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Näytetään 1–10 / 14
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 0.8 tuntia
10/10 game that makes you feel like you know how to make music
Julkaistu 25. marraskuuta 2021
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
2 henkilön mielestä arvostelu on hyödyllinen
yhteensä 19.7 tuntia (4.7 tuntia arvostelun laatimishetkellä)
The price of Stephen's Sausage Roll will leave many, if not all newcomers scratching their heads. Heck, it's probably why you're reading this right now, scrolling frantically through reviews, trying to find something that could possibly justify it. It has to be a good game, right? At least better than what the lackluster game description leaves for the imagination...

Well, if I had to be blunt, then i'd have to answer: Yes, it is in fact, a very good game. One that will feel rewarding at times, and one that will leave you dumbfounded and wanting to hit that sweet uninstall button over twice as often. But you won't. You wouldn't dare leave like this...you couldn't possibly let it win. So you come back.

Again. And then again once more. There's still some sausages left to grill, after all...
Julkaistu 28. kesäkuuta 2019
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
3 henkilön mielestä arvostelu on hyödyllinen
Yhden henkilön mielestä arvostelu on hauska
yhteensä 3.1 tuntia
Hi!
Julkaistu 22. joulukuuta 2018
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
3 henkilön mielestä arvostelu on hyödyllinen
yhteensä 42.2 tuntia (15.0 tuntia arvostelun laatimishetkellä)
A cyperpunk-themed visual novel type of game with a likable protagonist, good soundtrack and incredible athmosphere.

Don't hesitate grabbing it!
Julkaistu 3. heinäkuuta 2017
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
Yhden henkilön mielestä arvostelu on hauska
yhteensä 149.7 tuntia (33.1 tuntia arvostelun laatimishetkellä)
It's been a long time since a game made me forget that i had to go to sleep.
Julkaistu 18. huhtikuuta 2016 Viimeksi muokattu 28. kesäkuuta 2019.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
3 henkilön mielestä arvostelu on hyödyllinen
Yhden henkilön mielestä arvostelu on hauska
yhteensä 11.9 tuntia (10.3 tuntia arvostelun laatimishetkellä)
A 2-in-1 remastered version of two already great games. You can't go wrong with this.
Julkaistu 27. helmikuuta 2016
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
Yhden henkilön mielestä arvostelu on hauska
yhteensä 20.3 tuntia (1.4 tuntia arvostelun laatimishetkellä)
NOOOOO! This game meets all my standards!
Julkaistu 25. joulukuuta 2015
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Kukaan ei ole vielä merkinnyt tätä arviota hyödylliseksi
yhteensä 0.5 tuntia
Friendzone simulator 2015
Julkaistu 22. marraskuuta 2015
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
407 henkilön mielestä arvostelu on hyödyllinen
63 käyttäjän mielestä tämä arviointi oli hauska
yhteensä 2,678.2 tuntia (781.9 tuntia arvostelun laatimishetkellä)
Yes. Most definitely yes. This is the game that introduced me to the RTS genre. Hell, it introduced me to the world of video games. I had no idea what was waiting for me. Countless hours creating army after army, attempting to beat the hardest AI. Playing the Campaign. Playing Multiplayer, with what was left of the community. It all has been time i couldn't have better spent elsewhere. And I'm glad I didn't. Seeing IC come back from the dead like this... TO STEAM NO LESS. I just can't wrap my head around this.

Now, for the actual review:

Things and points I like most about the game:

1. It is fun. Every feature of the game is. From playing the campaign, all the way to making your own custom army that you then take onto the online battlefield in order to whoop some mad scientist posterior.

2. It's creative in an unprecedented fashion. I think the whole over 50.000 possible combinations and the presence of a level editor really help fortify this point.

3.It is challenging. Boy, is this one true. Especially if you are playing multiplayer. The people that stuck around playing this game's online game modes are, more often than not, the same ones that have been playing it since its original release back in 2003. Let's just say they're bound to be decent at the game by this stage, at least through sheer repetition and practice alone, and leave it at that. You should join the discord server (add me for details) and see for yourself ;)

Man this is long. You still with me? Hold on just a little longer. With that section out of the way, it's time to throw arbitrary numbers at your face. (Some might consider this the best part of the review, mind you.)

Art Direction = 9
Easily one of the game's strong suits if you have to ask me. The stylized art style of IC is truly charming. The fact that each island is individually hand painted especially helps give every map, campaign or otherwise, their own distinct feels. Before you go and tell everybody that the graphics suck and that you've seen screenshots in which Dwarf Fortress is more aesthetically appealing, just take in consideration the year this game was made, and appreciate it for what it currently is.

Music = 8
The soundtracks differ for each map type (Savannah, Jungle, Desert, Artic...). They are good.

...

Very good. I'd like to think I've won you over already due to my irresistible charisma, so let's move on.

Creativity / Originality = 10
You can slap wings on a snake.

Story = 7
Despite the campaign paling in comparison to the main selling point of the game (The creature combiner and the PvP multiplayer aspect of it), it's still a refreshing experience. A self-aware cheesy parody of retro movies that take themselves too seriously, a pitfall IC successfully goes out of its way to not fall into, it features a pretty lively array of characters, with good voice acting that only helps breathe life into the cast.

Gameplay = 10
The Multiplayer matches vary, all the way from fast-paced 1v1's that could be resolved in a manner of minutes, to team based 3v3's played on large maps that end up being a war of attrition between the players. The lengthiest game I have taken part in lasted for 5 (five!) real world hours. With this ridiculous amount of time used up, the endgame is but a memory, and the only resources left are the inexhaustible thermal geysers, which players fiercely end up fighting over. There is no way to tell what kind of creature combinations your enemy has got in their armies before you see them coming for your base, so each match is a fresh new experience, varying based on the number of players, their play-styles and the map you're playing on (could be a small land based map, huge water based archipelago map etc. etc...)


TL;DR:

Overall = 9

I believe IC to be a game worthy of all the time the dedicated community has sunk into it (I shamelessly include myself in that group of people, by the way), and one that still provides its player base with a bunch of good times. Other aspects, such as the still-active modding community and Steam Workshop support (props to THQ Nordic, we love you guys) help breathe life into this game to this day, and undoubtedly will continue to do so for the years to come.
Julkaistu 11. marraskuuta 2015 Viimeksi muokattu 28. kesäkuuta 2019.
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
Yhden henkilön mielestä arvostelu on hyödyllinen
yhteensä 5.5 tuntia (4.5 tuntia arvostelun laatimishetkellä)
Agar.io with items, experience levels, in-game currency, and more game modes. 8.5/10
Julkaistu 11. lokakuuta 2015
Oliko arvostelu hyödyllinen? Kyllä Ei Hauska Palkinto
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