Arma 3
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BoxLoader - Vehicle in Vehicle loading
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Data Type: Mod
File Size
Posted
Updated
45.795 MB
Nov 12, 2017 @ 7:50am
Feb 4, 2021 @ 8:50am
91 Change Notes ( view )

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BoxLoader - Vehicle in Vehicle loading

In 1 collection by vurtual
Vurtual's Logistics Mods
9 items
Description
BoxLoader is a mod based around Arma 3's Vehicle in Vehicle loading, adding actions to support loading of ammoboxes and containers into vehicles with Vehicle in Vehicle transportation space. Boxloader works with both vanilla and mod vehicles that are properly configured with VIV transport capability, such as some vehicles from RHS or CUP. Boxloader uses Arma's built in Vehicle in Vehicle functionality, which supports loading of most ammoboxes and physics objects.

The mod is partially modular in nature, and is divided into several PBOs:

boxloader.pbo: Adds cargo loading/unloading actions to the player, as well as the base framework for the other modules.

boxloader_cargo.pbo: Adds a handful of cargo objects in sizes not already present in arma, including large pallets of ammo, fuel tanks, repair parts, etc.

boxloader_fort.pbo: adds fortifications using a construction system, they can be transported with VIV, then built on-site using enabled "construction vehicles".

boxloader_pallet.pbo: adds empty pallets that can be loaded with cargo, and loaded into other vehicles. See note below.

boxloader_retrofit.pbo: Adds cargo support vanilla vehicles, as well as some mods, via "retrofits"; invisible custom objects that act as the actual VIV carrier, attached to the vehicle in question. See note below.

boxloader_tractor.pbo: a rudimentary port of the arma 2 tractor, with a low-poly bucket(construction vehicle) or forklift attachment. Useful for loading/unloading and building fortifications, if you have nothing else to do it with.



IMPORTANT NOTE: "stacking" attachTo can cause unintended effects, an object attached to an object attached to an object will not behave properly, this includes the Vehicle in Vehicle system, and it's a behavior of the game engine.

Retrofit vehicles rely on an attached invisible helper object, so any cargo loaded will be "stacked". Cargo loaded into pallets loaded into vehicles will also result in "stacking". Vehicles with native Arma 3 Vehicle in Vehicle support have their cargo attached directly to them, unless a pallet is used as an intermediary.

"Stacked" cargo will jitter back and forth when moving at speed. The AI gets confused when transporting stacked cargo. Aircraft transporting stacked cargo can explode. The "hide cargo" action will make the cargo invisible, preventing it from misbehaving. Both the "hide cargo" action and the retrofit system can be disabled in Boxloader's CBA options if desired.


Compatibility mod to make boxloader_cargo objects use ACE rearm/refuel/etc

My collection of vehicle mods designed around Boxloader.

GitHub[github.com]
Popular Discussions View All (3)
28
Feb 3 @ 6:05am
Quick list of supported vehicles and mods
vurtual
9
Dec 3, 2021 @ 9:08pm
PINNED: Boxloader quick start guide
vurtual
3
10 hours ago
Possibility to put turrets (EX mk6 mortar)
Lumi♠
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467 Comments
A3ROSN1P3R Dec 11, 2023 @ 12:25pm 
Any plans on adding the ability to unpack the M7 FRS so the deployed vanilla version spawns, and then repack the vanilla repair facility to switch to your model? Or is this mod dead?
PREDATT0R Sep 3, 2023 @ 11:45pm 
what is the roof rake do and how do you use it?
Dungeon Master Aug 4, 2023 @ 6:31am 
is it possible to pre pack things for transport in eden?
Bat Jun 24, 2023 @ 5:04pm 
great mod, I love it!
Tama Apr 26, 2023 @ 7:02am 
Found the containers under civilian.. Good to go.. wooo!
Tama Apr 26, 2023 @ 6:58am 
Having the same issue as HOST Leaver. I can't find the containers outside of using Zeus to drop them. Loving the mod and set all the logistics up and now can't find a container I can place down in the editor to fill and sling load
Host Leaver Apr 15, 2023 @ 4:52am 
The Supplies/Boxloader Containers don't seem to appear in the Eden Editor, even though I can see them in vanilla Zeus missions (Stratis NATO for example).
Any idea why this is happening? The mod looks really interesting and I'd love to be able to use it.
SinGi Apr 8, 2023 @ 11:15pm 
Does this enable large resource transport for kp liberation mission?
Iopy Mar 1, 2023 @ 11:24pm 
Anyone know if this has a compatibility mod for 3CB Factions at all? The vehicles in there don't allow being loaded onto other vehicles, like the quad on a off-road. Hoping there is a compatibility mod somewhere that I haven't been able to find as I really enjoy both mods..
Fercho Jan 30, 2023 @ 9:35am 
@vurtual, Can I repack in a clan pack??? Regards