29
Products
reviewed
914
Products
in account

Recent reviews by Cryru

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Showing 1-10 of 29 entries
No one has rated this review as helpful yet
11.1 hrs on record (9.1 hrs at review time)
Truck Simulator in space.

Just like in the cold depths of space, the individual doesn't matter it's all about the collective community. If you are looking for a game to play with a friend, this is not it. There's two ways the game allows you to play together, and both are a let down.

One is forming a party (wing) and doing special "Wing Missions" (as other missions are per person). This is probably the superior way to do it, but even then the UI is not very helpful in coordinating on where to go.

The other type of co-op is called "Multicrew" which I was personally very excited for, as it fits the SciFi fantasy I'm looking for. I'd like to mention that it requires both players to purchase the DLC - Horizons, one player to purchase a ship with multiple seats (which takes a couple of hours when you've just started playing) and after all that the player who isn't driving the ship is basically a spectator as "turret style weapons" (the only ones the second player can use when in another ship) do not come prepackaged with the ship and are more expensive than the ship itself.

I think like the game itself isn't bad for fans of the genre, but it wasn't what I was looking for and felt like it was constantly trying to punish me. I was always expecting something to happen other than aligning my ship with a point in 3d space and waiting.
Posted May 10, 2020. Last edited May 11, 2020.
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No one has rated this review as helpful yet
4.9 hrs on record (4.3 hrs at review time)
Beautiful, smart, and a rare find.
Posted April 10, 2020.
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1 person found this review helpful
5.7 hrs on record
The game is so RNG heavy that intentionally or otherwise you could stall a game forever. Everything can be lost in a single unlucky roll, and reaching the innermost tiles is an absolute test of patience.

Instead of playing this game with your friends, just roll a die to decide who wins. That'll save you some time and have the same outcome.

The art's nice though.
Posted March 27, 2020. Last edited March 28, 2020.
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1 person found this review helpful
21.7 hrs on record (21.3 hrs at review time)
Simply put - the game is amazing. I'm a big fan of Dishonored, Metroid, Half-Life, System Shock, and Bioshock - all games which Prey invokes with ease.

My only complaint would be how much the game insists on scaring me - random ambient sounds while there is nothing happening, keep you on edge. Usually this is not a bad thing as it makes the atmosphere, however I had to actively fight against the urge to complete the game ASAP to be free of the tenseness, while exploring everything is what I wanted to do. In the end I had to turn off sound all together just to finish up side-quests. The sound design is excellent, but in my opinion should've had calmer portions (maybe after clearing an area) to allow the player to rest up.

IDK, maybe I'm just jumpy. Must play for any gamer.
Posted December 21, 2018.
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1 person found this review helpful
14.1 hrs on record
A game very much like Dark Souls, with the difference that I enjoyed it. It seems much more polished in its design, movement is smoother, controls are more responsive, combat is less punishing.

Why does difficulty have to go hand in hand with clumsy and stiff gameplay? Lords of the Fallen says it doesn't have to.
Posted May 27, 2018. Last edited November 21, 2018.
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No one has rated this review as helpful yet
2.1 hrs on record (2.0 hrs at review time)
When I first found this game I wasn't quite convinced, I didn't care for ancient Rome and the aesthetic, but to be perfectly honest, it did not take much longer than 5 minutes until the game won me over. Despite an initially steep learning curve, during which the game will not punish you as much, Domina is an amazing troop management game. I definitely recommend everybody to at least try the game, and since it isn't too long, finish it while they're at it.
Posted March 26, 2018.
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No one has rated this review as helpful yet
1.8 hrs on record (1.7 hrs at review time)
Aviary Attorney's creative art style and writing combined with an interesting take on the Phoenix Wright gameplay formula, make it a must play for fans of the genre.
Posted March 10, 2018. Last edited April 3, 2018.
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No one has rated this review as helpful yet
18.6 hrs on record (2.7 hrs at review time)
I'm speechless.
Posted December 27, 2016.
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3 people found this review helpful
1 person found this review funny
85.7 hrs on record (85.1 hrs at review time)
Dishonored 2 is in my opinion a masterpiece of modern game design and a true sequel.

The first game showed us how artistic vision can overcome the idea of graphic resolution by presenting us with beautiful environments and an immersive dark atmosphere. The characters were memorable, and the story always seemed much larger than the game let on, as notes and other dialogue often hinted at places far away from Dunwall.

The sequel, which takes us to Karnaca - another small part of the world Arkane has built, while going for a more colorful atmosphere manages to maintain the Dishonored feel, and builds on the already amazingly simple yet deep and unpredictable gameplay. The game, while short adapts to the player’s preferred playstyle, allowing them to feel the consequences of their actions. The experience largely depends on the player placing certain limitations on themselves like not killing anyone, or doing things a certain way, for the sake of challenge or morality, which in turn allows for replayability further amplified by the choice between two different characters with different points of view on the story. Even though all actions eventually boil down to a binary chaos system, Dishonored manages to make a spectrum of small choices to feel significant and memorable.

This is the Dishonored we know, but better, with larger maps to explore and discover small bits of story, new powers to play around with, and more of this great world to immerse ourselves in.
Posted November 20, 2016. Last edited February 7, 2023.
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No one has rated this review as helpful yet
5.7 hrs on record
At first glance this game seems like just another millitary shooter trying to cash in on Call of Duty's success, however those who give it a chance are surely in for a ride.

Spec Ops: The Line serves as a commentary on modern military stories and games formed on the principle of there being a good and bad side, with the player as a hero unable to do anything wrong.

Spec Ops tells us that there is no black and white, and makes you question your decisions both in game, and in your everyday life alike, as well as making you think about the illusion of choice. Having said that it doesn't really offer you many moments where you can exercise your right to choose, which is understandable as its goal is to present a story rather than test your moral compass, a story with the conclusion being that life is one big misunderstanding.
Posted July 2, 2015. Last edited November 20, 2016.
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Showing 1-10 of 29 entries