22
Products
reviewed
454
Products
in account

Recent reviews by Zest

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Showing 1-10 of 22 entries
2 people found this review helpful
96.1 hrs on record (88.8 hrs at review time)
I play games all the time for my livestreaming job, and this is one i frequently come back to off stream.
It's endlessly replayable and quite relaxing (when you arnt on the higher tiers of the challenge mode)
Fun for players of all skill levels, with enough challenge in the "Cruciball" to stump anyone!
Posted September 25.
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8 people found this review helpful
43.3 hrs on record
Subnautica 1 was, in my opinion, a perfect game. The pacing, the gameplay, the atmosphere, just PERFECTLY crafted.

Below Zero: On its own, its a pretty solid game, but its obvious they had to cut a lot of the cool ideas they had, and the progression can feel frustrating and lagging when you are searching for a tiny hole in a rock to progress. I needed help from my chat to get past certain parts, something I never had trouble with in the first game. I also, as i read in other reviews, never found some of the equipment that would have made things less painful. Fortunately, most of the stuff is optional to beat the game.

It's not too bad for 30 bucks (the non-sale price as of this review), ive played 60 dollar games with less. its many hours of pretty good fun, and will scratch the itch you will have after beating the masterpiece that was Subnautica 1.
Posted July 17.
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1 person found this review helpful
1 person found this review funny
0.5 hrs on record
With the lowest expectations, i didn't expect to be let down by the ending, and yet here we are.
Posted July 15.
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11 people found this review helpful
2 people found this review funny
126.8 hrs on record (123.2 hrs at review time)
Early Access Review
I think this game made me more Finnish. Let me know in the comments, or just curse at me in Finnish, why not?

I have 123 hours in this game, i swear frequently in Finnish IRL, and i warn everyone i know who watches me play this game on twitch to never play it. Still people make the mistake of trying it.

I also hate this game, and I hate the dev. He actively patches out things that make the game easier, while leaving in bugs and other nonsense that makes the game harder. Just thinking about the game is enough to make me angry.

Can't wait to try "My Winter Car"!
Perkele!
Posted June 12. Last edited June 12.
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1 person found this review helpful
3.9 hrs on record
Quick little game you can bash out in a little over 5 hours. I could probably play through it again to see a different ending!
Not bad for how cheap it is, feel free to support a small dev.
Posted January 15.
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8 people found this review helpful
6.2 hrs on record
An interesting concept and a fine first game attempt by the dev, but too simple and short on content for the 20$ price tag.

I saw the devs put three hard years working on this game, so im guessing it was a learning experience and they gave it up to move on to their other project, so i don't feel too bad streaming it and playing it, but I sure hope they learn from this experience and their next game attempt is a fully fleshed out game!

Some Gripes:
The game doesn't get any more complex as it goes along, as most games in this genre do, to balance out the better buildings you unlock. There is no plot, and very few events, I managed to see everything there is to see in about 6 hours, and i was stretching it. I suppose if I was really stubborn i would have got all the tech unlocks, but there is no point, there's no "endgame", and nothing big to work towards other than expanding your "reach", which caps out after about 6 hours.

The other major problem was the lack of in game tutorials and some vague building descriptions. It worked out in the end, as just throwing things in still managed to make me lots of money on normal, but not knowing what i was doing half the time was more frustrating than fun.

I have a lot more gripes, mostly core mechanic design choices that don't help the flow of the game. (like the baffling "Tech Tree", I unlocked Tier 2 things AFTER Tier 3 things.), but it would take me as long to write as it took me to play this game, and it wouldn't accomplish anything at this point.

If the Dev reads this, i wish you the best of luck in your future endeavors, I hope you don't give up, and hope your next game goes better!
Posted November 20, 2023.
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5 people found this review helpful
43.2 hrs on record (29.7 hrs at review time)
This is a definite improvement over Cities: Skylines.

The two top things that put it above the previous game is the traffic simulation and the graphics.

The traffic sim in Cities 1 was what made me stop playing it, i got so frustrated in the game being more about traffic than cities. (still a great game, don't get me wrong)
The next thing is the graphics. Cities 1 looked good, but this game is a HUGE leap forward in pretty cities, I don't know if i could go back to the first one!

