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Setup can be upgraded to zero cost. A zero-energy card that makes another card that normally costs 3 cost nothing until you use it (at which point it exhausts and gives you three copies of a card of your choice) isn't a bad combo. Add in Slice, the zero-energy attack card that's easily upgraded to deal 8 damage for free, and you have four non-exhausting shivs in a deck for three cards. Setup doesn't exhaust, and can counteract the increasing cost of a card like Masterful Stab if you keep taking tiny chip damage. I had a boss battle where that card was unusable before it was drawn due to 1 damage slipping past my block a few times, so there's a good use right there.
Oh, and the first boss allowed me to get an Envenom card and a Wrist Blade artifact, meaning Slice+ will be dealing 11 damage baseline, possibly four of them in my deck per fight, likely all stacking poison on the enemy. Lizard Tail was another artifact option, meaning it's possible to gamble on a longer-term payoff over short-term attack bonuses.
https://steamcommunity.com/sharedfiles/filedetails/?id=1725260630
90% that can kill the Hearth, but i don`t really feel like playing 2 hours just to find out
Meanwhile I'll just play Dash+ and do 14 damage while blocking and then grab a card like Deadly Poison+ that does 28 damage for one card and one energy the first time it's played, and far more if played a second time while the enemy still has poison.