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I imagine it would require a significant rework of the mod to make those functional.
I'm also seriously considering adopting More Variants and putting all three in git to make this easier in the future, hmm.
@Ridesdragons: Thanks again man. With your input it took me like literally 20 seconds to fix it.
merge this mod's equipmentdesignerwindow.gui with vanilla's equipmentupgradedesignerwindow.gui, then rename the mod's file to be the same as vanilla. then variants will start working again
the other day (before you updated for 1.6), I had updated this mod myself (why not, I already did half the code anyway lol) and fixed the oil bits by comparing it to the vanilla files
one thing I noticed is that this mod uses a gui file that vanilla does not. this says to me that vanilla used to use a file that they've since done away with and replaced with a different file, that you're still trying to modify. unfortunately, I don't know how to edit gui files lol