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Fellow Kriegsman 最近的評論

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目前顯示第 1-10 項,共 13 項
目前尚未有人將此評論標記為值得參考
總時數 179.0 小時 (評論時已進行 171.2 小時)
Game good, no more need to be said
張貼於 2 月 28 日。
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2 個人認為這篇評論值得參考
總時數 16.5 小時
Game has a potential. Had it for years now. Nothing substantial came of it. There is no excuse for how slow the progress is, even if it was a hobby project of one person, which it isnt.
張貼於 2024 年 8 月 2 日。
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總時數 128.8 小時 (評論時已進行 10.2 小時)
Decent, needs a bit more polish, some QoL, but overall its doing really well for the scope it aims for, same as their previous game.
張貼於 2023 年 8 月 28 日。
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總時數 6.6 小時 (評論時已進行 3.1 小時)
搶先體驗版評論
What I would want out of "Space Rimworld", and updates often.
張貼於 2023 年 6 月 13 日。
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2 個人認為這篇評論值得參考
總時數 846.8 小時 (評論時已進行 639.6 小時)
Amazing game well worth time; currently being review bombed by Chinese for nerfing Aoe weapon exploitations.
張貼於 2022 年 9 月 19 日。
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1 個人認為這篇評論值得參考
總時數 3.9 小時
After 20 minutes, my combat switched to "whatever just rambo them". Died once in my first loop playing like this (not true death tho).
All in all interesting premise, but gameplay is subpar.
And reason why I only have 4 hours? Game freezes for me after getting LPP. As in, I cant move, but game works.
Getting a refund for this
張貼於 2022 年 7 月 10 日。
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1 個人認為這篇評論值得參考
總時數 427.8 小時 (評論時已進行 174.3 小時)
搶先體驗版評論
When it comes to definitions of Survival game and Zombies; This game is best in both
張貼於 2022 年 6 月 17 日。
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總時數 357.5 小時 (評論時已進行 11.7 小時)
Most problems got fixed. Spells need some buffs to the weak ones but otherwise great game.
張貼於 2022 年 4 月 9 日。 最後編輯於 2024 年 7 月 20 日。
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總時數 625.3 小時 (評論時已進行 222.3 小時)
Bit too lacking when you dont like spamming one ability... but otherwise quite a ton of content
張貼於 2021 年 11 月 14 日。
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總時數 12.8 小時
Rating 4/10

Pros:
-Satisfying gunplay
-Good deal of customization of abilities/weapons; low depth ensuring simplicity, good for a while.
-Great characters and enviroment.
-Good early game worldbuilding and plot twists.

Cons:
-Bosses play like bullet sponges, which while not uncommon, is reinforced by fact of how easy they are to play around if alone. On other hand there are very few fights that are extremely hard, yet boring, where you dodge 95% of time in open and they drag for several minutes. But most boss fights minions pose more danger than the boss. One trivial boss fight ends with "you lost", and it feels really stupid.
-Tiny variety of enemies, you will meet almost everything after few hours, with many being only reskins, sometimes with bit different ability or two. Many "different" enemy types act exactly same.
-Bugs and glitches are still present. I had issues in mine area where to progress I actually had to purposefully glitch myself several times, since if I tried to open gates character would shuffle in front of them instead.
-Story in this game has a great potential, which was wasted in almost every way. All interesting questions and mysteries were either ignored, "shouldn't be understood", or explained in the most boring way possible (origin of signal and mystery surrounding it).
-There is a feeling of tokenism to several characters and plot points.
-Great deal of plot holes.
張貼於 2021 年 10 月 1 日。
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目前顯示第 1-10 項,共 13 項