Portal 2

Portal 2

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Non-Euclidean Puzzles: PART 2 - Proper Time
   
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5.217 MB
Dec 19, 2012 @ 1:21pm
Dec 19, 2012 @ 2:43pm
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Non-Euclidean Puzzles: PART 2 - Proper Time

Description
EDIT: F6 is the quick save button. Strange appearances of other rooms are game errors. When using Portals and Linked Portal doors, if there are more than four on screen at once, the game goes crazy. This can't be helped and puzzles involving portals will have to be designed precariously.

Time is an arrow. Time is an illusion. Time is money. Time is nothing. Time is everything. Time's up.
8 Comments
SpielSatzFail May 17, 2019 @ 12:21pm 
Is dis real life? ;-)
Bean_Tester Oct 17, 2018 @ 1:39am 
more than four recursive world portals and you get graphical issues, unfortunately it's built into the engine this way
星云子/杏仁子 Jan 20, 2018 @ 2:12am 
The puzzle is broken. But well, good concept.
Talon Sep 26, 2017 @ 6:11am 
I TRIED to do this chamber but I had to stop. Those graphic bugs really ruined the whole thing for me as it made it much much harder for all the wrong reasons to wrap my head around what was going on and what I needed to do.
LazerMax Sep 17, 2014 @ 11:40am 
My mind is blowed up. Awesome! :D
Bowsakirby Feb 7, 2013 @ 10:05pm 
Aww man, I hope either a patch or mod will come out to fix that :s
It would have looked sooo trippy
The Sojourner Dec 21, 2012 @ 1:13am 
It's an error with the linked_portal_door. Not the mapmaker's fault.

Wow...portals are one thing, but when you add world portals...
yinzsjagoffs Dec 19, 2012 @ 1:41pm 
There are a lot of walls that blink in and out of visibility. I can't tell if that's supposed to be part of the craziness of it, or if it an error with the custom visuals.