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Recent reviews by themightyjon

Showing 1-9 of 9 entries
No one has rated this review as helpful yet
16.8 hrs on record
Pros:
Decent story (yeah bit contrived but..)
Fun force stuff
Successful combat parry feels v.rewarding
Difficulty level can be changed at any time

Cons:
EA Origin crapware required, rather than being nicely integrated into Steam. Knock-on: doesn't launch so well for playing remotely as my steam stuff does, controls sometimes get messed up, etc. No end of trouble getting controller to work locally on PC. Just search "fallen order controller" and you'll see. Honestly if I'd noticed this was the case up-front I probably wouldn't have bought it; it's such a pain and not something I want to support.
Poorly/frustratingly placed save points. If I finish a tricky fight then die because I don't quite line up a jump on my last bit of health, it's frustrating to have to do the whole battle again.
Non-skippable cut-scenes (particularly annoying if you've just had a crash and have to replay a bit).
Ropes. His senses / reflexes are so good he can deflect blaster fire, but 2 inches to the left of the rope and "whoops, butterfingers!" and he plummets to his doom. I know, git gud. But OTOH, role-playing a Jedi here. Just snap the damn thing!

So overall, it was fairly fun, and if you have a console maybe get it on that.
Posted August 15, 2022.
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2 people found this review helpful
12.0 hrs on record
Nice little puzzle + story. Very slightly eerie setting, with a few silly little things to make you jump (things falling, etc). I'm a total coward though and it was fine for me :D
Posted August 2, 2022.
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No one has rated this review as helpful yet
52.1 hrs on record (5.5 hrs at review time)
Nice dark creepy atmosphere (not scary just a bit dark and tense), some guns, and most importantly, throw no end of crap at enemies, which is great fun.
Posted April 13, 2021.
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1 person found this review helpful
4.2 hrs on record
Beautiful, dark, tense, and spooky. Not terrifying (I'm a total coward, wouldn't have played it if it was), more like Coraline (but with more grisly death). Not a long game (can be an hour, I spent ~4) but an original and worthy piece of art, well worth checking out.
Posted November 9, 2020. Last edited November 9, 2020.
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1 person found this review helpful
47.0 hrs on record (3.7 hrs at review time)
Beautiful, original, lots of cool and fun ideas, and it's been great to watch it grow since the early versions pre-Steam. From a little bug / oversight where a dog could drive a car, and now here we are with "All Dogs Mode", which is just brilliant. Wonderful little details like the item descriptions changing to the dog's perception of them :)

Manages to keep a nice low-level tension and post-apocalypse oppression vibe going while giving you just enough devious little victory moments to get you through the sudden unexpected little tragedies and the constant struggle to conserve what you can and keep moving.

Bravo for making something beautiful, original, that makes you think and feel. And for the dogs.
Posted November 8, 2020.
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No one has rated this review as helpful yet
199.8 hrs on record (43.1 hrs at review time)
Early Access Review
Best overlay tool, amazing. Simple UI, quick and easy to interact with. Seems to have a bit of trouble remembering a layout properly, but it's not a huge deal as it's easy to lay a few things out.

Most useful things I've done with it so far:
* MUCH better desktop display than the one built into Steam's UI, easily scaled and peered at so I can tweak options for things, start and stop programs without taking off the headset.
* Watching a live stream in a little floating window while hacking through the wilds in Skyrim.
* Sharing phone screen to desktop and adding that window in here (anchored to wrist with auto-hide) gives me a swipe-able keyboard and all my notifications, so I can FINALLY easily see and reply to messages in VR.

My biggest hopes:
* a plugin system for this, so others could add, for instance, alternative keyboards / input methods. Sometimes I still gotta type something on the desktop and classic QWERTY keyboards in VR are not a great match. Another great plugin API would be a way to push heads-up notifications into this.
* some way to give this precedence for the grip button when in layout mode, over NaLo.
* complete input blocking to the underlying app. Sometimes trigger things in the running app while interacting with windows. I tried the experimental input blocking thing and it didn't seem to help any.

But yeah, I think those last two are really issues with the SteamVR API that this is dealing with the best it can. Frankly Valve should be offering to buy this whole thing, pay the dev to make a better UI for SteamVR. Might advance a little quicker than it has so far.
Posted November 1, 2020. Last edited November 12, 2020.
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1 person found this review helpful
79.5 hrs on record (47.4 hrs at review time)
Early Access Review
I've spent a fair amount of time playing quests and frisbee golf and all sorts in here, me on Vive, with a friend on PSVR, on Quest, etc. Sometimes you do just forget that you're not standing in the same room as them at all. Can't recommend it highly enough. Sure, the menu system is a bit wild, hard to find things in there, and it can be a little buggy sometimes, but just hanging out with a friend remotely and playing something together, cross-platform, is just priceless.
Posted November 1, 2020.
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No one has rated this review as helpful yet
190.4 hrs on record (63.6 hrs at review time)
An absolute life-saver. Move in VR without feeling sick. The phone app and foot tracking setup is a little fiddly and it seems to keep disconnecting and connecting, announcing it all the time. But the fact that you can use joy-cons is very cool. Most of the time I can't be fussed with it and just go for the grip-button re-map stuff, and yeah, it's just great. Also loving the new overlay UI, this is fantastic work, so much nicer than pulling up my desktop in VR.
Posted November 1, 2020. Last edited January 6, 2021.
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No one has rated this review as helpful yet
26.8 hrs on record (25.4 hrs at review time)
Wow. Cannot recommend highly enough. Stop reading and go buy, install, play.

Chapter 1, you're like, "oh hey, that's cool, a dialog game with a clever mechanic, works for us obsessive types who always have to keep hundreds of savegames to try out all the dialog choices. Thanks!".

Chapter 2, you might find yourself rather caring about these characters and what happens to them. Some tense moments, some touching moments. Some choices you might reconsider a few times, trying to decide what's best.

Chapter 3, excitement + fun...

Chapter 4, Someone appears to be cutting onions somewhere around here. Perhaps something got in my eye. I'm not crying, you're crying.

Chapter 5... yeah, they try some different stuff. Some works really well, some maybe doesn't fit so well. Stealth felt a bit odd, taking pics just silly, but plenty here to make you feel, and to tell a great story.

I'd reluctantly agree with some others that while early on the story always makes sense, is always kind of internally consistent and justified, it did feel in the last couple of chapters that there were some points that left you saying, "hey, why am I doing / can't I do X here?", or "what? why would/wouldn't anyone in this situation Y?" I guess as the story goes on it and the writers know where they want it end up, it can be harder to make everything lead to that conclusion without a few of those moments. But that said, this is one experience that will leave you thinking about it for some time, and is well worth your time and your money. Real art. What are you still doing reading this, just go get it already!
Posted June 22, 2018.
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Showing 1-9 of 9 entries