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"Screen Vibration" set to "Off" doesn't always work, the screen still shakes on like the lava spout in Elder's Recess. It was like that in original MHW too but was never addressed.
Mouse movement on camera isn't like Type 2 in original MHW, when I drag across fairly fast I can feel a deacceleration.
DirectX12 forces the game to run an integrated gpu instead of Nvidia's gpu. This seems to be a problem for a lot of notebook users.
To that end, I hope the following bugs get addressed:
1. Stutter Input issue -- This was introduced in the Kulve Taroth update, and you guys even had a giant mega-thread regarding it but one expansion later this issue still persists. Basically, whenever you use the sprint action in-game the frame pacing of the game goes all over the place, and it gives the illusion of "stutter".
2. Your latest anti-cheat implementation needs to be reworked to be less CPU-hungry and/or removed altogether. People are able to easily bypass this, and at this point you're hurting your legitimate customers far more then you're hurting the pirates who (rather ironically) are able to enjoy the game at a better performance than everyone else because they're able to play without the performance-intensive anti-cheat eating at them.
3. Broken Textures. There's been multiple reports of some textures being outright broken, so maybe taking some time to investigate and make sure that all the textures are working correctly wouldn't be a bad idea.
4. DX12 Memory Leaks. I'm unsure of where it's happening, but I do know that after a good fair period of play this game tends to chug a little more and more.
Since the CRC bypass was immediately updated, I decided to download Capcom's latest patch to see if it would work without the need for the CRC. The update DID improve CPU usage for me and made the game 'playable'. HOWEVER, it's still eating up over 15% more CPU usage than it needs to. So while this is a start in the right direction, it's still not enough imo.
The update Capcom released reduced my CPU usage from 100%+ on all cores to an avg of 60%.
Tests with the latest CRC bypass after the update reduced CPU usage by another 15%+, back down to their normal levels pre-Iceborne, 45-50% usage.
The old alt-tab-close trick previously mentioned on the boards no longer works to reduce CPU usage sadly. Those who used that over the CRC bypass yet are still getting issues despite the new patch are now sh-t out of luck. They're now forced to wait for Capcom to admit to their bloatware, or are forced to use third-party cheat software to have a playable game.
Capcom, you need to clean up your Threads. Remove the anti-cheat bloatware. Cheaters are always going to find a way to cheat, as proven. The only people you are harming are your loyal, paying customers. If this was an MMO I could understand, but it's not. There's no need for this.
------------------------------------------------------------
Specs:
OS: Windows 7 Home Premium
MB: Asus P8B75-M LX
CPU: Intel® Core™ i5-3570
GPU: EVGA Nvidia GeForce GTX 1060 SC 6GB (driver version 441.87)
RAM: Corsair Vengeance DDR3 16GB (2x 8GB)
SSD: Intel® SSD 520 Series
DX 11
Issue:
Prior to the PC Iceborne update the game ran perfectly fine at max settings. CPU usage was at a comfortable 45-50%. Game was running at 45fps-60fps (45fps under heavy fog/rain/all the effects.) Starting up the game and getting to the main menu took 20-30 seconds. Loading a save file took 5-10 seconds. Moving from location to location in-game took 3-5 seconds.
After the PC Iceborne update the game is now completely unplayable. It's broken. It barely runs at 1fps. CPU usage has doubled, hitting 95-100% usage on all cores. Loading times have gone from seconds to several minutes. It's like the game is trying to do everything on the CPU, or trying to use the CPU as a GPU.
"We hope you’re all enjoying or will be enjoying Monster Hunter: World and the massive Iceborne expansion! While we hope all of our fans will have a great time with the game, there may be some cases here and there where the game may not function correctly under certain environments and / or hardware combinations."
Meanwhile using a CRC bypass to disable anti-cheat thread checking resolves most of the CPU issues introduced with Iceborne. Ironic, that in order to have a playable game once again, one has to resort to third-party hacks, rendering the updated thread-checking introduced in Iceborne utterly useless. Meanwhile all it's doing is hurting legit users/paying customers.
Also tricking the application into terminating it's own anti-cheat thread checking by attempting to close the application after loading up a save, then clicking No to the 'do you wish to save before closing' box returns CPU usage back down from a staggering 100% to it's usual load, pre-Iceborne.
For me personally, using a combination of both of the above results in the game being very close to the same performance levels prior to Iceborne. However, there's still the occasional hitch/freeze when playing in multiplayer. Needless to say I'm not amused. I shouldn't have to risk using such third-party software to play the game I spent £80+ on.
A thread regarding this: https://steamcommunity.com/app/582010/discussions/0/1737760710132216095/
(Sadly, though understandably, the thread regarding the CRC bypass was nuked from the discussion boards.)
If you've been paying attention to the Steam boards for this game, there are several threads where people experiencing heavy issues with the game post Iceborne have specs listing in ranges from beastly, to potato specs. Everyone also experiencing issues was running base MHW perfectly fine prior to the update, and their specs more than meet the requirements.
Links to the threads:
https://steamcommunity.com/app/582010/discussions/0/1737760452992063659/
https://steamcommunity.com/app/582010/discussions/0/1737760710133182098/
Adding the game's folder to Window's Defender/anti-virus exclusion lists does nothing.
Steam and the game has admin privileges.
GPU drivers are up to date and the OS are up to date.
Driver settings and power settings are fine, the same as they were prior to Iceborne--aka, back when the game worked perfectly.
DirectX is up to date.
Verifying the games cache and doing a complete clean reinstall did nothing. Verifying came up clean--however, while manually inspecting the new game_option.ini, a duplicate entry for antialiasing was found.
I more than meet the requirements for the game. Meanwhile a friend who has specs far, far more older than me is running the update perfectly.
It's not a hardware issue. It's your anti-cheat detection, as proven by disabling it via CRC and tricking the game via application-termination.
P.S: After the update--and also after a fresh reinstall, the application's .exe no longer has icon for some, myself included. The .exe is also huge.
P.P.S: No mods nor Special-K are installed currently. Prior to Iceborne I ran Special-K since cores weren't being utilised properly. Mods were minor cosmetic changes, aka the loot-light beam mod that shows where drops are (was hard to see them under certain circumstances, but Iceborne's new sparkly effect is just as good, so no more need for the mod) and a mod that changed KT's weapons from a gold look to silver.
Reproduce:
choose 512 textures, restart game, and look.
Then choose any texture above 512, restart game and look.
Not related to hardware.
Everything is up to date on my PC the game runs everything is good, my issue seems to be I get a notice upon launch which reads:
Failed to read saved data for Monster Hunter World: Iceborn. Create new save data?
When I select no it of course attempts to load it again and gives me the same message repeatedly!
I do not good sir want to create a new save data! haha! q-q I sure hope I don't...
- I verified integrity!
- I uninstalled and reinstalled!
- The game has not been played since sept. 2018 ( or so says the file in G:\Programs\Steam\userdata\133588728\582010\remote ) and I hear the save data is a bit different now? It's the last thing I can think of.
- I checked for maybe a different file to download from steam cloud but steam cloud has no entries for MHW.
Please help! I beg you, my fiance is also itching to play iceborn!