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Évaluations récentes de Coderz

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Affichage des entrées 31-40 sur 53
1 personne a trouvé cette évaluation utile
0.8 h en tout (0.7 heure(s) lors de l'évaluation)
There is a lot of bugs. This game needs polishing... I'll just point out the obvious.

User Interface:
There are some parts of the interface where it doesn't make much sense and takes up a large portion of the screen or is just very distracting. When you want to interact with the workbench inside base camp why is there a circle loading bar ontop of an action button... Why is my character stats diegetic and directly on my character at all times while in the game... It's so annoying having a UI take up the middle of my character. It could've gone to the lower left section of the screen.

Animations:
Some of the animations don't sync up with the movement very well and it creates a big laugh, but is honestly very disappointing considering this company has been making games for a while now... Take out your machete while crouched and move then aim your camera down, you'll notice your character is literally sliding and the feet don't sync up. They inherited the animations from MGSV into this game and created a new animation that doesn't fit at all. Also, it's very awkward when using the spear while walking as well... Considering these are new animations and they were not ripped from MGSV...

WormHole.......
Seriously... Why retexture a claymore and have it teleport the players around.... You couldn't create a teleporter pad or something less lackluster. You just had to retexture a claymore... Kinda disappointing considering this will be a full price game. A lot of the assets from MGSV are reused leaving little original content.

Playability
I know this is a beta, but hear me out. You'll be paying for a full price game on something that has most of its assets reused from mgs5. They didn't change the settings where it takes place. The UI elements haven't changed much. Animations remain the same, except new ones that don't sync up. Weapons are somewhat different. It's cool that they want to reuse and build off of MGSV, but it so far is just MGSV, but with zombies. It's the equivalent of call of duty zombies but a little bit more.

Now there is some coop. That will be an interesting take on this game. It's going to be fun killing zombies with your buddies, but I just can't look past its bugs and bad design decisions from such a big company right now.

I'll give this a 6/10 (You should only play this with friends and for the coop aspect. Don't expect much playing alone. This is a shared experience)
Évaluation publiée le 16 février 2018. Dernière modification le 9 septembre 2020.
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1 personne a trouvé cette évaluation utile
5.0 h en tout
A very beautiful and heartbreaking story. The developers have worked hard on this game and it came out to be such a brilliant experience. Thank you for making such a amazing game. This story will stick to me for awhile.
Évaluation publiée le 1 janvier 2018.
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2 personnes ont trouvé cette évaluation utile
2.6 h en tout
Avis donné pendant l'accès anticipé
I really like the game, but it may not be for me. I can tell that it's a story driven game and has a lot going on, but It couldn't keep my attention, that's just me however. I loved how the game played through combat and interactive mechanics. Good game and I can recommend it to anyone who loves games that aren't fast paced and can be played at your own pace.
Évaluation publiée le 30 aout 2017.
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12 personnes ont trouvé cette évaluation utile
1 personne a trouvé cette évaluation amusante
10.7 h en tout (1.8 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
Probably one of the most Dynamic, Flexible, Grusome, and Amazing virtual reality games on the market. Every VR user should try this game. I love the fighting dynamics, the regdoll physics and of course the dismemberment. :) Good job Free Lives.
Évaluation publiée le 28 aout 2017.
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30.6 h en tout (22.5 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
Amazing gameplay and endless hours of fun, plus it brings people together. How are the developers making their money? I DON'T KNOW. Everything is Free and is superb content. This could count as Triple A alone. Great work Developers! Don't know what you're doing, but keep it up! Wish we can dontate.
Évaluation publiée le 20 aout 2017.
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5.5 h en tout (5.5 heure(s) lors de l'évaluation)
Lots of puzzles and amazing art!
Évaluation publiée le 3 juillet 2017.
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1 personne a trouvé cette évaluation utile
47.6 h en tout (11.3 heure(s) lors de l'évaluation)
Avis donné pendant l'accès anticipé
Amazing game! I recommend that you check it out. I'm very pleased with the mechanics, art style, and limiting factors that inhibit your survival.

Edit: 0/28/2017
I wish they didn't add bacteria as a factor to the game now. I understand the game is all about micromanagement, but it's already hard enough as it is. I hope they remove this from the game or add a option to turn it off. And for that I must give it a downvote. The outbreak made the game too hard and not enjoyable..

Edit: 10/5/2017
The developers realized the outbreak was unbalanced for the gameplay and are taking measures to balance it out. Knowing that the devs are balancing those mechanics I would give them a thumbs up again. Hopefully I don't have to change this to a downvote anytime soon...
Évaluation publiée le 23 mai 2017. Dernière modification le 5 octobre 2017.
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1 personne a trouvé cette évaluation utile
15.2 h en tout
Avis donné pendant l'accès anticipé
Was a good game.
Évaluation publiée le 20 mai 2017.
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149.8 h en tout (146.9 heure(s) lors de l'évaluation)
Excellent Game! Countless hours of fun with mods!
Évaluation publiée le 24 novembre 2016.
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188.4 h en tout (110.7 heure(s) lors de l'évaluation)
It took 5 years, but I'm glad No Man's Sky kept their promise of a rich and beautiful game. This is now more enjoyable than ever before. You should go and give it a shot!
Évaluation publiée le 12 aout 2016. Dernière modification le 8 septembre 2021.
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Affichage des entrées 31-40 sur 53