Daily Chthonicle: Editor's Edition

Daily Chthonicle: Editor's Edition

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Akabander Jul 27, 2016 @ 7:31pm
SteamOS or OS X ?
Want this very badly, unfotunately I don't have a Windows machine.

What is the likelyhood this will come to SteamOS (Linux/Ubuntu) or Mac OS X? I also saw an article that suggests it might come to Android, which would work for me (but this is a Steam forum).

Thanks!
Originally posted by charon_sin_sys:
Hi!

I already made a linux prototype but I put the project on hold due to lack of feedback and some issues with releasing on steam, which apparently prohibits me from including the .net platform.

I am going to check out the whole .net linux issue again, as well as the sound library compatibility, to see if there's any change in the situation. Until then, you can take a look at the prototype at gamejolt[gamejolt.com], any feedback will be more then welcome!
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Showing 1-9 of 9 comments
Mr. Panther Jul 28, 2016 @ 7:55am 
I'd really like to support an OS X release as well. This is perfect for the platform, as well as other mobile devices
charon_sin_sys Jul 28, 2016 @ 12:25pm 
Hey!

The game is written entirely on .net platform, and while I haven't done the in-depth research yet, I believe I should be able to port it to other systems, at least when Linux/Android is concerned. Not so sure about OS X though, but that could change in the future.

Either way, I am planning to eventually port the game to all .net supported systems.
Akabander Jul 28, 2016 @ 5:45pm 
Hi Charon,

Thanks for getting back to me. I know there's .net compatible libraries for Linux, so they've probably been ported to OS X too. If you manage to get a cross-platform version going, you will have my support.

You have a great attitude!
Mr. Panther Aug 19, 2016 @ 11:39pm 
This could receive so much more attention that it deserves. There is such a deficit of games like these in the market.

Please do consider porting to OS X
charon_sin_sys Aug 20, 2016 @ 1:58am 
Well I compiled the game for my Linux machine for the first time yesterday. The sound doesn't work yet nor my extra fonts, but otherwise everything seems to be working as it should. So at this point I can probably say that Linux/SteamOS/Android ports are pretty much a guarantee :)
Squiddy Feb 5, 2018 @ 11:47am 
Had someone asked me about this today, whatever happened to this? :)
A moderator of this forum has indicated that this post answers the original topic.
charon_sin_sys Feb 12, 2018 @ 6:45am 
Hi!

I already made a linux prototype but I put the project on hold due to lack of feedback and some issues with releasing on steam, which apparently prohibits me from including the .net platform.

I am going to check out the whole .net linux issue again, as well as the sound library compatibility, to see if there's any change in the situation. Until then, you can take a look at the prototype at gamejolt[gamejolt.com], any feedback will be more then welcome!
Akabander Feb 12, 2018 @ 8:08am 
Thanks for continuing this effort! I'm downloading the Linux prototype now but won't be able to try it until I get home. Hopefully I will have comments in a day or three!
charon_sin_sys Feb 21, 2018 @ 6:55am 
Any news on the Linux front? :)
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