Space Haven

Space Haven

So if your station crew can build a ship and blast off, can...
can your ship crews find a new place to build a base and scrap their ship to settle it?
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Showing 1-9 of 9 comments
unfortunately not
Originally posted by tebow baggins:
unfortunately not
Shame, hopefully they'll add it in the future
I like some kind of reward for leaving crew in constructed stations, even the ones for missions.

That would create a lore friendly and somewhat profitable way to get rid of excess crew.
"excess crew" - I know those words, but I've not seen them together before. "undesirable crew" now that phrase I understand. :-)
Originally posted by Death Approaches:
"excess crew" - I know those words, but I've not seen them together before. "undesirable crew" now that phrase I understand. :-)

I was trying not to hurt their feelings :).
I was originally annoyed at the migration time, we're moving on! why are you making me watch my old base for 1d 16h? but then I got a "good one" where the "excess crew" were running around trying to maintain a base designed to require 4x the staff it currently had, a few derelicts float in, a pony sends a chimp and some flybots to the base, no one was at ops cause not enough staff... oh crap they're inside... here comes another... and I got to watch the demise of the ol homestead, watch em get wrecked before I could click the migrate now popup... it was like a prequel episode... so what happened to Bablyon 1 thru 4? :devilskiss:
Wait, can we go from station mode to ship mode? I though we could only use cargo shuttles to "migrate". I'm getting back on the game after a long time away so I'm still also figuring out the new system.

As for me, I would love to build a ship on an asteroid (instead of a station) and use that to blast off (and vice versa).

Originally posted by Sam Look:
Originally posted by Death Approaches:
"excess crew" - I know those words, but I've not seen them together before. "undesirable crew" now that phrase I understand. :-)

I was trying not to hurt their feelings :).

I think the world you guys are looking for is "surplus" :D
Would be nice to assign them to places that we leave behind to also improve faction relationships.
correct, that is the way - you play station mode until the Pathfinder gets the resources mined for the fleet, you'll get a popup, and one new destination sector for a new station, and another sector for a new ship. you then migrate to said sector, with two "hull spots" one for the construction crew's base on a rock, the other for the ship that's gonna warp out, like a starting sector, only with leveled crew and all the resources you schlepped along in your cargo container fleet.
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