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https://docs.google.com/spreadsheets/d/1ZsxNXebbELpcCi8N7FVOTNGdX_K9-BRC_LMgx4TORo4/
https://slay-the-spire.fandom.com/wiki/
Something looks a bit off in point 6. I can't quite put my finger on it, but....well. It'll come to me later, I'm sure.
Edit: got it. You're supposed to use the side of your head, not your face. Side of the head should be good to ascension 5, at least.
Could you provide a video example? I need a demonstration.
It`s like blaming the party healer when you die and everyone is all over the map.
Give the Silent some decent Shiv options and it will perform
Apart from that, nice
But in all seriousness: Accuracy is pretty much never a good card. It's rarely even a decent card... and if you pick it up prior to your first Act 1 elite...
Not gonna lie, I had to look it up - and I admit, it is waaay funnier now when I'm re-reading it.
https://steamcommunity.com/sharedfiles/filedetails/?id=1641179807
On my Ironclad, I traded in my relic and received the Sozu. Received one energy every turn in exchange for not having potions. Breezed through the tower thanks to that relic.
On my Silent, traded in my relic for Black Star. I basically received a second relic each time I defeated and elite. Hit 30 relics on that character.
It's completely worth trading the relic. it also makes it more fun in building something different.
I would personally argue that there are literally zero boss relics that I would rather have on floor one than Ironclad's relic.
You could also get Calling Bell, Tiny House....or even.... Kite(!!!???!!!) Not only you traded a good Relic for a crap one, you also lost a pretty powerful starting bonus.
Should you never ever do that? Nope, but if you`re reading a guide on how to win the game...that`s probably a pretty bad idea
You managed to win two games from trading the relic. It just so happens, I've won two games from not trading the relic. I've even won a game from taking colorless cards at the start. Does that make colorless cards as a starting bonus good? No.
Could you probably have won that Ironclad run by getting 6 HP back after combat and having potions? Probably. Could you have still won that run if the game decided to give you tiny house? Not on A20.
Could you have won that run as the Silent by getting 2 more cards on your starting turn? Probably. Could you have still won that run if the game decided to give you calling bell and RNG screws you and then hands you a normality, regret, and pain? Not on A20 (or even A10 for that matter...)
Edit: I apologize for being snarky. I had a looong day of research then followed by teaching two undergraduate labs. I'm on a bit of a hair trigger.
Black Blood over Burning Blood. REKT! TrADiNG StArTiNG REliC iS AlwAyS GOoD.
/s (in case it wasn't obvious)
I sense Kite-shaming. How do I join?
Trading Burning Blood away removes Black Blood from the list
Oh. I never knew that (am new player, no flame xd). Though, to be fair, I barely play the Ironclad nowadays and I've never traded his starting relic because it's just so darn good.
It helps to plan your path, especially in act 1, knowing that the first three non-elite fights in act1 (first 2 in act 2 and act 3) are pulled from a pool of encounters that is much easier than the rest. Taking this into account it is often a good idea to count the amount of fights you get into before your first elite. Doing three, and preferably not more, means you get 3 fights where you lose little to no health that still gives you chances to power up enough to have an easier time with the first elite.
Not a hard rule by any stretch but it is a very useful piece of information to take into account.