19
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158
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Recent reviews by 6 gays in fallujah☆

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Showing 1-10 of 19 entries
No one has rated this review as helpful yet
1 person found this review funny
81.2 hrs on record (62.0 hrs at review time)
Early Access Review
so far my most successful weed is the type of weed that makes them ♥♥♥♥ themselves, its called ice cream ass and these people love it
Posted April 17.
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2 people found this review helpful
181.4 hrs on record (7.4 hrs at review time)
Early Access Review
this is basically the sims but improved in just about every single way. There's a lot of grinding, by which I mean runescape grinding. You can hit max skills fairly easily and play this game in 8x - pause - 8x type of gameplay.

some people think the inclusion of ai-generation stuff sucks. realistically they put it in there so you can gen up textures using a prompt. sometimes it works great, sometimes it doesnt. i prompted it to gen me a "black leather texture with a louis vuitton style branding theme" and it did that pretty well. not super accurately or anything but it had the general idea down. You can do the same stuff for furniture. It's pretty neat, and honestly, benign as far as AI content in a videogame goes.

The graphics in this game are gorgeous, though composed primarily of a lot of post-processing, but it runs really really nicely for what it's offering - which includes raytracing. It's not ♥♥♥♥♥-footing around with presets on a graphics menu that change up a bunch of ♥♥♥♥ on the unrealengine visual backend. It gives you pretty good granular controls over the entire ordeal.

you generate an instance of one of the three themes of city and the game essentially runs what I would describe as "if the sims kinda had a-life from STALKER but not really."

You get a lot of options - you can effect the vibe of your city just by changing a slider. You don't have to have some utopian alternate south korea; you can turn up the visual dinginess of the city and set the crime rate high and the civic duty meter low and make it so your city is a ♥♥♥♥♥♥♥♥ lmao.

there's so much detail in this. the character creator, everything. There are ways to find semi-repetitive gameplay loops, but sim games are kinda like that. Personally I think it's worth $40.

If modding takes off for this game, it will do numbers numbers numbers. If modding can happen for this game, I have 0 doubt in my mind that it could gain more traction quicker than the sims modding scene.
Posted March 28.
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8 people found this review helpful
0.7 hrs on record
Early Access Review
I'm not going to lie, I feel like I'm playing a glamour game for someones gender-dysphoric online OC. Which is totally fine. The aesthetics stick out like that to anyone who is... more or less aware of these niche spaces on the internet - depressed, queer, love dark and rainy cyberpunk aesthetics, and listen to breakcore made by people who are, ultimately, just like them.

When people go "this feels like a trans game", this is generally what they're referring to. And yet, when you dig into the lives of the developers, (sorry, I have nosy-@ss woman syndrome) - as far as you can go, you seem to find very little of that - it's bizarre - and I'm not sure how much I believe the "Shodanon has a wife and three kids and a farm" but then again, not only do we know who thought of Marie or the larger project, but who knows - maybe some people are just different. Maybe one day someone will (ironically, of course) cry "my culture is not your costume!" or accuse someone of appropriating the culture of their niche, and moderately schizotypical ingroup on the internet. (I'll take my Prozac later.)

That being said, my thoughts going into this is less that there's some absolute reason that I have to consume this game as a game, but moreso that I want to gamble my $25 in hoping that one day 1. Mod support for this will be astoundingly creative and 2. Devs will add some stuff in. Who knows how much. 1 is my general hope. Yes, I hope that one day there are mods for Peripeteia on unity in the same exact way that mods for Tarkov exist.

The game itself, occupies this sort of "E.Y.E Divine Cybermancy" feel to it. The inventory feels like more granular stalker, and it is manipulated in a way that is similar to tarkov; even the movement it almost feels like... one could play this as almost some type of bizarre, hardcore extraction shooter. The gunplay is different, but not really bad or anything. Many aspects of this game are really novel.

$25 has never felt so steep, and I don't know why. $25 for the game is a good price, but at the same time I don't know, I just get this vibe that I'm hoping for a modding community to pop up.

I wonder who created Marie, the main character is cute, the in-game model for her isn't necessarily a high quality model, but she fits with the environment. I imagine she'd be... like Alita, battle angel if it existed in this world. She looks a little different, this is okay.

The artistic elements of the UI design, such as Marie's representation in the augment menu among other things, is really cute. Unfortunately there's very little content like that.

I think it's worth getting. For some reason I can't help but compel myself to explore. This reminds me of the source game, G-String, which had been in development for 12 years. I think they're both worth playing.

I think that this, as a creative product, is something worth exploring. You feel like you're picking the mind of someone who has a particularly fantastic outlook on alternate history. And in a way, it feels as if a westerner has adopted the slavjank mantra. I find this very endearing.

I think it's worth buying. My intent is to gamble on the future though. This game by itself is a nice $25 novelty... But what I'm really, really hoping for is some sort of cosmic power to descend from above and bestow a new modding scene upon us.

This game is included in bundles that include things such as "Beyond Citadel" - one could say that that game, is... fetishized look upon some of the same design choices that make peripeteia what it is.... so, perhaps you can consider it a "less horny" version of that.

The dialogue is well-written. Whoever wrote the responses and the talking and conversation segments has a really nice grasp on how it is one can write multiple characters... The messages are worth reading. Marie almost occupies this bizarre position that compels someone (like me) to examine what it is her femininity means to the bigger picture of her life, and herself existing as a sentient cybernetic human/entity.
Posted March 24. Last edited March 29.
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No one has rated this review as helpful yet
371.5 hrs on record (14.8 hrs at review time)
Has a hell of a lot more of a Ukrainian identity now than it did back in '08. Radio music is all amazing, the people actually look Ukrainian, the graphics are good but you're going to have to tweak the ♥♥♥♥ out of the .ini files to get it perfect. You can get it stable with in-game settings though.

