8
Products
reviewed
423
Products
in account

Recent reviews by † The Father †

Showing 1-8 of 8 entries
9 people found this review helpful
137.4 hrs on record (97.0 hrs at review time)
One of my favorite games ever. As I play the game, there are only two problems that consistently bother me. 1) The screen transitions can occasionally be very poorly placed and result in you jumping into an unknown dangerous situation 2) There are a few sections where the gameplay consists solely of holding left or right for several screens, and at least one of them is placed in a very important location. That said, I think there are a few things to take into consideration that could make or break this game for you:

First, there is a very difficult area that's placed right next to the beginning of the game. I only encountered it on my second run, but it seems that a lot of negative reviewers encountered it on their first. Without spoiling too much, if you find yourself in "The Drainage System" before you feel like you really have a handle on the game, you would do well to simply turn back and go somewhere else.

Second, the plot is very elusive and requires more patience than any other game I've seen. It requires you to literally traverse the entire map and retread the same ground frequently. Unlike many other artsy indie titles, though, this game does unquestionably have a plot and it is quite deep. If you're very eager to get to the plot, then I would strongly recommend following the yellow guide on your first run. It takes him a few in-game days, but he does point you in the right direction.

Third, your character is very frail and sometimes the game will kill you remorselessly and punish you for it without giving you much say in the matter. Depending on your personality, this can either make the game feel frustrating and spiteful or it can make it feel more real and natural.

This is a game about learning. Very little is told to you in plain language. You simply need to observe and learn through a combination of trial-and-error and pattern recognition. Everything in the game can be exploited if you simply have a mind to figure out how. From a gameplay perspective, it also has several innovative and clever mechanics. The procedural animation not only looks beautiful and complements the art style, but also helps the combat to feel very real and tense. The developers have made full use of this by adding an arena mode which, while not being tight or competitive in any way, is still satisfyingly fast paced and strategic. All in all, while I can fully understand why you may not have the patience for this game, I still think it has a lot to offer for those who enjoy visual arts, experimentation, plot, and novel gameplay.
Posted February 17, 2019.
Was this review helpful? Yes No Funny Award
11 people found this review helpful
1 person found this review funny
0.6 hrs on record
I think we all know why it's rated high. If you're looking for a serious RTS with plenty of depth and strategy, go play Supreme Commander. If you enjoy listening to fun voice lines and controlling squads of aesthetically pleasing units, go play Dawn of War. If you want a mix of the two, go play Age of Mythology. If you just like Halo, then maybe you should play this. I don't know. The closest I've ever come to playing Halo is reading Ringworld by Larry Niven.
Posted December 27, 2018.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
5.2 hrs on record (0.8 hrs at review time)
I'm sure you get the picture by now. An absolutely amazing game that would be better with online multiplayer. Going into a bit more detail though, I get enough joy out of this game simply by contemplating the intricately designed mechanics. Everything in the game is simple to comprehend, yet expertly arranged in order to complement everything else. For example, just look at the ectoplasm system. Every time the human breaks scenery, it creates ectoplasm for the ghosts. Therefore the human wouldn't want to break scenery, except that ghosts can pick up unbroken scenery and throw it at him. To keep the ghosts in check, scenery doesn't yield ectoplasm when broken by a ghost. Each part is simple in itself, but combines to create a complex yet fast paced series of checks and balances which combine to leave each aspect of the game feeling neither overpowered nor irrelevant.
Posted October 19, 2017.
Was this review helpful? Yes No Funny Award
1 person found this review helpful
4 people found this review funny
1,577.1 hrs on record (396.9 hrs at review time)
Frankly, I would feel bad paying so little for such an amazing game, except for the fact that I bought extra copies for seven of my friends.
Posted March 19, 2017.
Was this review helpful? Yes No Funny Award
3 people found this review helpful
88.6 hrs on record (56.3 hrs at review time)
Occasionally crashes when I hit the quit button.
Posted February 8, 2017.
Was this review helpful? Yes No Funny Award
2 people found this review helpful
1.6 hrs on record
Unfortunately it's not worth it. I must say, there are definitely features in this game that were improvements on the original. The slave driver and seargant-at-arms, for example add a very interesting dynamic, but what really kills it for me is the slowed down economy and the removal of ladderers, tunnelers, siege towers, engineers, and moats. The strategy in SHC 1 was always about figuring out how you were going to get into the enemy's castle, but now that your choice is limited to "tear it down with battering rams" vs. "tear it down with catapults" its strategy seems to lie entirely in unit balance, which is exactly what happens in every other sub-par RTS.
Posted September 22, 2016.
Was this review helpful? Yes No Funny Award
4 people found this review helpful
12.4 hrs on record (11.1 hrs at review time)
Great game to play with friends. Don't buy it unless you have someone to play with already, though.
Posted May 6, 2016.
Was this review helpful? Yes No Funny Award
No one has rated this review as helpful yet
0.8 hrs on record
A truly masterful game design. Never before have I been so disappointed. Whittling down the Predator to 4 weapons and kill animations, auto-wallrun for Aliens, the removed grenades for the marine, everything about this game is a dumbed down simplified version of the highly technical masterpiece that was AVP 2.
Posted March 27, 2016.
Was this review helpful? Yes No Funny Award
Showing 1-8 of 8 entries