Space Engineers

Space Engineers

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Hemera System
   
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Type: World
Mod category: Exploration, Experimental
File Size
Posted
Updated
5.053 MB
Jan 23 @ 4:37pm
Sep 28 @ 12:38pm
5 Change Notes ( view )

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Hemera System

Description
INCOMING MESSAGE
Greetings, Commander, and welcome to the Hemera system! This is a binary star system first surveyed by Rattium Shipyards in the year 20XX with long range survey probes.

The Hemera system is vast, and the starting locations in the spawn menu are just that - starting locations. They are all more or less hospitable, and all resource types are available either on-planet or nearby (except for food - you'll have to buy that from trade stations for most of them).

Wherever you choose to spawn, you will start with enough space credits (SC) to purchase a reasonably sized ship or rover of your choosing, and some food or beverages, from a nearby merchant outpost.


SPECIAL FEATURES
  • Solar system is divided into 3 widely separated "zones" to separate player factions in early- and mid-game, and to maintain a vastness of scale late game. Each zone has unique advantages:
    • The Hemera Zone has the most habitable planets and best surface access to ice
    • The Tartarus Zone has the most mineral wealth
    • The Hescyhia Zone is the easiest to hide in
  • Global speed limit of 6000 m/s, set without use of mods, to allow traversal within the zones pre-Jump Drive (they're still recommended for travel etween zones)
  • Easy access to ice for hydrogen fuel, by running collectors in planetary rings or by diving into gas giants (but be careful! they'll crush you and your ship if you dive too deep!)
  • Stars will burn you and your ship if you get too close
  • Resource "funnels" to drive player interaction within each zone:
    • Asteroids are found exclusively in the planetary rings of Borea, Notus, and Hesychia
    • Naturally occurring food can only be found on Terra, and possibly on Xena (hasn't been tested yet)



STARTING LOCATIONS
Terra Highlands - Terra, in the Hemera System
This starting location is in a wide valley high in the Terran mountains. Terra is lush and has harvestable plants, but its only neighbor is its moon Luna. Terra is not capable of sustaining its own planetary ring, so the closest one is a great distance away, around Borea (i.e. no harvestable ice from a planetary ring, and no asteroids, without taking a long journey to the nearest gas giant).

Kharak Lake - Kharak, a moon of Hesychia, in the Hesychia System
This starting location is in the Great Rift on Kharak, the only place on the otherwise featureless desert planet that holds an atmosphere after an asteroid strike cracked the planet like an egg long ago. While the Rift Valley has a dense atmosphere and a massive hemisphere-spanning network of canyons and gorges, it only has a single ice lake, in the very center. If you can reach the lip of the canyon network, there is nearly a thin enough atmosphere for ion engines to work.

Satreus Clay Pans - Satreus, a moon of Notus, in the Tartarus System
This starting location is in the clay pans of Satreus, a very different kind of desert planet than Kharak. Satreus is covered in salt and clay pans that used to be shallow oceans, and has dune seas and rocky "islands" that sustain different kinds of alien flora. The sky is dominated by Notus, which hangs unnervingly above its moons as if to fall on them.

Aulden Lowlands - Aulden, a moon of Borea, in the Hemera System
This starting location is on one of the rocky islands dotting Aulden's ice sheet. The flora and geography on Aulden is remarkably similar to Earth's Scottish highlands, except that all its land exclusively occurs as an "island" archipelago - in reality, mountaintops - rising out of the ice. Aulden orbits Borea, a great blue gas giant that dominates the Hemera system.



BREAKING NEWS - STARDATE 2509.28
Top scientists have recently discovered FOOD in the Hemera System!

Initial investigations have shown that this new resource is primarily concentrated on Terra and Xena, and that it can also be harvested from Sabroids on planets they occur on. Top minds have determined that the grad student diet (ie coffee and soda) is a viable substitute for this vital new resource.

Additionally, a new radiation type has been discovered. It appears to be linked to antineutrino flux, as it is principally found near damaged reactors. Unlike antineutrinos however, this new radiation appears to be blocked by ordinary reactor shielding.


SYSTEM ORRERY
Hemera (System Primary)
|-Terra
| `-Luna
|
|-Borea
| |-Aulden
| |-Europa
| `-Mars
|
`-Achlys
 |-Titan
 |-Komorebi
 `-Xena

Tartarus (System Secondary)
|-Bek
|
|-Torvion
|
|-Notus
| |-Satreus
| `-Dund
|
`-Qun

Hesychia (Ringed Gas Giant)
|-Silona
|-Kharak
|-Triton
|-Tomor
|-Object85
`-Sar
4 Comments
jbake  [author] Apr 4 @ 3:25pm 
that's right, asteroid spawning is disabled outside of the planetary rings - earth start sort of locks you out of that until you can make it to one of the 3 big gas giants (Borea, Notus, or Hesychia)
Locomotor79 Mar 2 @ 8:20am 
also i could not find any asteroids when i left the earth planet
jbake  [author] Mar 2 @ 7:29am 
Hi Locomotor, I'm not sure whether it is necessary to always have the planets pre-downloaded or not, but it will certainly help it load faster, so I added a download link to the collection at the bottom. Good idea!

Also, please note that this isn't a scenario in that it doesn't have any scripted events added. It's a survival world (or, if you change the settings, a creative world).
Locomotor79 Feb 25 @ 3:17am 
do you need the planets from this scenario to properly work
if so plz add them as mod list on the side