GRUPO DE STEAM
Klei Klei
GRUPO DE STEAM
Klei Klei
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JUGANDO
1
ONLINE
Fundado
2 de noviembre de 2007
Idioma
Inglés
Ubicación
Canada 
ACERCA DE Klei

Klei - It Rhymes With Play

Hey! We're Klei (pronounced "clay"), an independent studio based in Vancouver, BC. We've been making original games since 2005!

Creators of Don't Starve, Mark of the Ninja, Invisible Inc, Oxygen Not Included, Hot Lava and more!



Twitter (@Klei)
YouTube (@KleiEnt)
Twitch (@KleiEntertainment)[twitch.tv]
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ANUNCIOS RECIENTES
Mind Over Magic has left Early Access with a 25% launch discount!


Mind Over Magic has left Early Access with a 25% launch discount on Steam!

Mind Over Magic is a colony simulation game developed by Sparkypants and published by Klei Publishing.

Build and optimize a magic school while keeping powerful mages alive and inspired. Prepare them to explore the horrors of the Underschool, a deadly subterranean gauntlet. Study lost arcana, grow exotic plants, brew potions, and raise undead servants. But don’t forget to stop the deadly fog from consuming everything in its path.

https://store.steampowered.com/app/1270580/Mind_Over_Magic/

And for a limited time receive the Thorny Twizzle skin for the Clean Sweeper as a login reward in DST until February 19th!



For more information you can find their official announcement below:

Class is in session! Mind Over Magic is now officially 1.0!

Since Early Access began we have worked to add a bunch of new content and features. Your great feedback helped us improve and refine the game in ways we never imagined.

We've added to and deepened just about every aspect of the game. From student progression to Underschool exploration and better combat. Balance refinements, deeper gameplay, tons of quality-of-life improvements, and frankly just about more of everything.

For more information on the roadmap and everything we did during early access, you can start with our Early Access Roadmap or check out our updates on Steam.

Thanks once again to all of the enthusiastic players who helped shape Mind Over Magic.

Our update today brings the ending encounter in the Underschool. Are your students ready to break the curse?



Update Highlights
  • Break the curse on your school in the final Underschool battle.
  • Trade with the Ember Dragon and embark on new quests.
  • Dig into The Codex and learn about everything in the game.
  • 82 Achievements to earn!

Next up, we’ll spend a little bit of time addressing feedback from this update and release hotfixes for any of the issues that we find. We’re also working on an additional QoL update featuring many of the great suggestions from our player community!

We’ll release more information about our upcoming plans as soon as it’s ready!

Full release notes below:



