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目前顯示第 1-10 項,共 45 項
2 個人認為這篇評論值得參考
總時數 3.4 小時 (評論時已進行 0.5 小時)
搶先體驗版評論
Huge game for the price. Definitely worth the change in your pocket to buy this game.
張貼於 3 月 3 日。
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目前尚未有人將此評論標記為值得參考
2 個人認為這篇評論很有趣
總時數 1.1 小時 (評論時已進行 0.5 小時)
Hilarious to play, basically like trying to ♥♥♥♥ after you've railed enough ketamine to kill Chuck Norris.

GOTY

Just buy it, it's $1
張貼於 1 月 11 日。
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5 個人認為這篇評論值得參考
總時數 24.1 小時 (評論時已進行 9.1 小時)
Elden Ring’s engrossing scope and excellent progression systems make it the most intricate FromSoftware RPG yet. And although it has quite a few repetitive moments, the game’s grandiose open world and electrifying spectacle usually make up for it.
張貼於 2022 年 3 月 4 日。
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1 個人認為這篇評論值得參考
總時數 19.7 小時
While the occasional technical issues might hamper the experience somewhat, XCOM 2 remains a superb strategy game that expertly weaves stellar mechanics and emotional story-telling into an engrossing campaign in which every choice that you make feels genuinely important. It can be both brutally difficult and depressingly ruthless, but the scant moments of joy that you'll experience in your attempts to overthrow the alien regime should provide more than enough incentive to keep fighting the good fight.
張貼於 2022 年 2 月 11 日。
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8 個人認為這篇評論值得參考
總時數 0.2 小時
It's nothing like what I expected - point and click, fighting is automatic and it's a very basic game. I bought it for 5 quid and it wasn't even worth that price. 2/10
張貼於 2022 年 2 月 5 日。
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4 個人認為這篇評論值得參考
總時數 23.1 小時 (評論時已進行 7.1 小時)
This is what I've been waiting for! Definitely the best and most in-depth simulator out there.
張貼於 2021 年 11 月 26 日。
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目前尚未有人將此評論標記為值得參考
總時數 15.7 小時
grate
張貼於 2018 年 11 月 24 日。
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40 個人認為這篇評論值得參考
總時數 11.0 小時
On the surface, This War of Mine is a survival strategy/simulation game. You rebuild and improve an abandoned house in the daytime, and at night you scavenge for supplies. The mechanics are simple – certain supplies are required for certain improvements. You need wood to build a bed, weapon parts to build a saw, water and meat to cook, and bait to set traps. At night, you sneak around different areas in varying states of destruction – a field hospital set up in the ruins of an old one, a flophouse for the lowest vagrants, the home of an old husband and wife just trying to hold on – sneaking around, avoiding conflict, and grabbing as many supplies as you can carry. The controls are simple. It’s quite literally point and click.

The gameplay, however, is almost unimportant, except that it forces you to make choices, hard, brutal choices. Food is always scarce, and when I played through the game, my characters were always starving. I saw them complaining every day about their empty stomachs. I could either let my characters starve, or rob an old couple blind. I took everything from them as they watched, helpless, begging for me to leave them something. It put a knot in the pit of my stomach. When I picked the game up again, my characters were horrified at what they had done.

The most chilling moment was when I had a character kill a man. It was the first time I encountered another person, and I didn’t know how they would react. I didn’t want to lose, didn’t want my character to die. So before the vagrant I ran into could do anything, I beat him to death with a shovel. In the next room, there were even more vagrants who all simply ignored me. When I returned home, the character who killed the vagrant was depressed. She was wracked with guilt.

This is the success of This War of Mine. It puts you into the mind of the starving, the dispossessed and the desperate. It shows you that survival is not easy, that the truest victims of war are not fallen soldiers but the innocents left behind. This War of Mine isn’t just a reaction to the endless stream of war-glorifying shooters, it is a response to all war and anti-war art that focuses on combatants as the sole recipients of horror. Wilfred Owen, Kurt Vonnegut, Tim O’Brien, all hallowed names in the annals of war literature and criticism. Yet they all focused on the burdens borne by the soldiers and overlooked, as many do, the civilians stuck in the boot-churned mud. This War of Mine challenges literature’s view on war and in doing so become literature itself. It is so rare that games become art, but the sickening feeling in my stomach every time I see one virtual character mourn another tells me that this one is, in fact, a work of art. e
張貼於 2016 年 9 月 10 日。 最後編輯於 2017 年 11 月 23 日。
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84 個人認為這篇評論值得參考
4 個人認為這篇評論很有趣
總時數 0.8 小時 (評論時已進行 0.3 小時)
Not much to say here apart from that It's literally about 5 minutes of actual gameplay but it's the first VR game that's got me to say 'woah' as many times as when I first used the vive.

It's a great little tech demo to show your friends if they've not used a VR/Vive headset yet.

I'd highly recommend downloading it, I actually felt like a true Jedi :)

If they make a full starwars game in VR, it's going to be ♥♥♥♥♥♥♥ epic.
張貼於 2016 年 7 月 19 日。
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6 個人認為這篇評論值得參考
1 個人認為這篇評論很有趣
總時數 6.7 小時 (評論時已進行 6.6 小時)
A very fun game. think Dungeon Keeper, but where you play a james bond'esque villain where you try to take over the world. You get henchmen to buld your base, guard it and even fool turists to try and keep your activities unknown.

Sadly there are only 2 levels, but with all the reasearch and the length of time missions can take this is a game you can play for hours on end with the many different traps and science devices you can strap agents too, uncluding a laser like the classic bond film, Gold Finger. One hell of a buy if you ask me :)
張貼於 2016 年 5 月 31 日。
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目前顯示第 1-10 項,共 45 項