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21
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Recent reviews by StealthFalconX

Showing 1-4 of 4 entries
44 people found this review helpful
3 people found this review funny
192.5 hrs on record (25.8 hrs at review time)
Never imagined a game would kick my @$$ like this.
I thought the first hour of Witcher 3 was boring, but man, KCD beats it. I can’t even run for five minutes without wheezing like a grandma with asthma. I can’t even fistfight, it feels like everyone in the world is better than me. I thought I would ease into it like any other RPG. Nope. This game instantly reminded me I’m not a chosen one, I’m just some guy who can barely function. But weirdly, that’s what makes it fun. The world doesn’t care about me, and the game doesn’t pretend I’m special. Every tiny improvement feels earned, not gifted.
I Would Update this review once I have finished the game :)
Reviewer's PC Specs:
Windows 11
AMD Ryzen 9 5900HX with Radeon Graphics - RAM: 15 GB
AMD Radeon RX 6800M - VRAM: 12 GB
Posted February 27. Last edited February 27.
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1 person found this review helpful
48.4 hrs on record (42.8 hrs at review time)
“I regret nothing but also everything”

I bought Rise of the Tomb Raider expecting a reasonable action-adventure experience. What I got instead was a 42-hour unpaid internship in extreme archaeology, hypothermia survival, and advanced cliff-hanging studies.

Lara Croft has never met a workplace safety regulation she couldn’t ignore. She gets shot, stabbed, frozen,drowned, and emotionally traumatized—and still wakes up every morning like, “Anyway, time to climb a mountain with my bare hands.” Meanwhile, I miss one jump and reload a checkpoint like I personally failed her.

The game world is gorgeous, which is great because you’ll spend half your time staring at it while hanging from ledges that are clearly held together by ancient glue and bad intentions. Every tomb is optional, which is a lie. I told myself “just one more” 18 tombs ago. The glowing collectibles own me now.

Combat feels amazing. Nothing says "historical preservation" like upgrading your bow so hard it turns enemies into abstract concepts. Crafting is dangerously addictive—do I need explosive arrows? No. Will I spend an hour hunting deer to make them anyway? Absolutely.

By hour 30, I stopped questioning why every ancient civilization built elaborate death puzzles instead of stairs. By hour 40, I was offended when a ruin didn’t collapse beneath me. By hour 42, I realized I had memorized Lara’s climbing grunts better than my own ringtone.

Pros:
-Beautiful environments
-Satisfying combat
-Tombs that actively hate you

Cons:
-Zero concern for OSHA
-“Optional” content is a psychological trap
-Will steal your free time and not apologize

Final verdict: 10/10. Would freeze, fall, burn, and emotionally spiral for ancient artifacts again.
Posted February 6.
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206 people found this review helpful
51 people found this review funny
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155.0 hrs on record (115.3 hrs at review time)
The Witcher 3 – 100+ Hours Later and I Still Haven’t Found Ciri (But I Found Myself)

I booted up The Witcher 3 thinking, “I’ll just do a couple side quests.”
Cut to 100+ hours later, Geralt has a better skincare routine than I do, my moral compass is permanently bent, and I’m emotionally attached to at least three virtual people and one horse with questionable pathfinding.

This game doesn’t have side quests. It has main quests pretending to be side quests. You show up to kill a monster, and suddenly you’re mediating a divorce, uncovering a generational curse, and questioning the ethics of free will—for 12 XP and a pair of boots worse than the ones you’re wearing. And yet? Worth it. Every time.

Combat starts off as “button mashing with optimism” and slowly evolves into “pre-buffing like I’m about to file my taxes.” Oils, potions, decoctions—Geralt is basically a medieval chemist who drinks mystery liquids and calls it strategy. Sometimes I win fights through skill. Sometimes I win because Quen exists and I refuse to fight fairly.

The world is absurdly alive. Villages feel miserable in a charmingly authentic way. Everyone is dirty, sad, and deeply suspicious of you, which honestly feels right for a man who shows up armed to the teeth asking about drowners. Monsters aren’t just monsters—they’re metaphors, trauma responses, or the result of someone making a very bad life choice 30 years ago.

And then there’s Gwent. A side activity so powerful it briefly hijacks the entire genre. I did not save the world because I was noble. I saved it because that guy had a card I didn’t own.

After 100+ hours, the map is still full of question marks, my quest log is a philosophical essay, and I still occasionally fall to my death from a three-foot ledge. But that’s the magic of it. The Witcher 3 isn’t about completion—it’s about wandering, choosing badly, choosing better later, and occasionally punching a god because a contract said so.

Final verdict:
Come for the monster slaying.
Stay for the existential dread, elite card game addiction, and the realization that you would absolutely survive in a fantasy world by aggressively avoiding the main quest.

10/10. Would ignore Ciri again.
Posted January 26.
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1 person found this review helpful
192.8 hrs on record (171.7 hrs at review time)
What starts as just delivering cargo turns into building a full trucking empire. The driving is smooth, the map is huge and beautiful, and it’s oddly relaxing. With mods, it only gets better. A must-play for any sim fan.
Posted June 14, 2025.
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Showing 1-4 of 4 entries