Reko   Helsinki, Southern Finland, Finland
A gamer-scientist hybrid from Finland, I'm a budding space physicist who's enthusiastic about games. I take a habit of writing reviews of games I finish.

Oh, moar info! :abs_happy:

I started my gaming "career" with Game&Watch and when allowed, playing some stronger stuff like Commander Keen , Wolfenstein 3D and Cosmo's Cosmic Adventure , and later the various classic NES games.

Warcraft II was the first game I ever bought with my pocket money. :Dosh: Little Big Adventure and all original XCOM games from the 90s were my childhood's great juice along with Worms and Mine Bombers and Heroes of Might and Magic series. Dragon Warrior IV was the motivation for me to learn English (please bring the series to Steam!).

Skipping ahead: Longest Journey , Civilization IV and Mass Effect have been the high-points of my adult gaming life (not any longer in the outskirts but in a city with a speedy Internet). Oh, I still find gems every now and then, but I can't consider them integral to myself just yet. Killing Floor needs a special mention being the one we first played (well, it's Awesomenauts now) with my awesome wife. :ghlol:

I also read (mostly sci-fi, fantasy and science stuff) and play pen&paper RPGs. My favourite rules system by far is Rolemaster. [] :lltqsword:

Here's various other things that I fancy to advertize, however miniscule they seem to a random bystander:

You can also find me on Twitch [], where I seldomly stream.

Finally, there's my Metagamerscore profile [], my Astats profile [] and True Steam Achievements profile [], if you care about such things. :starfull: I identify as an achievement hunter.

I no longer trade games, because I wish to know the origin of my games. My gift games are for my friends.
Currently In-Game
Killing Floor 2
Screenshot Showcase
Flux drive (or whatever) in action
16 1
My reviews
My curator page, Twistorian reviews. If you enjoy my reviews, I'd really appreciate it if you joined the group and/or followed the curator.:selphinehappy:

I play a very diverse sorts of games and my aim is to produce a review every time I have either fully completed a game (preferably 100% achievements) or spent a massive amount of time with it.

I try to always provide an insightful review and while I'd like to make it fun and interesting to read, the main purpose is to tell you whether the game is fun or not and what makes it so.

I play both old and new games, and I particularly like platformers , puzzle games and turn-based or slow-paced strategy . I also like to play RPGs but I often fail to review them because I won't reach the end because of them being usually so long.

As an achievement hunter, I often review short or "easy" games (from artsy walking simulators to visual novels ), and in case I have 100% completed the game I make sure to provide an estimate for the gaming time you can expect to get out of the title. In the case of Visual Novels, I won't give a review unless I actually read them (as many have skip-text feature).

Some of my most recent reviews are showcased below.
Review Showcase
0.5 Hours played
A set of chess puzzle-mazes

It's a very simple game: in Chess Valley, you maneuver a directionally challenged king (he only moves in cardinal directions, not diagonally) through a maze of opponent chess pieces.

The enemies will stay still unless you move into a forbidden cell (as dictated by regular chess rules), which triggers a game over.

Little content

Game always starts in the same level but the levels afterwards are randomly chosen from a list. After a while, they start to show repetition.

The game is "completed" (along with all Steam achievements) by finishing 50 puzzles in a row without mistakes. After initial hiccups and tired mistakes, I finished the game in about 17 minutes.

As there are just a few puzzles, there's limited replay value, unless you want to try for a speed run: there's an in-game timer that runs through all levels until finish. As there's no Steam Leaderboards, this is just for screenshot bragging for now.

Super-cheap game, it's an interesting idea and could well see expansion. Personally, I'd have enjoyed it more if there were a level selection screen and more puzzles. Albeit, with the small number of levels, the random variant works alright, but I can't help but think it's like that because of the small amount of content.

Limited options

Game saves your score and lets you reset it. That's all the options though.

It natively runs in full-screen. Alt+Enter allows turning it into windowed mode and you can then resize it as you see fit. (Usually, Unity games as this have a launcher to adjust these outside the game but it's missing here - not that it's really needed.)

There's a dreamy ambient tune as a background music. Sounds and music cannot be adjusted from within game.

Cautious recommendation

I bought it on a sale of -41% at €0,47 and got about 20 minutes out of it. That's less than I'd hope but acceptable in my books.

The concept is marvellous: chess rules bend themselves into all sorts of neat ideas, and this is another proof of that. I just wish there was more content, i.e. more puzzles and variation.

~Twistorian Curator~
Review Showcase
1.5 Hours played
Christmas is in danger!

Santa's late, and has to pack his sack in 30 sec and deliver the presents in a neighbourhood in 3 minutes.

There are two sections to the game.

