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翻訳の問題を報告
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game crashed again. Froze, sound cut off, closed itself and went back to desktop.
I was doing the quest "50 Shades of White" with one of my friend. We were 5mins into the hunt, everything was fine and then at some point the Barioth toppled from attacks in the middle of the arena and I was against his face starting to attack it and the game crashed right there.
1) i7 8700
2) custom built desktop
3) Gainward Phoenix RTX 2060 GS 6GB ( without any custom OC )
4) 442.19 ( I know it's not the latest one, however there is no note in the driver update notes of this bug having been fixed in 442.50 ( the most recent one as of today, mind 442.50 is the successor of 442.19, so there's no version inbetween ))
5) 16GB
6) Windows 10 Professional
7) no anti-virus running ( disabled Windows Defender )
8) Europe, Germany ( playing the game fully in english )
B) and C)
Game crashes when I try to clutch onto a Nightshade Paolumu in the desert ( at night, playing duo, weapons were the Holy Guild Knight fully upgraded ( can't remember the exact name ) and the Girros MR armor ( beta beta alpha beta alpha ordered top-down ), notable render effects by skills were a Mega Demondrug and full sleep resistance.
I reproduced this ( accidentally ) twice, the crash occurs on the exact moment the clutch claw connects, from what I am guessing a client-sided particle rendering error as my friend never crashed all three times when I did this )
I can not provide any video or screenshot, as my GPU seems to "crash" when this happens ( I have a stream running with Hardware Acceleration on my second monitor, it always crashes too ) so the recorded video will get corrupted when I try it.
D)
DxDiag:
https://1drv.ms/t/s!Al6rTgkZXkWshrZSVrjrvgOiHWElhQ?e=aL0qgO
E)
Graphics Options:
https://1drv.ms/u/s!Al6rTgkZXkWshrZTGfUBSouPdXL6ZQ?e=PgdWqT
^ this was the last try where I restarted Steam and then rejoined.
On try one it was the same settings + SSAO High + DX12
On try two it was DX11 + low everything ( still 1920x1080 ) + High Res textures OFF
The crash occured in every graphics configuration at the same time, as written in B) / C)
Note: When using DX12 I get the ERR12 : Graphics device crashed error, in DX11 the game crashes without any error code.
edit: typos
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game crashed again. Froze, sound cut off, closed itself and went back to desktop.
I was doing the "Fury of El Dorado" quest, in a almost full lobby and the quest had 4 hunters in it. We were in the third phase of the hunt and maybe 2mins in the 3rd phase she screamed right on top of me (we were next to the entry point of the third phase) and that's exactly when the game crashed.
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game crashed again. Froze, sound cut off, closed itself and went back to desktop.
I went back into the same lobby that I mentionned in my post just above 15mins ago. Once I got back in, started a quest, got disconnect from the hunt 5mins in. Started another one and we got a full party, 1min in, got in front of the Kulve Taroth when she was looking around right in the middle of the phase one zone of the map. She was right in front of me further I ran toward her and then connection was lost and half a second later the game crashed again.
Btw, this was also around the 5th or 6th time I got disconnected from a hunt since the friday rush hour started!!! Just before that from like 17:00 till maybe 18:30ish got no disconnections whatsoever!
This is soooo tiring and brings back exactly my point about the Safi'Jiiva siege that's going to be a total nightmare to complete and grind when it's going to be out if nothing of this is fixed. Between the crashed and the disconnections it's a complete mess!!!
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game crashed again. As usual, it froze, sound cut off, closed itself and went back to desktop.
This time I was in the coral locale of the guiding lands against a Tempered Silver Rathalos. Everything was going well, cut off his tail, was about 5mins into the fight I'd say. We were in the middle of the "nest" area. Can't remember exactly what was happening, it was pretty hectic and I was pissed off by this third crash today so soon that I kinda didn't pay attention.
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game YET crashed again. As usual, it froze, sound cut off, closed itself and went back to desktop.
A FANTASTIC DAY FOR CRASHES.
