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Quick advice:
She gets more out of relics than the other two, so try to learn the elite matchups and be a little more daring when hunting them down.
Second and lastly, the fact that you feel okay with the ironclad and defect but can't even clear A0 with the silent without getting really lucky indicates to me that you're trying to play the silent as though she were the ironclad or the defect. She's not though, and out of the three classes I would say that in terms of how you want fights to play out the defect and ironclad are much, much more similar than the silent is to either of them.
You need to approach the silent from a completely different perspective than the other two classes. This is simply the way it is. I can assure you the silent isn't a weak class. Though she may have somewhat lower win rates than the ironclad or defect she is not weak and she can certainly clear the game at any difficulty level. I play her almost exclusively because the other two just don't appeal to me nearly as much. Right now I have about a 20% winrate on A20 with her. If I can clear A20 with her 1 in 5 runs then she can certainly clear A0 without breaking a sweat and with no luck involved.
So basically, you just need to learn the class. If you're playing her completely incorrectly, that's not the fault of the silent.
I kinda agree on Silent being weaker, but as others have said, she isn`t that bad.
She lacks a clear card-only win condition (except for Poison) and therefore requires some lucky pulls or some relic support.
All this is mostly a high Ascension problem thought . If you have trouble finishing a normal game... we are in "GiT GuD" territory here, no real way to put it nicely
Stacking Footwork with Blur/Dodge and Roll or Accuracy in a shiv deck are pretty solid card-only win conditions since your turns become so hyper-efficient it's hard to lose (e.g. play one Dodge and Roll for 10+10 block or one Cloak and Dagger+ for 6 block and 28 damage). Burst Malaise is very solid against bosses and elites as well.
Afterimage x2 is so potent it's basically a win condition in itself. Combos with Wraith Form, Blur, lots of relics, Apparition, etc.
Small decks can also get pretty nutty with Concentrate, Acrobatics, Expertise, Calculated Gamble, and Tactician, either going infinite or having ludicrous draw power without sacrificing energy to use it. Obviously on ascension 20 you need more than this, like Afterimage and something like Skewer to terminate your combo in a big way against Time Eater.
Uh.. yes, that...Silent needs a bit too much comboey stuff to win relying only on average card pulls.
In your examples you are requiring some very specific cards and in some you are even lacking a win condition.
Now, those decks can work but are much harder to assemble than a comparable Ironclad/Defect deck
The way I like to think about the 3 classes is each class is meant to appeal to a different type of player because they all play very differently from each other. As I've said many times before I play the Silent almost exclusively because she is by far the class I find to be the most engaging.
The Ironclad is very straight forward for the msot part. He wants to pick up a few strong attack cards in the early game, then build an overwhelming defense through out act two while also finding a good way to backload damage (demon form, limit break, etc). The Defect is like the Ironclad but has more of a one track mind. It aims to expend all of it's picks and resources towards setting up an overwhelming defense and assumes that if it is impervious to damage the enemy will eventually die. The Silent is very different different from both of these. Out of all 3 classes I've found the Silent to have the most variety. There are so many different routes the silent can take to victory that I believe it is by quite a large margine the most difficult class to play to its full potential. Every time I start a run with the Silent I liegitimiately have no clue what kind of game plan I have besides the fundamental demands the game gives me.
i've had runs I've won by skipping as much combat as possible and using catalysts to cheese bosses out. I've had other winning runs that focus almost entirely on front loaded combo damage and don't have a real plan for producing block (I'm sure you've heard about the kind of damage silent can pull off with bag of marbles). I've had even other runs that rely on slowing grinding enemies down with a very good block package that had to sacrifice a good attack package to set up. If you truly want to be successful with the silent, you need to be able to take into account the enemies in the spire, your deck, and the possible things the silent can pick up later into the run. Do the other classes have a better success rate than the Silent? Of course they do. But the silent is in my opinion the most skill intensive character in Slay the Spire. If you want to play the Ironclad or the Defect, that's great! They're both legitimate, well designed charecters. However, I believe the Skilent is the character that offers the msot engaging decisions and punishes players hardest for making even slight mistakes. The Silent is an unforgiving class, however she is by no means under powered.
Also, just an fyi an early dead branch, at least at A16 and below, should almost guarentee a win on the Silent. The relic is absurdly overpowered especially with shivs.
~Visions of Chad n Defect~
I haven't played The Ironchad as much, but I didn't have a lot of luck with him. He seems OP because he can play more agressively early on since he can regen heath, but I'm still getting used to his cards.
The Defect... heh. My runs with him have been quite defective indeed... But it's mostly bad luck and lots of misplays on my end.
The silent is my worst character too, but that doesn't mean she's bad. Just I'm bad with her xD