On the note of graphics, I have to say, the devs have been going to great lengths to optimize the HECK outta the game in the time since i received my preview key. (i have a GTX1070, kept a few graphics at high, and was still able to stream with out too much stuttering) Maybe i'm just used to having slower computers, so a few dropped frames don't bother me?
The devs have a list of things you can turn off to help, and i think it helped me out a lot. Let me know if you want my graphical settings, i can get you a link to a clip of them.

Other than my top two reasons I have a bunch more things i liked, but its a lot of little things, like i really like the modular upgrades you can do to buildings now. It's like they took some of the best things from the disaster that was EA's Sim City, and incorporated them into their game.

There are a few nitpicky things i expect them to balance once the greater player base gets their hands on the game and give feedback. A few buildings are on the large size, and/or ineffective, (Incinerators... THREE MASSIVE UPGRADED ones cant manage a small city?!? AAAGH) while some seem a little TOO effective for their size. (one post office managing a super city??). If they are really problems, and im not an idiot, i expect Paradox will balance it in a patch or something.

Even if nothing is changed, i had quite a lot of fun, and i find myself a bit addicted. Seeing that i put 25 hours into it is surprising. Game really sucks you in, and is a very fun city builder for a wide range of city builder fans. To the model city builders, to the gamers, to the dream city makers.
Posted October 24, 2023.
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13 people found this review helpful
19.6 hrs on record
Took me about 20 hours to get through the campaign to see one of the endings, and that felt just right for the amount of content currently in the game.
There are future game modes planned, but even if they don't add anything, its worth the 20 bucks for the amount of time and fun you can have.
Ending felt a bit lacking, but it wasn't really disappointing, I look forward to seeing what they add to the game, and i'll be picking up any sequels they make. This is a nice "papers please" game that changes up the formula, while also feeling a lot less stressful as you can adjust the amount of time you get each day.
Posted September 7, 2023.
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15 people found this review helpful
4
54.7 hrs on record
Early Access Review
Dev's are going a bit weird, don't risk your money, they completely changed the gameplay once, and what you like now might be totally different in a few years. I've listed a couple reasons for this below, if you care, but chances are you already own this, or don't care because its only 14 bucks. It just baffles me that they'd totally revamp a game that already had "overwhelmingly positive reviews", and i gotta scream my salt into the void.

I've never cheated or felt the desire to, but adding anti-cheat to a game without meaningful scoreboards, Weird use of time/effort/processing power, and gives me a bad feeling about the future updates. Who gives a ♥♥♥♥ about levels? Isn't that a personal pride thing? Who thought they needed this?
Should my Monopoly set burst into flames if i decide to use "Free Space" in a way the Hasbro didn't explicitly state in their rules?
How about the devs just make it so only THEY can play, then we can sit with our hands in our pockets and watch them so we don't play it wrong. I'd hate to play MY game in a way that upsets anyone ELSE.

Additionally, In their community discussion page, and on other reviews, the amount of "git guds" and "Clown" emojis i see are a bad sign. If they are only taking feedback from their most diehard fans, expect some future updates to cater to increasingly louder and increasingly exclusionary fans.

It wen't from a game everyone can just pick up and play, to some kind of competitive game, when a good portion of people were just enjoying playing with friends, not competing with random people on the internet to see who's number was higher.

Honestly feel like they could have released this update as Phasmophobia 2, or some kind of sidelong competitive mode.
Posted August 19, 2023.
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4 people found this review helpful
12.1 hrs on record
What a FANTASTIC point and click adventure!

It gives that classic feel of the later golden age of animated point and click adventures before CGI made everything look a bit crappy and bland.
The cut-scenes and environments in this game just look and feel gorgeous, so warm and full of love and care down to the smallest pixel!

EVERYTHING is voice acted by professional voice actors who do a fantastic job, and I'm impressed the dev took the time to write lines for some of the more random item interactions. (I think i may have missed an achievement for trying to talk to every tree, i may need to replay it with the directors commentary)

If you want a top-tier experience with heart, rivaling the quality of the best of Sierra and Lucas Arts point and click games of the 90's, give this game a play!

I sincerely hope to see a sequel, or another game from this dev, I hope the amount of effort he put into this game didn't burn him out!
Posted July 13, 2023.
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Showing 1-10 of 22 entries