Slay the Spire
Wip3ou7 Nov 10, 2020 @ 12:45pm
"The Boot" doesn't work with Orbs
The relic, "The Boot" (Every time you would deal 4 or less unblocked damage, increase it to 5) doesn't work with orbs. The lightning orbs do 3 damage at the end of your turn and that damage should be increased to 5 but is not. Haven't tested it with other orbs.
< >
Showing 1-10 of 10 comments
Jimmy Hunter Nov 10, 2020 @ 12:49pm 
"Whenever you would deal 4 or less unblocked Attack damage, increase it to 5"

That should clear up the confusion.
Wip3ou7 Nov 10, 2020 @ 12:56pm 
Oh, fudge. So does this not work with poisons either?
Dusk_Army Nov 10, 2020 @ 1:06pm 
Originally posted by Wip3ou7:
Oh, fudge. So does this not work with poisons either?
Nope, just attack cards. Still, don't underestimate the Boot; it's helpful against The Nemesis in Act 3, among other things.
Wip3ou7 Nov 10, 2020 @ 1:11pm 
Aw damn if this worked with orbs and thorns it would be really nice lol
Songbird Nov 10, 2020 @ 8:35pm 
Originally posted by Dusk_Army:
Originally posted by Wip3ou7:
Oh, fudge. So does this not work with poisons either?
Nope, just attack cards. Still, don't underestimate the Boot; it's helpful against The Nemesis in Act 3, among other things.

You can just track the damage it does across a run and casually observe that it generally averages like one damage a fight tops. Probably the worst relic in the game other than bottled flame (when you don't have an attack that benefits from being played on turn 1) or maybe the Toolbox, since those are often actively worse than not having them.
Dusk_Army Nov 11, 2020 @ 12:39am 
Originally posted by Songbird:
Originally posted by Dusk_Army:
Nope, just attack cards. Still, don't underestimate the Boot; it's helpful against The Nemesis in Act 3, among other things.

You can just track the damage it does across a run and casually observe that it generally averages like one damage a fight tops. Probably the worst relic in the game other than bottled flame (when you don't have an attack that benefits from being played on turn 1) or maybe the Toolbox, since those are often actively worse than not having them.
There are three kinds of lies: lies, damned lies, and statistics.
Killblixx Nov 11, 2020 @ 4:21am 
Originally posted by Wip3ou7:
Aw damn if this worked with orbs and thorns it would be really nice lol
but also orbs do not trigger thorns on oppenents, see ? ^^
Dopefisher Nov 11, 2020 @ 4:55am 
need beer, please respond
Songbird Nov 13, 2020 @ 9:27pm 
Originally posted by Dusk_Army:
Originally posted by Songbird:

You can just track the damage it does across a run and casually observe that it generally averages like one damage a fight tops. Probably the worst relic in the game other than bottled flame (when you don't have an attack that benefits from being played on turn 1) or maybe the Toolbox, since those are often actively worse than not having them.
There are three kinds of lies: lies, damned lies, and statistics.

Install a relic tracker and try it out. I admit I didn't think of Tiny Chest for the "definitely worse" list, but it pretty much doesn't do anything at all. Unless you absolutely spam it against nemesis, you're pretty unlikely to see it do more than 30 damage or so across an entire run. The best case scenario for it that's practical is to get both Boot and Sword Boomerang/Pummel/some shiv card/Go for the Eyes early in which case it'll be a discount Vajra for act 1 and maybe average closer to 1 damage a turn than per fight (compared to say, Hourglass doing 3-12 damage every turn).
Last edited by Songbird; Nov 13, 2020 @ 9:30pm
Dusk_Army Nov 13, 2020 @ 9:42pm 
Originally posted by Songbird:
Originally posted by Dusk_Army:
There are three kinds of lies: lies, damned lies, and statistics.

Install a relic tracker and try it out. I admit I didn't think of Tiny Chest for the "definitely worse" list, but it pretty much doesn't do anything at all. Unless you absolutely spam it against nemesis, you're pretty unlikely to see it do more than 30 damage or so across an entire run. The best case scenario for it that's practical is to get both Boot and Sword Boomerang/Pummel/some shiv card/Go for the Eyes early in which case it'll be a discount Vajra for act 1 and maybe average closer to 1 damage a turn than per fight (compared to say, Hourglass doing 3-12 damage every turn).
And that all has nothing to do with what I said. The point is that averages are meaningless for something that's supposed to help you in edge cases. Of course it's not going to be amazing all the time; but when it works, it works.
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Nov 10, 2020 @ 12:45pm
Posts: 10