Loaded the game back up. Went into the guiding lands camp #3. Killed myself twice to activate Fortify two times. Got my Water Element Insect Glaive set, ate for elemental resist with a gourmet voucher, got out of the camp, asked my palico to signal for tailraders, was gulping down on a mega armorskin potion and they got here. Then as soon as I did a roll out of the last frames of the anymation for the potion to then gulp down a mega demondrug potion the game crashed. I was rolling towards the coral locale right outside of camp #3.
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game crashed again. Froze, sound cut off, closed itself and went back to desktop.
Was doing the MR quest in the Ancient Forest to upgrade the glider mantle for a friend (the one where you fight a Rathalos and a Nargacuga). Within less than 5mins we slayed the Rathalos (we were a full party) and then I went to camp #8 to see if the Nargacuga was around but at the moment I touched the ground the game crashed.
Btw the disconnections issues from earlier today were definitely because of the online rush hours of friday because when I started playing again around midnight and in multiplayer with friends it stopped happening.
The game crashed and did not leave any notice
Time occurred is random
A
1) Intel(R) Core(TM) i5-9400F CPU @ 2.90GHz (6 CPUs), ~2.9GHz
2) DESKTOP-IVNIFPM
3) GeForce RTX 2070 8GB (Nvidia)
4) 442.50 latest driver
5) 16Gb Ram
6) Windows 10 Home 64-bit
7) Viet Nam (Asia)
B
I could enter the game, But the game crashed randomly
Video Error
/url https://drive.google.com/open?id=1ona5IrahzbcQtsiCDu9wSBm--_ebLtdQ
/url https://drive.google.com/open?id=1_ogci5JCgCP-T5LaAMNkIvnkrjEcCHGm
D
/url https://drive.google.com/open?id=1wEuH0rCu67vFBdYGBk3YUPfvvt2z8JTB
dxdiag
E
/url https://drive.google.com/open?id=1gEPAplaMcP6gHoFQhTkDen5rxo5hcHji
and error code from Event view
Faulting application name: MonsterHunterWorld.exe, version: 0.0.0.0, time stamp: 0x5e463c73
Faulting module name: MonsterHunterWorld.exe, version: 0.0.0.0, time stamp: 0x5e463c73
Exception code: 0xc0000005
Fault offset: 0x0000000020598c70
Faulting process id: 0x2654
Faulting application start time: 0x01d5e8e18121bc5c
Faulting application path: D:\Steam\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe
Faulting module path: D:\Steam\steamapps\common\Monster Hunter World\MonsterHunterWorld.exe
Report Id: 48a93af3-1601-4873-aaf2-faabb599bb05
Faulting package full name:
Faulting package-relative application ID
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game crashed again. Froze, sound cut off, closed itself and went back to desktop.
Just came back from a quest with two of my friends. Went to do my safari in Seliana quickly. As soon as I talked to the housekeeper at his stand outside the house it crashed.
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game crashed yet again! This time it crashed my whole PC! It's the second time the game gives me a BSOD.
I was playing with two friends, we were maybe 4mins into the quest. We were in Hoarfrost Reach doing an optional quest to hunt 14 boaboas. I was alone in the middle of area 9 killing some boaboas. A Viper Tobi-Kadachi was lurking around too. I paralyzed the boaboas and killed some of them and as I was hitting the last ones the game crashed. The image froze, the sound just became a super loud buzz and then it completely crashed my PC! Straight up gave me a BSOD!
I think I'm going to test out DirectX 11 for a day and report back. Sadly it's going to make me scale down to 1080p and I don't even know if I'm even going to have 60fps stable (vs 2K @ around 70-80fps average with DirectX 12) but if it doesn't crash at all tomorrow I'll let you know and then only let you know when it crashes next after that.
***EDIT***
Yeah, so nvm that. Switched to DirectX11 + 1080p. And as I remembered, framerate are worse dans DX12 + 2K. Can't even stay at 60fps (vs 70-80 @ 2K on DX12). During fights it often goes around 45fps where as before Iceborne it was at least stable at 60fps. On top of that I feel like I'm looking at the game through vaseline, no joke, everything is SO much more blurry.
