Age of Empires II (2013)

Age of Empires II (2013)

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Cheat Data Mod
   
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File Size
Posted
Updated
2.805 MB
Oct 13, 2017 @ 1:25am
Mar 1, 2018 @ 7:04pm
12 Change Notes ( view )
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Cheat Data Mod

Description
***********************!!!!!!!!!!!!!!!DATA MOD!!!!!!!!!!********************
********************!!!!!!!!!!!!!!!Replacement Mod!!!!!!***************

USE AT YOUR OWN RISK!!!!!!!

*********************************************************************

UNLIMITED RESOURCE MOD


CHEAT MOD



*********************************************************************

***************************WARNING******************************************


Using this mod and going back to the original game may make you "weak" but its up to you.


Recommended Difficulty: Hardest (2v6) with the chat to the enemy "200" i,e enabling cheat mode for your enemies.

***************************WARNING******************************************


DO NOT


Keep training units constantly, cause A.I may quit and leave.


Attack ASAP. Let the A.I get strong.


***************************WARNING******************************************



!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"Features"!!!!!!!!!!!!!!!!!!!!!!!!!!!

These may work only after researching the 5 Techs in the images above


Lets you train units, gather resources and obviously improve unit stats.


Tribute to the ally and get 50% back, i,e you tribute 100 resources, ally gets 100 and you get 50 back.

Instant Conversion where ever your monk is on the map and instant healing though this works automatically only

when the monk is close to the unit.

Unlimited Resources. Small farms etc etc.

!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"Features"!!!!!!!!!!!!!!!!!!!!!!!!!!!

Coming soon.....

Let you train all special units (i,e castle units of all civilization) in one building.


Latest 02-03-2018:

Added the "NC Carts + MSG for 5.7" abilities into the mod.

Thank you, YuenHsiaoTieng. For the awesome mod.

https://steamcommunity.com/sharedfiles/filedetails/?id=1309144643&searchtext=


Feedback:
I'm planing on reducing the cheat a wee bit, like reduced resources gathering, tech research time reduce, adding research for the special units etc and removing the monk command -_- If you think i should do it let me know, Special Units won't change.
8 Comments
Killer23 Feb 18, 2022 @ 2:23pm 
there is a way to not let the ai use it?
SkullKidDanzen Mar 16, 2019 @ 9:06am 
an explanation of what every tech does on their own would be nice too, if isn't possible in game at least here in the description, i spent the entire day yesterday trying to figure out what does what to prevent going too op and give the AI a chance also i'm not sure what causes it but the player monk instakills everything instead of converting i tought it was one of the techs but it doesnt seem like it, some scenarios require to use the monk to convert something/someone to proceed and they become impossible to complete, it would be nice to change it back to convert or at least have the option to research it to prevent breaking gameplay
Besides those things i love this mod is super fun to play
SkullKidDanzen Mar 14, 2019 @ 10:21am 
could you upload the mod for both datasets please, i'd like to try this on the campaigns
reise_andrew Mar 2, 2018 @ 12:17am 
thanks, I was thinking it was on my end, one computer had it in the expansion area, and the other had it in the original game area.
Oppai Sensei  [author] Feb 28, 2018 @ 7:29pm 
Sorry about that...now you should be able to use expansion!
reise_andrew Feb 28, 2018 @ 5:46pm 
is there a dlc version? It used to be on the expansions side in the pre-game dataset menu, now it is in the Original game side
Oppai Sensei  [author] Dec 9, 2017 @ 6:04pm 
ugh yes....
ZOX Dec 9, 2017 @ 4:06pm 
oppai sensei