Space Haven

Space Haven

I know we're getting a build a day and stuff...
...

anyone selse notice on 21.4 build 3, on a station play, if you cannot stop logistics on asteroid shuttle platforms? was thinkin it might be a glitch, so tried both a reload, and a full shutdown and restart. it persists.

when everything's rolling along, trading, multiple ships/stations, you click dismantle or move, and it goes red squares... but it never actually gets broken down, never stops being used.

without a slider to kick it out of logistics or turn it off (it doesn't require power, so you can't sever the conduit).... you're basically stuck with it in the place you put it, unless you delete it manually from the save?

I tried changing the rules, but none of them are like storage bins, a hard "NO" or "EJECT"...

"shuttles and mining pods AIM TO AVOID bringing resources here." ??

how about a "closed for all traffic" setting so I can break it down and get rid of it? :-) (there's 3 other platforms, btw, and 2 airlocks... but this one still gets supplies goin inbound & outbound.)

can one or more of you station players confirm your asteroid landing pad dismantle / move capabilities? thanks!
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NEVERMIND

figured it out. it's the stupid rudimentary task assignor we know and love (hate).

I did a ship-to-ship transfer of bulk supplies, 25 of this, 50 of that... about 650 in total... and it keeps distributing the outbound supplies waiting to depart is more than 10, what a shuttle can schlep, so the move / dismantle is perma-pending...

once I figured it out just put it on ludicrous 4x speed til the transfer was done, and of course now can dismantle it.

disregard. just SH being SH.
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