https://store.steampowered.com/app/1270580/Mind_Over_Magic/


Endgame + 1.0 Update Release Notes

Break the Curse
  • The Nexus gets even deeper and more dangerous.
  • Fight past what guards the source of the Curse, find a way through the seals, and end it forever!
The Ember Dragon
  • You can now rescue the Ember Dragon in the Underschool.
  • New Faction Quests for the Shattered and Raven Cultists.
  • The Ember Dragon will now accept your Mystic Motes in trade for reagents.
  • They will also happily disintegrate unwanted reagents into Motes for you.
The Codex + Tooltip Changes
  • Nearly everything in the game is now described in the Codex.
  • Tutorials have been updated with many new entries and others broken up into more digestible pieces. These are all now part of the Codex.
  • Tooltips that link to other information now work in a new way. After hovering for a brief moment, tooltips freeze in place so that you can hover links within them. This allowed us to solve "wall of tooltip" problems and make a lot of text much shorter.
Steam Achievements
  • 82 Achievements to show off your completionist and challenge crushing accomplishments.
Population Cap
  • Instead of continuing to use ramping costs and times for summoning and hiring that somewhat hide what you can actually do in the game, we added a new mechanic.
  • There is now a hard cap of 3 Staff of each Wand Skill to start the game.
  • There is also now a global hard cap on all Mages. The global cap is the sum of all Skill caps.
  • You can increase the cap in each Skill by leveling up Skill Affinity Relics and putting them on display.
  • The maximum Mage pop cap is 6 in each Skill.
Quality of Life
  • You can now graduate multiple mages at once. IMPORTANT
  • This only works on newly built Ritual Sigils because we needed to reserve more space for the extra participants.
  • You can now upgrade the Wands of multiple Mages at once at the Wand Transfigurators.
  • Show the relic level on relic level-up alerts.
  • Performance improvements to the Relics UI.
Gameplay and Balance
  • Corrupted Mana Lanterns now come in three variants that affect different Wand Tiers and have different Resistances in battle.
  • The Burrower Spitter has arrived in the Underschool. It's a Boss Battle that was previously a random Battle. If you've already cleared this room, you can still fight the Burrower Spitter using the Rematch Effigy.
  • The Fog Aegis mechanics have been simplified for clarity. When filled with Dark Magic, one Fog Aegis will always repel the fog when it advances. It must be refilled in order to stop the Fog again the next night. It now takes longer to fill the Fog Aegis so that Dark Skill matters a little. (30 casts for Skill 1, 4 casts for Skill 8).
  • Made Breathstealer events trigger half as often.
  • Removed Founder Ghost from door access rules.
  • Fine Kitchen Cooking rate bonus increased from 200% to 300%.
  • Relic Legacy balance changes:
  • Invigorated now regens more mana per hour at all tiers, and also increases mana gained by Passing in combat.
  • Tinkerer also increases Paint speed.
  • Strongman also increases Carve speed.
  • The X-Wreathed legacies all apply to a much wider pool of tasks now, and the mood bonus at higher levels was increased by 5.
Fixes and Improvements
  • Fix for auto-pause for quest completion not working.
  • Fixed Job Type descriptions for Alchemy and Augury to properly describe Abjuration and Scouting.
  • Can no longer place hallway runners floating in space.
  • Defaulting to Medium quality if gpu has less than 4 GiB of VRAM.
  • In combat, the action UI is now hidden if enemies take their turn first.
  • Fix for battle scouting not always showing the proper options.

Rift of the NecroDancer Developer Livestream
34 comentarios
KDG_Dream.H.white 26 ABR a las 1:17 a. m. 
作者/发行商您好,我们是 晚间晨风 =w=
我们想玩到好玩的游戏=v=,社群人员主要组成为:游戏爱好者、游戏解说、策划等游戏行业从业者,ACG二创作者,原创作者,画师妈妈,乐师,TRPG玩家,GM等。
您对您的游戏有信心,请将您的游戏通过鉴赏家牵线提供给我们,我们会指派感兴趣的社群人员游玩后进行评测。
主动邀请制:晚间晨风采用的是主动邀请制,这意味着只有那些对游戏有热情、愿意参与社区活动的人才会被邀请加入,包括不限于游戏从业者,二创作者,分享游戏日常的玩家等。这样的机制保证了社群成员的质量与氛围。
游戏攻略组:社群中有名为晨风攻略组(MWKDG)的团队,由群内所有成员具备评测权限。他们负责编写游戏攻略和评测,为玩家提供主观游戏信息。
Mrs.Markul 10 NOV 2024 a las 6:14 a. m. 
Don't Starve Together
Mrs.Markul 10 NOV 2024 a las 6:14 a. m. 
Как решить проблемы с игрой? Пишет только в оффлайн режиме.
game 14 OCT 2024 a las 12:14 p. m. 
I have a screenshot of it, so where can i sent it to ??
game 14 OCT 2024 a las 12:08 p. m. 
I have found a nasty bug in the game. fine enough that you can examine "Liquids filter", but it comes up as "GAS FILTER".

When will this bug be fixed?
Greghed 5 SEP 2024 a las 3:54 p. m. 
Love your games so much grabbed them all with the bundle, only have a few DLCs left to collect for them all but Love your games keep it up!
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