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Maybe an option to lock the volume is in order? I haven't encountered a game that does this before, but there's always a first for everything :)
I'm not sure what this shader actually does, but with it enabled first person view is lower resolution than the rest of the game. I don't really know much about shaders but like playing around, and found disabling either the vertex or pixel below works.
[DrawState.Vertex]
b008686a=Disable
[DrawState.Pixel]
1c599fa7=Disable
Enabled
https://steamcommunity.com/sharedfiles/filedetails/?id=1463107255
Disabled
https://steamcommunity.com/sharedfiles/filedetails/?id=1463107387
Nice find! Based on those screenshots I'd almost say some form of depth of field effect, or something similar. Then again, it could even be some form of post-processing AA as well seeing how Ys 8's FXAA implementation is so low-res that it causes additional alias across the screen on higher resolutions than without it.
LOL yeah no kidding lol.
I love to see other people using these tools, lol. I built them for myself and thus they aren't documented, but apparently the learning curve isn't insurmountable.