Hearts of Iron IV

Hearts of Iron IV

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Equipment Conversion Enhanced + More Variants
   
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28. juli 2017 kl. 7:22
7. mar. 2019 kl. 9:57
7 ændringsbemærkninger ( vis )
Du mangler DLC for at kunne bruge dette emne.

Abonner for at downloade
Equipment Conversion Enhanced + More Variants

Beskrivelse
This mod is a compatibility combination of CrouchingLemur's 'Equipment Conversion Enhanced' and 3ntf4k3d's 'More Variants'.

Currently up to date for 1.6.0.

(I don't play HoI any more, but let me know if it stops working due to an update and I will have a look.)
69 kommentarer
Tancred 28. jan. 2021 kl. 4:41 
Doesn't work with "La Resistance". Can we have an update, please?
runcajs12 29. nov. 2020 kl. 7:15 
update pls?
Timo 18. mar. 2020 kl. 3:22 
does this still work, was like my no1 mod
gftgy 9. mar. 2019 kl. 19:51 
Great stuff. Seems fully compatible with Expert AI (though I'm not sure if that mod has any logic for the AI to make use of the variants). I'll note however that with Expert AI: Expanded Technologie, that infantry equipment, mechanized infantry, ART/AA/AT are not variable, though motorized infantry and support infantry equipment do seem variable. I haven't tested whether the added techs from that mod are variable.

I imagine it would require a significant rework of the mod to make those functional.
Lstor  [ophavsmand] 7. mar. 2019 kl. 13:28 
Yeah I can do that. I should probably do a diff with ECE too, to see if this mod has diverged a lot from CrouchingLemur's original.

I'm also seriously considering adopting More Variants and putting all three in git to make this easier in the future, hmm.
Ridesdragons 7. mar. 2019 kl. 11:29 
lol any time. I had forgotten .gui files are just fancy text files. any plans to add the new units in as well (amphibious tanks and such)?
Lstor  [ophavsmand] 7. mar. 2019 kl. 9:59 
Uploaded updated version, this one works OK for me-- please let me know if you have any problems.

@Ridesdragons: Thanks again man. With your input it took me like literally 20 seconds to fix it.
Ridesdragons 6. mar. 2019 kl. 23:00 
YEP! THAT FIXED IT!

merge this mod's equipmentdesignerwindow.gui with vanilla's equipmentupgradedesignerwindow.gui, then rename the mod's file to be the same as vanilla. then variants will start working again
Ridesdragons 6. mar. 2019 kl. 22:39 
more specifically, you edit "equipmentdesignerwindow.gui". this window doesn't exist anymore. there's "equipmentdesignerview.gui" and "equipmentupgradedesignerwindow.gui", but not the file used in the mod. I believe that's why the variant portion of the mod isn't working. I also believe the file you're looking for might be the "equipmentupgradedesignerwindow.gui" file, since, editing it with notepad++, the two files seem to be nearly identical. I'll see if I can't do some winmerge magic with it
Ridesdragons 6. mar. 2019 kl. 22:33 
oh you ran into the issue I ran into

the other day (before you updated for 1.6), I had updated this mod myself (why not, I already did half the code anyway lol) and fixed the oil bits by comparing it to the vanilla files

one thing I noticed is that this mod uses a gui file that vanilla does not. this says to me that vanilla used to use a file that they've since done away with and replaced with a different file, that you're still trying to modify. unfortunately, I don't know how to edit gui files lol