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Steamworks Development SteamworksDev
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Steamworks Development SteamworksDev
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ABOUT Steamworks Development

Official Group for Steamworks Development Support

NOTE: This group is restricted and visible only to accounts with Steamworks access. Announcements however are public.

This community of Steamworks developers is intended for sharing information regarding Steam and Steamworks development.

Please use the Discussions to ask Steam and Steamworks related questions. You'll also find FAQs and responses to other common questions in there.

And we'll post announcements for relevant updates and changes involving Steamworks SDK.

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RECENT ANNOUNCEMENTS
Store Quick-Search Now Includes Developer Pages & Tags
Search for Developers, Publishers, and Franchises
Additionally, players can now search directly for your developer or publisher if you have set up a homepage. For more about developer and publisher homepages, please see: https://partner.steamgames.com/doc/store/creator_homepage

Search Across Tags and Categories
Now players can search for any tag, genre, theme, or category and find a link directly to the right store hub to explore those games. This will work for any valid tag such as "football" or "fps" or "space" as well as special categories like "Early Access" and "Free to Play"

See The Full Update
For a full rundown of this update, please see our public post here:
https://store.steampowered.com/news/app/593110/view/3686801719533364952

New: Trailer categories and updated display logic
New: A maximum of two trailers before screenshots
Starting today, a maximum of two trailers can appear in the row of thumbnails to the left of screenshots. Any remaining trailers will be displayed after the screenshots, resulting in a default view for players that always has a mix of screenshots and trailers in view.



Managing your trailers
You are welcome to upload as many trailers for your game as you wish, but it is important to select the order of your trailers to prioritize the ones you think will be most useful to potential new customers. You can specify the order of your trailers in the 'Edit Store Page' section of Steamworks, on the 'Trailers' tab.

The two that appear first to any given player depends on any language or country settings you have set per video. If you don't have any language or country restrictions set on your trailers, then it will simply be the top two that are listed. Any remaining trailers will be included at the end of that row, following the screenshots you have uploaded to Steam.

Best practices: Get right to the action and show lots of gameplay
Ideally you'll want to give players a good look at the gameplay of your game in as short a time as possible. We recommend that your first trailer be one that features primarily gameplay, clearly demonstrating what the player will be doing in the game and how they will be interacting with the world you've built. Save your company logos or narrative storylines for further into your trailer once you've gotten the interest of a player.

New: Category and name display
You can now select from a pre-set list of categories for each trailer. If a category is selected, the video player on your game's store page will now display the selected category, followed by the name of the trailer.



Selecting a category for your trailer
Now you can select a category for each trailer, specifying whether it is primarily gameplay, cinematics, teaser, or a combination of those. This category will be displayed, along with the name you entered for your trailer, in the video player on your game's store page to help players identify the videos they are most interested in watching.


Available categories
  • General / Cinematic - Most trailers fall into this category; these typically show a mix of pre-rendered video, logos, title screens, accolades, and maybe some limited amount of gameplay.
  • Teaser - A short video, often posted when a game is first announced, often doesn't show much of the game but instead teases the title, IP, or franchise.
  • Gameplay - When a trailer is mostly comprised of gameplay, showing the user what it's like to play the game and from the perspective that the player will be playing.
  • Interview / Dev Diary - Non-fiction interview or documentary video.

Why this matters
We have found that it wasn't clear to developers how best to manage trailers in order to provide the best experience for players. Many games have collected a great number of trailers over their lifetime of development and have made it harder for prospective customers to find the screenshots. At the same time, we know that players are interested in understanding a little more about the trailers they are watching. This update is intended to address both of these issues and help players more quickly learn about games they are interested in.

No action required
But you may want to review your trailers
If your best trailers were already shown first on your store page, then there is nothing you immediately need to do as a result of this update. If you haven't paid a lot of attention to the order of trailers on your store page, you may wish to take a look now to see if the first two trailers provide players with the best look at your game, and make adjustments in Steamworks if appropriate.

More about trailers
For more details about trailers on Steam, please see Trailers documentation

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