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Báo cáo lỗi dịch thuật
The game is written entirely on .net platform, and while I haven't done the in-depth research yet, I believe I should be able to port it to other systems, at least when Linux/Android is concerned. Not so sure about OS X though, but that could change in the future.
Either way, I am planning to eventually port the game to all .net supported systems.
Thanks for getting back to me. I know there's .net compatible libraries for Linux, so they've probably been ported to OS X too. If you manage to get a cross-platform version going, you will have my support.
You have a great attitude!
Please do consider porting to OS X
I already made a linux prototype but I put the project on hold due to lack of feedback and some issues with releasing on steam, which apparently prohibits me from including the .net platform.
I am going to check out the whole .net linux issue again, as well as the sound library compatibility, to see if there's any change in the situation. Until then, you can take a look at the prototype at gamejolt[gamejolt.com], any feedback will be more then welcome!