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500 Play DoI
500 Play INS SS
Try again?
INS SS is in beta? INS has been out for a long time and has gone on sale multiple times for $2.49, and its populated so thats where people will stay. DoI is unpopulated because it hasnt gotten to that $2.49 sale price and also many people dont like the idea of insurgency with old weapons and much less attachments. I really dont understand what your logic is.
Not everyone is willing to drop almost $30 for a game that hasnt come out yet, but everyone is willing to play a good $2.49 game that has been fully developed for a while.
Just because this new insurgency is a little faster then the last, doesnt make it bad at all. Infact it improves it. Sorry it may be too fast for you tho dude.
For arcady fps fans who don't care about tactical elements, this game is featureless/not enough content.
not enough weapons/maps/vehicles..........
Maps are dull, lack of variety. You can't even switch your optics.
There are already quiet a few good arcady fps games out there, some of them are free.
I play Sandstorm for arcady experience(not a tactical game for me), but this game is pretty boring.
"Game" Its in beta for christ sakes its missing many of the weapons its going to have on release.
INS2's maps are much smaller, less pathes, no firesupport, no vehicle, and hit scan everything.
So, what makes you feel this arcady and less tactical? Cannot camping without thinking at one position all day along?
Actually squad and other ♥♥♥♥♥♥♥♥♥ with big recoil are cheap "mainstreamgame".
CODs and Insurgency portraits recoil pretty realistic. However "hip fire", which is actually a shoulder fire, is not realistic at all. You can easily hit something using shoudler position in like 30 meters. Counter strike is more realistic in that. But again, yeah, big recoil is unrealistic.
But overall I agree, this game is very bad compared to previous insurgency.
Or B- Has the weakest ♥♥♥♥♥♥♥ arms on the planet and probably struggled to even hold the gun.
Rifle recoil is incredibly low and managable. I really wish Counter Strike hadn't gotten it in everyone's ideas that to be "Realistic" your gun has to jump wildly in the air when you hold down the trigger like you're a 8 year old who found his dad's gun instead of what's supposed to be trained SWAT / soldiers with hundreds of hours of range experience now deploying on a mission.
You can play Arma, EFT, Squad, Post scriptum if you want more realism or a slower paced game man.
I think you don't know what you're talking about because the only things that really change from the first game are the support commander call in with the heli n sh*t.
If you want to be this elitist douchebag just go play other games.
I would agree that point shooting is too innacurrate tho.
Guy dumping M4 mags full auto. Notice the gun barely moves, and it's certainly not jumping upwards as he dumps literally hundreds of 5.56 rounds down range
https://www.youtube.com/watch?v=7Gm_VfMUAEw
guy spraying a light short barreled AK74. Much lighter gun so much more recoil from the 7.62 he's firing. Still notice no jump after the second round
https://www.youtube.com/watch?v=W7FSTZG6rl4
(about 4:50 in) famous clip of FPSRussia firing an AA12 shotgun full auto, one handed with the gun barely moving, and not moving at all with a normal 2 handed grip
https://www.youtube.com/watch?v=WOoUVeyaY_8
MP5 full auto and a guy with toothpick arms. Oh look almost no recoil.
https://www.youtube.com/watch?v=WKiNyUvB10s
Here's an average US army soldier of average build and strength firing 2 ♥♥♥♥♥♥♥ M249 machine gun (Yes, those giant support guns) at the same time full auto. One in each hand. Once he gets his footing right, again almost NO RECOIL!
https://www.youtube.com/watch?v=gCra4qOrjFw
It's almost like.... and this is going to sound insane to you all, it's almost like gun manufacturers build guns that don't bounce around wildly. It's almost like the military would only issue weapons that fire stabley. I don't know who got the idea that any military or police force would go "Well this gun is entirely uncontrollable at full auto and will almost certainly lead to collateral damage.... we'll buy 100,000.
Rifles are intentionally made to be low recoil. It doesn't help the soldier if he has to fight to keep a weapon on target. Stop spreading the myth that full auto = uncontrollable spray.