Space Haven

Space Haven

Too many derelics (beta 2 unstable)
Even on the "rare" setting i am getting showered with derelics.
Is there any way to decrease this even more (like with 60%)?
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Showing 1-15 of 21 comments
+1

I have tried setting them to "Rare" and "Very Rare" and don't really feel there's any difference from the default. I submitted an in-game bug report because I'm thinking maybe the setting isn't actually having any effect.
Having the same feeling, it is just too much and it takes away from having to go on missions.
it seems to not be affecting station mode, regular ship mode it works fine.
May have been fixed with last patch, cause now i only got 1 derelic in 15 days (on very rare)
Seems settings do not work in Station mode as I turned off nebula and there is still a nebula section on the map. Also I haven't seen any Cult or Slaver ships stopping by the station.
yeah was gonna ask, is this with a ship game or a station game?

it's entirely feasible those values are only for the old pre-generation code settings for seeding the galaxy from, before the rng designs our planetary systems and such... station mode is more dynamic then generating sectors across the galaxy in advance. said code might be non-functional or non-existent.
Station game.
I love it, it's great, you don't have to go into all. just focus. focus is important. later when you have more crew you can also handle more relicts.
Interestingly I had a derelict spawn mostly off of the map, rendering it totally unexplorable. Not really sure what to make of that.
Originally posted by Moffman:
Interestingly I had a derelict spawn mostly off of the map, rendering it totally unexplorable. Not really sure what to make of that.
they should slowly enter yoour area if that happens.
Originally posted by Grimmrog_SIG:
Originally posted by Moffman:
Interestingly I had a derelict spawn mostly off of the map, rendering it totally unexplorable. Not really sure what to make of that.
they should slowly enter yoour area if that happens.
Ah yeah I just didn't read the beta notes properly.
moving wrecks is a pretty neat feature I wasn't sure how they were going to handle that.
I noticed this as well, not even finishing exploring one derelict that another one pops in. After a while there are 5+ simultaneously on the map, it's basically impossible to loot them all.... they just go out after all the effort of clearing the enemies.
I "think" the difficulty settings are working now. I have derelicts set to "Rare" and there seem to be fewer of them for me since the previous update.
playing on second easiest difficulty preset and there are currently 4 rogue bot derelicts around my station fml
Originally posted by Zippy:
playing on second easiest difficulty preset and there are currently 4 rogue bot derelicts around my station fml
I just had something similar and was wiped out. I couldn't get turrets repaired fast enough. :/
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