And most importantly, the game REALLY doesn't feel as responsive. The input delay becomes massive compared to DX12 + 2K @ average of 70-80fps.
So yeah, I hated it instantly, reconfirmed what I remembered, played two quest anyways to try to stick with it and it felt so horrible I reverted back to DX12 even though I know that it's probably the main cause of my crashes. I'll just have to hope for a decent fix soon I guess.
:/
***EDIT***
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game crashed again twice since I started playing again today about an hour and a half ago. Froze, sound cut off, closed itself and went back to desktop both of those times.
The first time was maybe 30mins after I booted the game. I joined a the guiding land of someone else online through SOS. I helped him against a Tempered Glavenus in the wasteland locale. It was just the both of us. The fight was almost over, the Glavenus went up a slope to get to the sand dunes area and then turned back around immediately to go back down. As I used a tranquilizer on him while following him down the slope the game crashed.
Then i was able to find his guiding land again after booting up the game. I really wanted to get back in there since he said he would summon a Tempered Black Diablos for me after and I REALLY need it since I locked my volcano, coral and rotten locale at lvl7 and it was a PAIN to do so...yeah. So as I got back in there, he already summoned a Tempered Black Diablos. There was also a Tempered Gold Rathian around. The fight went suuuper well. Gold Rathian didn't bother us until the very end and we capture it and etc. Also while doing the hunt, we became a full party. Then after that we went for the Tempered Gold Rathian and while doing that a Ruiner Nergigante interupted the party haha. Eventually the Gold Rathian left and we went after the Ruiner Nergigante. And after being pretty far along in the fight, the Ruiner Nergigante brung the fight into the entry zone of the coral locale. While there I cut off his tail and he did his animation in relation to that. And as I was running towards him right after while the other where already on him and hitting him that's when the game crashed.
As you can see, like I presumed in my very first post. The crashes are especially more common in multiplayer online and even more so in the guiding lands.
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game crashed again. Froze, sound cut off, closed itself and went back to desktop.
Me and three friends started an investigation in the elder recess for a regular Seething Bazelgeuse that had 4 gold + 1 bronze spots. We did it twice beforehand without any issues. But this time when we started the quest I got right into the camp #1 and started going down the slope right in front of me and the game crashed.
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game crashed again. Froze, sound cut off, closed itself and went back to desktop.
I was in Seliana in the cantine. I was in the armor presets menu not even moving my cursor around talking to my girlfriend and the game crashed.
2) N/A (Custom built Desktop)
3) GeForce GTX 1080 FE (Founder's Edition)
4) 442.50 (latest drivers from Nvidia Experience)
5) 16Gb RAM
6) Windows 10 Home 64-bit (latest updates installed)
7) Canada (Québec, Châteauguay (it's near Montréal))
Other:
- The DirectX library you linked to was installed.
- I installed the game on an Samsung 860 EVO SSD.
- I play on a Samsung QLED 55" that is capable of doing 2K@120fps with V-sync on in PC games.
Settings:
- Litterally ALL of my settings are put to the maximum EXCEPT volumetric fog, depth of field and motion blur that are all turned off. I play with DirectX12 on and FidelityFX maxed out too.
---------------------------------------------------------
Game crashed again. As usual it froze, sound cut off, closed itself and went back to desktop.
It happened earlier this night while playing with a group of friends. We were in a private lobby (steam friends only can enter freely) and we weren't in a quest. In fact everyone was in the gathering hub and I was in Seliana doing Safari and other stuff. Then I decided to go back in the gathering hub. I tried going through the door just to the left of the steamworks and as soon as the loading started the game crashed.
*************************************************
I'm going to try something and don't know why I didn't think of it before. I'm going to try to reinstall the whole game and see if it helps at all. Probably won't but who knows, I might get lucky (lol).