Slay the Spire
zoutzakje Jul 8, 2019 @ 5:30pm
sacrificing 24 max hp to become a vampire, worth it?
I just started an ironclad A2 and the game is pushing me cards to become a strength build. So sure, I'll bite, sounds cool. Then this event appeared, hadn't seen it before. It sounded interesting so i accepted. I'm just wondering if this will make my run generally easier or more difficult. I just entered act 2.
< >
Showing 16-28 of 28 comments
Songbird Jul 9, 2019 @ 3:46pm 
Originally posted by itssirtou:
Originally posted by zoutzakje:
I'm the "ooh shiny" type. I pick up everything i like and usually keep the crap i already have (except curses). Not always a viable way of playing, but i kinda enjoy it. The smallest deck i have been victorious with so far was 36 cards with an Ironclad
0.0

Well the bigger your deck the worse that event is because you draw Bites less

You mean the bigger your deck the better that event is because you draw Bites less.

You don't want to draw a lot of bites every turn because then you're just dying more than you're healing.
DJDiceZ Jul 9, 2019 @ 5:18pm 
Don't worry too much about deck size, more about the raw value of the cards you had, and even more so their value toward your specific deck type.

As some would say, if your deck has a win condition, you should add cards that make attaining it easier.
Zevirem Jul 9, 2019 @ 10:24pm 
Sometimes if i have the egg that upgrades all attack cards i add. Then its pretty nice.
NeoSage Jul 10, 2019 @ 11:45am 
I won my first ever STS completion with vampire mode in with the silent. Im not saying its a good choice to take but i got my first ascension with vampire cards and low max hp on.

I figured since I was going high block the silent who does not have any regen capacity, having those cards will help me end combats with some regen at the very least leaving my hp always full or almost full health even after 3 consecutive encounters.

Granted its risky but indeed it is situational. For me, I never used my base strike cards by midway through act 1, mainly focusing on block, draw cards and poison. Also I transformed 2 of my strike cards so i was left with 3 but when i encountered the vampires, I get 2 more cards. With high block, high draw and a relic which helps me heal a portion of health when reaching rest sites, I can execute most combats with near precision and full health. Something you cant guarentee as much in The Silent run. Most times I find myself needing to sleep/rest in rest sites but with the vampire run all rest sites were used for smithing. So If you can secure a near constant full health, being a vampire aint so bad
Last edited by NeoSage; Jul 10, 2019 @ 11:45am
Scathe Oct 27, 2019 @ 4:24am 
this thread has a lot of good info on this event and so I guess I'll use an old thread for my question instead of starting a new one. I almost always have removed or transformed at least 2 strikes by the time I get this event, so I never take it. I was thinking this event could use a buff, I was wondering if people agreed about that. I was thinking instead of "remove all strikes, receive 5 bites" maybe it would be better if it was "remove all strikes, receive a number of bites equal to the number of strikes removed" do folks think that would increase or decrease the amount of times you accepted the event? too powerful? or would it be a nerf to the event?
Victrola Oct 27, 2019 @ 4:35am 
It's representative to the individual, which is a nerf to us. A bonus so an event. All you do is win on this game, it presents wins things (in your mind)
corbet Oct 27, 2019 @ 3:33pm 
it's rarely worth it if you are sacrificing your hp for those cards.

instead, only use that event if you have blood vial. IF you have blood vial, then you can get the vampire cards without trading away hp, instead you trade away the blood vial. and blood vial is only a small amount of regen so in that case if you have blood vial. is the only time it's worth it.

vs burst enemies you will need some max hp. AND, those offensive cards will not leave you with good ratios of blocks to handle most later game enemies. generally removing basic strikes entirely allows you to consistently beat the later game enemies that burst hard. because you can then block when you need to, and let your powers win it for you.
corbet Oct 27, 2019 @ 3:37pm 
Originally posted by Scathe:
this thread has a lot of good info on this event and so I guess I'll use an old thread for my question instead of starting a new one. I almost always have removed or transformed at least 2 strikes by the time I get this event, so I never take it. I was thinking this event could use a buff, I was wondering if people agreed about that. I was thinking instead of "remove all strikes, receive 5 bites" maybe it would be better if it was "remove all strikes, receive a number of bites equal to the number of strikes removed" do folks think that would increase or decrease the amount of times you accepted the event? too powerful? or would it be a nerf to the event?
having basic strikes in addition to the vampire cards would be worse as your ratios would be way off gear'd to face the later game enemies where you need to block when you need to, not by luck of the draw, and having less filler basic strike cards helps you achieve that goal. and they dont' peirce blocks so most turns if you draw those cards, you do 0 damage and you take a ton of damage. you won;t need it, cojpmared to poison on silent, or powers on defect, or the better end offensive cards on ironclad that can whipe out entire groups of enemies before they can do much.
PsychoDino Oct 27, 2019 @ 3:46pm 
Originally posted by zoutzakje:
I just started an ironclad A2 and the game is pushing me cards to become a strength build. So sure, I'll bite, sounds cool. Then this event appeared, hadn't seen it before. It sounded interesting so i accepted. I'm just wondering if this will make my run generally easier or more difficult. I just entered act 2.
not really lol
Khor Oct 27, 2019 @ 7:07pm 
Originally posted by Scathe:
"remove all strikes, receive a number of bites equal to the number of strikes removed" increase the amount of times you accepted the event?
Something something Necromancy! Something something something!!!!
If i have the Blood Vial, absolutely autopick!
Without that, still nope
DJDiceZ Oct 28, 2019 @ 1:59am 
Originally posted by Khor:
Originally posted by Scathe:
"remove all strikes, receive a number of bites equal to the number of strikes removed" increase the amount of times you accepted the event?
Something something Necromancy! Something something something!!!!
If i have the Blood Vial, absolutely autopick!
Without that, still nope

There's the good ol Molten Egg too!
OpenSheep Nov 11, 2019 @ 3:37pm 
It's pretty op in some comps, and with feast or other max health increasing items the difference is not noticable
kimfjeld Nov 13, 2019 @ 6:45am 
This event is almost always a pass because it clogs up my deck with five new slightly improved Strike cards. It's even worse if I used Pandora's Box or used the event that Upgrade Strike and Defend cards. I used it only once when it was the first encounter of the game.

I think this event is one of many that should either be reworked or completely removed from the game. Most players will skip making the event uneventful. I'd like to see the inclusion of events that expand on the lore of each character, maybe encounters that provide quest options, and some that have unique rewards that could potentially transform your build - in general; events that provide meaningful choices and greater variance in interactions.
Last edited by kimfjeld; Nov 13, 2019 @ 6:49am
< >
Showing 16-28 of 28 comments
Per page: 1530 50

Date Posted: Jul 8, 2019 @ 5:30pm
Posts: 28