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Was there some kinda patch? This was NOT happening yesterday I'm 100% positive. I have Vsync forced off in the Nvidia Control Panel and noticed the INSANE amount of screen tearing literally 10 seconds after I launched the game today.
No, no patch since yesterday, so it was probably a bug related to your system
The game itself forces your monitor to 60Hz refresh rate - but only in FULLSCREEN mode.
If you run the game in WINDOWED mode your monitor will return to its default refresh rate. Too bad there's no borderless windowed mode............
I can fix windowed mode to support G-Sync (enable flip model), but I can just as easily give the user a refresh rate option in fullscreen mode. Either way you're relying on additional software so you might as well just go with the fullscreen refresh rate override.
https://steamcommunity.com/app/814380/discussions/0/1771511442678518064/
The game-physics in Sekrio ARE indeed tied to the framerate, but I've not encountered anything TOO ♥♥♥♥♥♥ up using the unlock patch.
Literally 95+% of the problems I've encountered have been in regards to the ragdoll death physics (ie mobs flying around in the area after they die)
To be fair, if you have a high-refresh-rate monitor the difference between 60 and 90 FPS is quite dramatic; and 90FPS is the sweet spot to my eyes.
I have a 144Hz Gsync display and I usually compromise on framerate vs. graphics and settle on roughly 90-100FPS. When I unlocked Sekiro to 90Hz my gameplay improved significantly.