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Edit: Also, Defect with 1-2 Self-Repairs can be self-sufficient enough to never need to rest. Especially with echo form.
If you pick it up from the second boss and you picked up Eternal Feather from the first boss, you sometimes dont need to rest, and can just float on the free healing from the feather. Also, if you're really confident in your deck, you sometimes smash enemies before even getting hurt, and the extra mana is good.
Personally, I don't really see myself ever using it.
Or make the other relics worse.
The solution should never be to aid the players into an easier game. The game is easy enough as is.
I think you make them worse by act locking them. Like no potions/gold only can appear in act 1.
Yes, they're are very slim situations CD can be good. But either being heavily defensive or retiring another boss relic seems a bit much.
But there's nothing wrong with a "win more" option. If you are crushing every encounter with strength-boosted Reaper, Whirlwind and Heavy Blade in some combination and have three Offerings and a Necromonicon, you are not going to want to rest. Then the relic has no downside, unlike say Sozu where potions still offer some utility like block and weaken.
I'd take coffee dripper if my deck was solid, which by the end of act 2, it is.
You misspelled broken crown