STEAM GROUP
ACE Team aceteam
STEAM GROUP
ACE Team aceteam
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IN-GAME
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Founded
August 9, 2007
Language
English
ABOUT ACE Team

ACE Team Game Developer

Welcome to ACE Team's official Steam group, where people can learn about our newest games, upcoming developments and get a chance to interact directly with the developers.

This group will be ACE's direct link to the community, where we will update with news about all our projects, as well as create contests, communicate with the fans and much more. Stick around, as we plan on making this our central hub for all sorts of announcements!


Follow us:

Discord[discord.gg]
Twitch[www.twitch.tv]
Facebook[www.facebook.com]
ACE fans Facebook page[www.facebook.com]
Player me[player.me]
Minds[www.minds.com]
Gab[gab.ai]
Tumblr[aceteamsoftware.tumblr.com]
Instagram[www.instagram.com]
POPULAR DISCUSSIONS
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RECENT ANNOUNCEMENTS
Rock of Ages 3 delayed to July 21
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STEAM CURATOR
ACE Team reviews
"Bizarre, creative and unique games that break game development molds. Located in Santiago, Chile, the studio is internationally acclaimed for its distinctive titles which have achieved several industry awards."
Here are a few recent reviews by ACE Team
161 Comments
uE | Black Apr 23 @ 1:57am 
+1
l0c4lh057 Jan 26 @ 9:36am 
wow i need those roa/roa2 emoticons, i need more choice than just :happy_pebble:
[ACE] Dimaleth Jan 26 @ 8:55am 
@::1

I know that Abyss Odyssey port was nearly finished, but it was so long ago, I doubt it's ever going to happen now. :sad_pebble:
l0c4lh057 Jan 25 @ 2:15pm 
one of the first comments here was that you are working on linux versions and they are in a well advanced state. did you completely gave up on that? i'd love to see that but i can understand if you dont want to do that because you want to focus on something else. the games i tested are working pretty well on linux using proton (no problems with roa3, roa2 and the deadly tower of monsters, only small issues with roa1) so it is not really necessary but would still be great to see.

original by [ACE] abordeu:
We've hit a lot of walls with the Linux ports. They're well under progress, probably 80-90% ready, but there's optimization issues that still need attention. Unfortunately we've been swamped with the sheer amount of things we're simultaneously working on; Deadly Tower, Abyss ports and *the next thing*.

I personally want to make sure we get an Abyss build on Linux (and hopefully Mac) at certain point, but it's still too early to say when.
l0c4lh057 Jan 25 @ 2:09pm 
I can't wait for RoA3 :happy_pebble:
[ACE] Dimaleth Jan 13 @ 11:58am 
@GGTAB🍒
Карлос говорит большое, большое спасибо! А Андрес тебя любит! :heartlove:
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