Space Engineers

Space Engineers

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Stargate X - 303 Prometheus
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
832.885 KB
Jul 30, 2017 @ 11:51pm
Jul 31, 2017 @ 2:07pm
4 Change Notes ( view )

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Stargate X - 303 Prometheus

Description
Special thank you to [DM] Smeggles's Workshop

Stargate SG1 BC-303 (Prometheus) [WIP]

https://steamcommunity.com/sharedfiles/filedetails/?id=274789864&searchtext=

2014 it was make to vanilla build but never finished it

Stargate X - 303 Prometheus

Designed to self-repair. The ship has nanties 16 strategically placed throughout the frame in order to keep vital

components repaired, and projectors it can replace lost armor and components. This feature gives enhanced

survivability while allowing the crew to remain safely within the cabin while performing repairs. Space engineers right
now only 16 persons at this time big ship take 5skeleton crew on the show

Done full outside side of the ship and 40% done inside.

top bay hanger hold 6 f-302 and both side bay hanger hold to 8 f-302 both side total of 14 f-302


Survival ready (never any rotors, pistons and no landing gear) on ship


DIMENSIONS

Mass: 44,000,000.00Kg

Block Count: 496653

Length: 400m

Width: 175m

Height: 150m

26 hydrogen Thruster back small 9 warp drive

Top Maximum Forward Acceleration: 0m/s to 300m/s in 7 sec 2 warp drive or 14sec only one warp drive

0 to 10 person starship with both light and heavy armor


Armament

4 larger shields

27 heavy defense turret, 18 anti-capital mass cannons 4 nuke launcher

STORAGE, POWER & LIFE SUPPOR

2 antenna 0 beacons 14 laser antennas 7 ore

100 battery’s 22 reactor

30 Jump drives with Jump Drive Critical Explosion with warhead 52 help to detonate the ship

1 frond cameras 6 sensor 22 timer 11 pro 1 projector

2 remoter control 2 big transporter pad

2 Assemblers, 4 refinery’s 2 arc furnace 13 big cargos

11 Oxygen generators, 30 0xygen Tanks, 6 med bays hydrogen tanks 31

no Script

Description

With super good shields 4 larger shields

27 heavy defense turret, 18 anti-capital mass cannons 4 nuke launcher

4 Engineering rooms

1 Computer cores room


1 main bridge

Plenty or rooms even both wings

Plenty add on rooms in the future

And fly by remoter control


This is my second completed w Stargate X - 303 Prometheus I know have small made mistakes.

Yes I know top bay hanger is bigger opening but only way to add 6 more f-302 and yes I add more adding 4 more

additional f-302 make side total of 18 f-302 like the show

My ship Ship size

Length: 400m real 516m

Width: 175m real 250m

Height: 150m real 310m but

with right now with Space engineers right now if she was full size she be unplay this time

If you find one, let me know and I'll try and fix it.

Self-Repairing Ship

Designed to self-repair. The ship has welders strategically placed throughout the frame in order to keep vital

components repaired, and no conjunction with any projectors it can replace lost armor and components. This feature

gives enhanced survivability while allowing the crew to remain safely within the cabin while performing repairs.
11 Comments
Wild Cards  [author] Sep 15, 2020 @ 8:07pm 
Yes and yes
Dark-Watch Sep 15, 2020 @ 1:41am 
also Stargate Weapons and More [LEGACY] has been updated and i can i use the new version ?
Dark-Watch Sep 15, 2020 @ 1:28am 
hey so will this work with the new Nanite Control Factory - Automated Construction or do i have to use the old one ? this is a link to the new version
Wild Cards  [author] Sep 22, 2019 @ 2:16pm 
sorry try update my ship but looking for a dateing
Hawk Art Sep 20, 2019 @ 6:44pm 
for those of you who say theres a lot of mods, its a viable ship, you just dont have a lot of the show's funtionality there
Wild Cards  [author] Aug 18, 2019 @ 6:25am 
sory didnt add Armor Ramps [By UncleSte] my bad
Gui205 Aug 16, 2019 @ 6:21pm 
Too much mod, it's possible to have an version with only block ?
Wild Cards  [author] Aug 5, 2017 @ 11:52am 
still work on i post what i have now u can test out add my as friend on here
GryffintheBaron Aug 5, 2017 @ 11:24am 
kewl... cant wait to see it then... or is it already built?
Wild Cards  [author] Aug 5, 2017 @ 11:19am 
Yes i make a BC - 304 Daedalus as we speak and only about 15 mods make feel as much like show for weapons, shields and propulsion. but u can not add Jump Drive Critical Explosion, Nanite Control Factory - Automated Construction and HugeRocketLauncher[DX11] and use ingame missiles