STEAM GROUP
Portal2 Level Creation Group P2LC
STEAM GROUP
Portal2 Level Creation Group P2LC
1
IN-GAME
10
ONLINE
Founded
September 10, 2013
Language
English
34 Comments
TS_Mind_Swept Apr 23, 2020 @ 8:04am 
Well... I certainly wasn’t expecting to see her here...
marKiu Nov 11, 2016 @ 2:14pm 
R.I.P ;(
Kyleprotec Dec 23, 2015 @ 7:10pm 
Have a great christmas everyone! :) :clementineelf:
Mathey2009 Jul 8, 2015 @ 9:11am 
@Geeklandify:
Hey man thanks! For those of u who know my work, I just made a new map which is the third entry in the Cubelessness maps. Here’s the link if you`d like to play:
Cubelessness 3
Thanks and enjoy!
Geeky Jul 4, 2015 @ 6:29pm 
Hey Mat i will try your maps
Geeky Jul 4, 2015 @ 6:27pm 
hey
Mathey2009 Jun 23, 2015 @ 12:04am 
Hey guys, I am back from a long hiatus from Portal 2, but I recently published some new maps. I hope u enjoy them; feel free to leave your comments and or feedbacks. Here are the link to the 3 new maps:
MonoPortal: Singularity
http://steamcommunity.com/profiles/76561198040835562/myworkshopfiles/
Geeky Jun 3, 2015 @ 12:34pm 
I usually like to get requests from mappers to send me their maps so I can test. I think I give helpful and polite feedback. I find that to be very encouraging. Which is my aim when commenting.
Geeky Jun 3, 2015 @ 12:33pm 
Hey guys. I'm new here, new to being active in groups. Not sure how to go about this..any advice you will like to share with me? in terms of being in a group.
wildgoosespeeder May 31, 2015 @ 5:20pm 
It's too bad that Steam groups don't have a filtering system to sort out the active vs. inactive members or even where you can force that option as the default rather than in alphabetical order or something.
LPChip Apr 12, 2015 @ 7:09am 
@wildgoosespeeder: (2/2): But don't get me wrong, I don't kick people out if they are inactive for one competition. Those that kicked out haven't participated in a looooooooooooong time. And I do keep track of who is kicked out etc. Someone who joins but never participated in anything are sooner to be kicked than those who participated in a competition.
LPChip Apr 12, 2015 @ 7:09am 
@wildgoosespeeder: (1/2): yes, that is a policy we enforce, and that everyone should be aware of. In previous groups, people were going inactive and remained part of the group. As such you couldn't see who was active and who wasn't. Managing a page where members can be inactive without concequences is really difficult. So if someone is not active here there's a chance they won't be in the future. I'd rather kick people out now, and invite them back later than not knowing for sure.

People who are not in our group can see everything a member can, they only cannot post. So people can still be part of the group and follow the activity and subscribe to the forums. And if they want to post, requesting an invite is a small step.
wildgoosespeeder Mar 15, 2015 @ 4:45pm 
Inactive member purging? My buddy RedSilencer got kicked and I just invited him a few days ago. I also notice that Mevious isn't here anymore. I know he hasn't played Portal 2 in a while but he could have just hit burnout. Happens to all of us.

I don't know for sure if inactive member purging is a good idea or the idea of being encouraged to leave if you aren't going to participate with the group because they could have just burned out.
wildgoosespeeder Feb 10, 2015 @ 1:53am 
Our buddy p0rtalmaster has created a group all about critiquing Portal 2 test chambers on the Workshop:
http://www.steamcommunity.com/groups/peticritics
Kyleprotec Jan 25, 2015 @ 3:02am 
Thanks for inviting me DaMaGepy! This is an amazing group :p2aperture:
Playground Orb Nov 23, 2014 @ 1:07pm 
thanks for invitation Stagger Lee.
quat Nov 3, 2014 @ 1:00pm 
Thanks for inviting me jose!
GBMusicMaster Oct 27, 2014 @ 3:39pm 
Thank you for inviting me in!
Polux Oct 27, 2014 @ 2:49pm 
Thanks cyhborg and toncica for talking about me here ;
I can't promise anything but I'll try to give my best..
Enigmatic does not often play but, with your agreement, I can talk to him about it
if he wakes up...
toncica Jun 22, 2014 @ 3:10pm 
Polux was never in the group according to the log. Maybe ask before you invite because the group requires activity. A lot of good names have been dropped since there was no activity (voting or submitting a map) from these ex-members.
cyhborg Jun 21, 2014 @ 7:23am 
Was Polux ever a part of this group? I'm thinking of inviting Polux and Enigmatic . Enigmatic mostly speaks French, so I'm not sure if we would be able to communicate effectively with him (unless we can rope in Polux to translate. Enigmatic has potential. What do you guys think?
josepezdj May 26, 2014 @ 9:39am 
Hey all!
First off, I wanted to thank Cyhborg to invite me to this group! :) I'm really happy to be here.
And secondly, I hope I'll measure up! A lot of amazing puzzles have come out from these competitions and there are very good puzzlemakers in this group, so I hope I won't disappoint you! :p

I've already sketched out on paper my entry for the bi-weekly 020, and I've got a couple of cool mechanics for the 021 ;)
wildgoosespeeder Apr 8, 2014 @ 9:49am 
The only major problem I encountered before was the game crashing due to an invalid configuration that the editor allowed and then re-evaluated. It was saved like that and each time loading the in-game editor map crashed the game. Luckily I knew what element caused the crash and what property of that element was invalid so all I did was modify the *.p2c in Notepad++. Saved me all that work from having to start over!
Slordar Apr 8, 2014 @ 8:10am 
I have had that happen too
stormsend Apr 8, 2014 @ 12:03am 
Don't know where to post this question so here it is. I'm having trouble with the editor. It routinely creates a new map when all I'm doing is updating an existing map. I am not using 'save as' so that's not it. Anyway, it's done it again with my latest which is entered into Advancification. Now, should I leave the older version which is flawed or replace with the new one. This would entail deleting the map and resubnitting the new one. HELP. anyone.
toncica Sep 20, 2013 @ 12:41pm 
In order to have a fair contest, remember to play all maps if you're going to cast a vote.
Slordar Sep 13, 2013 @ 5:00am 
Hey guys

and speedygoose
wildgoosespeeder Sep 12, 2013 @ 5:58pm 
Why do 90% of the test chambers suck on the workshop? Even the front page ones suck!
LPChip Sep 12, 2013 @ 1:03pm 
Thanks Jethro. Doing my best :)
Jethro Q.Walrustitty Sep 12, 2013 @ 12:18pm 
Nicely done guys, I can see you've put time and effort into getting this set up. Cheers!