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So, if you're taking a lot of curses and avoiding blue slavers, it's not unusual to get consistently bad results.
But real talk, you are just reloading the floor over and over, aren't you? Doing that will always give you the same result because the game is just using the same seeded value to determine the results of the event each time.
Check my hours played and you'll see I have like 260 and just got the ascension 10 trophy.
I'm dead honest I have never got anything but damage. Maybe I'll change my name and see what happens. I didn't realize math was involved.
And that is the case for one in six usernames, so it's not uncommon.
(But it also means I doubt that's really the formula. Seems incredibly unfair to have a factor vary by user in the daily.)
Yeah yeah, that's what you want us to believe. You think i don't know the reverse psychology?
If you're joking, then how comes my ingame name is Max, which gives me an averaged value of 11.6, and modding 117 (rounded, i have about 10 skills each game) by 6 is 3, and if you substract it by 1 curse because i only ever have bane of the pro A20 ascender, i get 2, and i kill 1~2 slavers every games, so i get 3~4, cONSEQUENTLY, i always get heal or remove, or relic, damage and curses, but last game i got a heal when i was full, so i tried respinning the wheel 30 times that run and i only got a heal! What are the odds?! It's clearly not random, and that's the real datamined formula.
You didn't put the source of this math in either your original post or this more recent one. What is the source of this?
xD
You have no idea what modulus means, do you?
Just because you're correct doesn't mean you're right.