XCOM 2
623 ratings
[Wotc] Halo Reach Weapons
   
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File Size
Posted
Updated
151.768 MB
Sep 1, 2017 @ 2:38pm
Sep 3, 2017 @ 2:54am
5 Change Notes ( view )
You need DLC to use this item.

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[Wotc] Halo Reach Weapons

In 1 collection by Lauren Lore
[Wotc] Nigel Halo Com
7 items
Description
[Wotc] Halo Reach Weapons

[Original]
http://steamcommunity.com/sharedfiles/itemedittext/?id=641554054
[Lw2 Original]
http://steamcommunity.com/sharedfiles/filedetails/?id=852222898

REQUIRED
Particle Fix by E325
http://steamcommunity.com/sharedfiles/filedetails/?id=1124064427

*Important Notice*
The ODST SMG and the Magnum have been omitted from this version due to errors i will fix at a later date when knowledge of custom abilities and access to Wotc script files becomes more readily availible.

Attatchment Icons have also been omitted for the same reason for this release. Attatchments still work as intended.

Also as with older versions the code that is supposed to add the weapon templates to XCom HQ inventory is still not working with multiple weapons upon loading old saves. To get convential tier weapons you will most likely need to start a new save. (Magnetic and Beam should work on older saves)

This mod adds a large amount of UNSC guns from halo reach and a couple guns from outside of reach, but still look fanstastic in my opinion. The guns have custom sounds effects, adjusted particle effects, default skin variant or pattern colored skin variant.

List of current Guns
Reach Assault Rifle
Reach Shotgun
Reach Sniper
Reach DMR(custom gun)
H4 Saw

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Custom Gun Stats
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Halo Reach DMR

-description-
The main use for this gun is to provide long range support from behind
the Assault Rifle and infront of the the Sniper Rifle. This gun is classified
as a "Rifle" and was designed to for the specialist or stealth ranger. The
Sniper cannot use the DMR as the DMR is not a sniper

-stats- (CV/MG/BM)
Damage: 3-5 / 5-7 / 7-9
Accuracy/Range: close range has a range penalty while distance gives a bonus
Ammo: 3/3/3
Crit: 3/5/7 %
Pierce: 0/1/1

-Cost-
Conventional: Free
Magenetic: 125 Supplies / 10 Alloys
Beam: 250 Supplies / 20 Alloys / 10 Elerium


Please refer to the original Description for full details and troubleshooting methods as well as FAQ

[Original]
http://steamcommunity.com/sharedfiles/itemedittext/?id=641554054
[Lw2 Original]
http://steamcommunity.com/sharedfiles/filedetails/?id=852222898
Popular Discussions View All (1)
10
Aug 12, 2023 @ 8:15pm
Bug Report
Lauren Lore
190 Comments
Big Bird Jan 30 @ 2:32am 
Ok found out how. I think. UPK files in your mod and edit them through mod buddy/ Unreal Editor? Will report my findings when I have free time. Great mod honestly though. Having a blast using the weapons.
Big Bird Jan 30 @ 1:24am 
Would love to adjust the sounds. Any idea? Thanks!
Kalaheim Dec 30, 2024 @ 12:45pm 
I've had the same issue with sound for a long while, it's unaffected by any volume slider
Kavi Sep 30, 2024 @ 10:44am 
Sound is way too loud compared to normal weapons. For real it killed my ears.
PROPHYZ Jun 12, 2024 @ 1:28am 
could you tell me the template_cv ; I wanted to use/change sounds but fail over and over again.
william09703 Mar 10, 2024 @ 5:20am 
did anyone notice that LMG has no desc name in ability description?
Lauren Lore  [author] Aug 13, 2023 @ 11:13pm 
@Azrael
I read you bug post its because you need a new game, not a save game unless you upgrade tiers. Its an issue with the code, youre right. The code from this mod is before people figured out how to make guns appear in existing save games. Its an old mod... Try a new game and see if they show up.
Hellbilly Aug 13, 2023 @ 2:14pm 
After some testing around with mods, I finally found out that this mod is (for some unknown reason) refusing to load into the armory. I tried other weapon mods to see if this was some weird issue I was having, when it was in fact just this mod. I've tried the other "Halo" themed weapon mods on the workshop for WotC and they have the same issue as well. There's probably something in your code that's preventing compatibility with the game itself. However, I'm like Patrick Star when it comes to that stuff, so don't take my word for it.
Born To Snacc Jul 27, 2023 @ 12:29am 
Any chance we'll ever see another Halo weapons pack again? I still use this one a lot and I've been hoping we'll maybe see a few more guns get added in the future, hopefully like the Halo 3 Gatling Turret or the Reach MG Turret (the latter hopefully with fixed animations, I know there's one on the Workshop already but it uses the old cannon animations and it's jarring imho).
Flaming Jello May 8, 2023 @ 4:33pm 
Do I have to do certain research or obtain a certain char level to use these guns? They arent showing up for me