Arma 3
63 ratings
ADV - ACE CPR
 
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Data Type: Mod
Mod Type: Equipment, Mechanics
File Size
Posted
Updated
0.274 MB
Aug 8, 2017 @ 9:08am
Jul 18 @ 3:14am
15 Change Notes ( view )

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ADV - ACE CPR

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Description
THERE WILL BE NO SUPPORT/BUG TRACKING/ANSWERS ON STEAM! You can leave comments here, but I will NOT react to or answer them. Only feedback/support requests on the BI-Forums/github will be regarded. Notes for mission builders are only available at the BI-Forums/github

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My community and I had a serious problem with the way ACE handles its CPR.

If you're playing with ace_medical_enableRevive=1 you might have found out that CPR practically does nothing as long as your patient has no pulse (i.e. is in the revive state). You would need to use a Personal Aid Kit to revive your patient, setting all his health variables back to their start values - practically doing a magical heal with the magical wand called PAK.

With adv_aceCPR you can finally use CPR to get someone out of the revive state without healing him completely, making gameplay much more interesting.

After successfully "stabilizing" the patient, he/she will have a basic pulse of at least 30bpm. ACE-doctors have a 40% success rate and ACE-medics have a 15% success rate. Regular riflemen can resuscitate a patient, but they will have a much lower success rate. They can still keep the patient from dying due to an expired revive timer though. The success rate is lowered if the patient looses blood and is raised if the patient received Epinephrine right before CPR. The minimum rate is always 2%, unless the player starts with a success probability of 0 (look at "For mission builders" for additonal info). Depending on your settings (adv_aceCPR_maxTime) you might be too late to resuscitate a player with CPR alone - in that case I have good news for you:

With version 1.4.0 a new item has been added to adv_aceCPR: A defibrillator.

The defibrillator works almost like the CPR action, but you have to have a defibrillator in your inventory and it's much faster and the success rate is way higher. You can only use the defibrillator if you're a medic (ace_medical_medicClass > 0).

With version 1.5.4 I have added the option to use stationary AEDs. You can set the stationary AED objects via CBA settings. Default is Land_Defibrillator_F.
You can place a stationary AED via editor or curator. Players can approach the item and use an ACE action to activate the stationary AED.
By activating it they have 12 seconds to use it on any unconscious patient in a radius of five meters. After 12 seconds the stationary AED will deactivate again.

I highly recommend to put your PAKs in mothballs.

(Btw.: ADV is my nametag, it's not an abbreviation for 'advanced'. ;))

The Steam Workshop Version will not be as regularly updated as versions available at the official channels:
https://forums.bistudio.com/forums/topic/203195-adv-ace-cpr/
https://github.com/Pergor/ADV_Medical

Licence:
This addon - as a whole - is allowed to be copied, distributed or modified as per the GPL-2.0 licence. https://opensource.org/licenses/GPL-2.0

Additional terms apply for using this addon:
You may not use this addon or parts or derivatives of it for any commercial purposes, including monetized game servers.
This addon or parts or derivatives of it may not be used in any derivative of Life gamemode.

Different licences may apply to parts of this addon if it's not copied or distributed as a whole.
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27 Comments
Nichols Jun 20 @ 6:19am 
EVERYONE

Did you not notice or read his description here???????

"THERE WILL BE NO SUPPORT/BUG TRACKING/ANSWERS ON STEAM! You can leave comments here, but I will NOT react to or answer them. Only feedback/support requests on the BI-Forums/github will be regarded. Notes for mission builders are only available at the BI-Forums/github."[/b]
Gilles Jun 6 @ 1:08pm 
where do I use the variables to set the times and probabilities? description.ext?
GwanDollaMilla Jun 4 @ 8:26pm 
You mustn't have a very good medic team then. If you want me to help you revive someone without a PAK myself and my medics can help you. PM me if you want.
Tyler May 21 @ 7:43pm 
nice update keep it up
just quick we have noticed doing the AED defib in vehicles sometimes makes the body fly out
[TF Aegis] Lord_Sluggo May 19 @ 2:24pm 
@Tyler Yes, our units are classed as medics
Tyler May 10 @ 8:34am 
ok im confused here, i have prevention of instadeath off as i would still like it if people died.
however im unable to use the defib?? what am i doing wrong?
Tyler May 9 @ 11:52pm 
the default values in my opinion are a little too high! averaging 2 CPR's and a heart rate is found.
averaging 1 defib as well.

i like the idea of being able to change the values so thank you for that. any plans to expand more on ACE medical? i.e. there is a airway tab thats never used.
Tyler May 9 @ 11:50pm 
if not then thats ur issue
Tyler May 9 @ 11:50pm 
are your units classed as medic...
[TF Aegis] Lord_Sluggo May 6 @ 7:26am 
My unit is having issues with using the defibrilator; no matter who carries it, the option to use it never comes up; is this a known problem?