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Any way to change how the game makes use of the CPU? I don't remember seeing something quite like thaton Kaldaien's kit, but then I could've just missed it.
I am just speculating, because I do not seem to have any extra stutter, but I am on a older processor (i5-3570) and older video card (GTX970), so it can also have something to do with newer hardware. The update could also broke some things that are in the latest graphical driver. However, I also wonder if things are slowing done because of software/applications that are in the NVIDIA installer but are no graphical driver (such as GeForce Experience, 3D drivers, Shield drivers, Audio drivers for NVIDIA hardware). I do not install that stuff and it could be the reason I do not have any change in performance.
Strange things are happening....
An i7's not really going to need too much assistance from me though. They basically divy up your CPU cores between 1/2 total = synchronous jobs, 1/2 total = async jobs. Then there are 2 threads for rendering, 1-2 for audio, 4 for disk I/O.
This is a reasonable design, but they have the render threads running with a higher priority that makes it impossible to run smoothly on CPUs with fewer than 6 cores. Not terribly surprising, given the game came off of two consoles that give developers access to about 6 or 7 CPU cores at a time.
That's what I notice throughout looking at this game, it doesn't really throttle this stuff correctly. You can get stuttering when loads happen _too quickly_ on the one end and then on the other, you get hitching when something is waiting for a disk load to finish.
I would 1. lower the TRAM setting, because the game doesn't load as many textures and 2. make sure your installation storage device is defragmented (if mechanical) or TRIM'd (if SSD).
The TRAM setting cannot be stressed enough here. It both lowers the amount of data being loaded and the amount of game systems waiting for data, making all these stutter / hitch events less problematic.
Alright, sorry it took me so long. Made sure to defrag my HDD manually instead of relying on the automatic schedule. Took me the entire afternoon.
So, I set TRAM to the lowest and after doing that and optimizing the HDD, the stutter is less constant. There's still some when I'm just running around (quite a bit on Lestallum, where I had none at all), but not the aggressive type that reminded me so much of Cemu building shader caches (such as heavy stutter when hit by an enemy, or changing weapons, or just at random when driving around).
The performance isn't where it was before where stuttering and FPS drops were so rare, I barely even noticed them, but sure it's better than what tI've been experiencing lately.
Thanks for the hints, Kaldaien! Is there anythign else I should know that would help boost performance? I already have some settings on NVIDIA profile inspector that are supposed to give me some boost. Found suggestions on those on another thread months ago.