All in all, it feels like they mostly expanded upon, or extended, the original vanilla features from ShoC, CS, and CoP. Don't expect the same level of A-Life that was causing Clear Sky to literally play itself though. It still functions okay. Shaders reminds me of cyberpunk 2077 lol.
Posted November 21, 2024.
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1 person found this review helpful
101.5 hrs on record (15.4 hrs at review time)
Early Access Review
This game is *immenselyr* cozy. If you like the scenes of a rainy, neo-noir, dimly lit city, hanging out in the shop watching the raindrops on the window beneath flickery neon signs, this is the game for you. it takes place in an alternate 1979 megacorp-dominated world with lots of japanese influence, and a very blade runner-like vibe, mixed with the late 70s and early 80s. It's great - and the way you organize and discover and link information together in your investigations is *incredibly* detailed, too.
Posted April 29, 2024.
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No one has rated this review as helpful yet
1,162.0 hrs on record (726.8 hrs at review time)
At the end of the day, North America has yearly releases of things like Madden, for American Football, FIFA for European Football, NHL 2k for Hockey, and NBA 2K for basketball. They've got Tiger Woods PGA tour, they've got sports games for every major sport. When it comes to competitive military guys shooting guns, commonplace here, you get a yearly release of Call of Duty, and an updated Warzone.

They say you only move as quick as your slowest person, and if that's true, then that means that CoD, and Warzone, only move as fast as it's mobile version - also true. You can see where the mobile-ification of games like this comes into play - WZ mobile shares content, guns, blueprints, characters between games, but you can't play cross-platform. Meanwhile on PC you've got all the console players, and the PC players - now there are a multitude of PC platforms. Steam, Battlenet, and whatever the other one is.

There's a lot of hands on the wheel, here. This game has somewhere around 5 or so developers. It's an enormous project. Because of this, they've tried to make it uniform across *their* entire Call of Duty platform, by basically turning it into an FPS as an MMO type service, reminiscent of what Asian gaming companies were doing with things like Combat Arms, and War Rock. Back in the day, CoD reigned supreme over these types of Free-to-play cash shop games. Now, they have become exactly like that. This is probably in part due to the very large market that is represented in Asia, especially with mobile gamers that like their battle royales. You see it spreading into the western market, CoD is the shining example of this.

So, this is what you get, when you get CoD. And yes, it's greedy with it's pricing. CoD itself has a launcher, Warzone is it's free to play cash shop venture, and when you buy the latest CoD, it tacks itself onto the Call of Duty HQ represented as DLC inside of a launcher instead of a standalone game. It's all quite confusing and takes some getting used to. Not to mention the fact that monetary non-game-currency purchases are permanently locked to whichever platform you bought it on - this means that when you spend money on pro-packs in this game, they are stuck on your steam or your battlenet, not transferrable.

The art direction is a mess. It's painfully evident that there are way too many people making content for this game. Some months you get cool cyberpunk-themed stuff, the next month you might get halloween stuff for some reason, the month after that it'll be zomething to do with zombies, and there are all sorts of cross-over cameos that make no sense - like Spawn? The only people who know what Spawn is are all like 35 now. Dune was there, The Walking Dead was there. It feels like the bizarre premium events are being marketed predominantly to what a 50yo thinks a 20yo likes when in actuality it's what a 35yo would *remember.*

Occasionally you get some cute anime-themed stuff, or cute girl skins and emblems, cards, stickers, blueprints etc, but they really dole that out in small amounts to keep you guessing.

It is that it is, this is what CoD is now. It feels like WoW, and that makes a lot of sense considering their corporate formation that they exist within.

Would I recommend someone get *into* it? Not really. Doesn't seem like a financially responsible thing to do. Is Warzone pretty good? As far as battle royale games go - absolutely. That's the free part. If someone want to go into it because they just want a game that you can run and shoot and also get giddy over all the crap you unlock, which is fun in and of itself, and you like the challenges, and you're someone like me, who spent the most formative years of her life playing 2009's MW2, playing Hardcore and dying repeatedly, going into a completely dazed trance at my computer screen, dying, respawning, dying, respawning, spraying my gun and getting 1-hit kills like everyone else, unlocking challenges and parts and guns and camo, doing this for hours, listsening to my music and going into a respawn trance - well there's plenty of that. And maybe I'm weird, but that's rather relaxing for me. CoD's a slippery slope though. it's very easy to stop paying attention, next thing you know you've spent $500 on the game.
Posted April 29, 2024.
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1 person found this review helpful
3.8 hrs on record (3.0 hrs at review time)
It's fast, it makes my animal brain go zoom and that feels good
Posted October 17, 2023.
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2 people found this review helpful
1 person found this review funny
354.9 hrs on record (4.4 hrs at review time)
You can swap p@nties with the other girls in your party A++
Posted August 6, 2023.
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2 people found this review helpful
1 person found this review funny
21.7 hrs on record (4.0 hrs at review time)
Neon White answers the question: What if heaven were populated entirely by beautiful bisexuals that have only ever experienced Twitch culture? What if the Christian heaven had class disparity?
Posted June 23, 2022.
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1 person found this review helpful
269.5 hrs on record (111.8 hrs at review time)
This game makes me not want to play it. Both campaign and Multiplayer crash like they're running on Source. Every time it crashes, you have to start your entire mission over. I've re-cleared The Tower like, 5 times. big ups to 343i for ensuring that nobody can refund this ♥♥♥♥ after playing the multiplayer for a week

its a good game tho
Posted December 9, 2021.
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Showing 1-10 of 19 entries