07pm 
This was a very good puzzle. Hammer skills are getting better.
Malfaction Aug 15, 2014 @ 6:14pm 
Finally got it! Thumbs up!
vioray Jul 26, 2014 @ 5:02pm 
I'm probably missing something obvious, got the door open but can't find any way of getting high enough to jump across from the tilted platform
Sunroses Nov 3, 2013 @ 11:47am 
For the life of me I can not figure this out.
The Sojourner Oct 19, 2013 @ 11:40am 
...oh, and portal-themed soundscapes (I used primarily portal_testchmb.cleanser and portal_testchmb.explore_space).