Packing is a physics sillyness with boxes that you have to maneuver into the sack by either grabbing and taking them to the sack, or (if you want to go for highscores) fling them across the room as fast as possible.

Boxes serve as ammo for the main stage, where you have to "complete houses" while trying not to be run over by cars. Houses may be missing twinkle lights and/or Christmas tree, and you also have to deliver a random number of presents to each house, only known when standing next to the house.

The more houses you fix and complete, the more score you gain. Simple enough, and surprisingly entertaining!

Technical aspects

User interface and scoring took a while to understand, but this is a surprisingly fun arcade-style physics score attack game.

Controls are fixed and non-rebindable at WASD, mouse, and numbers 1, 2, and 3 for switching ammo type (trees, presents, and garlands, respectively). There's no controller support but I'd honestly find this difficult to play on a gamepad, personally.

Made with Unreal engine, game runs well even when physics breaks a little in the box storage. There's only fullscreen mode, and sounds can be adjusted but not muted from within the options.

Fun score attack game

I naturally aimed for 100% achievements, which requires a high score. This undertaking required about two dozen tries or 90 minutes of gaming with small breaks in-between.

There's some potential for going for even larger high-scores. There's also Steam leaderboards to compete.

For $1 game, this was a fun one to beat!

~Twistorian Curator~
Achievement hunting, friends, and other misc. stuff
Achievement hunting

You can see me playing loads of different games, some of them perhaps good but many instead just casual and boring (e.g. clicker games) or plain-out weird (particularly some visual novels). I play all kinds of games (from easy to challenging) but I mostly concentrate on the ones that have achievements.

I seem to have an odd preference for more obscure games though.

My current long-term project to complete is currently Emporea.

Note: My stance on spam achievement games (games that grant you e.g. 5000 achievements for idling or all of them by merely running the game) is strict: I don't play or promote them because they miss the point, devalueing achievement hunting as a hobby.

Any games I complete I try to review in a thorough fashion.

Friends' list

Want to be friends? A few things I usually require:

- Have a public profile
- Have a public games' list (so I can see what games we have in common)
- We share some games we commonly like (as seen from the public games' list)

I do like if you give a proper reason for the request, e.g. in my profile comments or popping a greeting and introduction of some sort once you notice I've accepted it (if there's no response, I'll simply unfriend you after a while - feel free to resend the request). Especially if your profile or parts of it are set to private (because bots). Also, if you mostly play CS (any iteration), it's unlikely we'll have much to talk about.

I usually don't trade (hence my inventory's private), though you're free to ask. I have a huge list of game keys though - if you have something I don't, I might be willing to swap keys.

By the way: If you only want to see my reviews in your feed, you could also follow me or my curator instead of friending.


Wanna get recruited and get Rae for a permanent character for free? Use my code (in-game): 7MEF-EVYC-2HFB

I nowadays often play with disabled chat.
Favorite Group
100% Achievements Group - Public Group
It's all or nothing.
In Chat
Favorite Game
Hours played
Favorite Guide
Created by - Twistor
142 ratings
A quick & dirty guide on how to set up a private dedicated server.
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Recent Activity

406 hrs on record
Currently In-Game
35,652 hrs on record
last played on Oct 23
66 hrs on record
last played on Oct 23
:heartb: A true friend is the best possession - Jim Morrison :heartg:
:poolball8: A friend is someone who knows all about you and still loves you - L. Ron Hubbard
:BB_Moon: An investment in knowledge pays the best interest. – Benjamin Franklin
:CoC_Pill: Honesty is the first chapter in the book of wisdom." -Thomas Jefferson
:ai_flare: Education is the passport to the future, for tomorrow belongs to those who prepare for it today. – Malcolm X
:ai_wormhole: There is no path to happiness; happiness is the path. - Buddha
:cybereye: The purpose of our lives is to be happy.” — Dalai Lama
Hey twistor, here's a great turkish song for you, dunno if you will like but try give a listen
:heartb: Friendship is the only cement that will ever hold the world together :heartg:
:HektorBattery: Good friends are hard to find, harder to leave, and impossible to forget:HektorFlashlight:
:heroquesthealing: Hope for the best, but prepare for the worse
:speeds: Sometimes you will never know the value of a moment, until it becomes a memory
:poolball8:Whatever is done for love always occurs beyond good and evil - Nietzsche
:repair_kit: Genius is the ability to independently arrive at and understand concepts that would normally have to be taught by another person - immanuel kant
:heroquestfreeze: There are friends there is family and then there are friends that become family :heroquesthealing:
2freetz Aug 23 @ 11:29am 
this dude stole from and impersonated multiple of my friends Id appreciate if u report and leave a comment
sundew Aug 10 @ 6:20pm 
nice profile :D
2freetz Aug 8 @ 8:12am