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I did a quick 30 min test with one of my ships and with the old system it mined:
1,5k Iron
11,2k Titanium
31,1k Naonite
102,9k Trinium
94,9k Xanion
(241,6k ore - refining times, fees and travel time would reduce the long term production)
With the new system I would get a minimum of:
7,3k Iron
24,2k Titanium
46k Naonite
77,4k Trinium
96,8k Xanion
(At least 251,7k refined metal, up to +25% more depending on RNG)
It seems like the new system is better than the old system if you can get all modifiers to 100%.
https://steamcommunity.com/sharedfiles/filedetails/?id=2583068495
If I put all my mining ships and a battleship into one group then the pirate chance drops to 6%
Maybe they could tune up the far from the core mining a bit, or give back the old mining command as an option you could use. As it stands now I have to directly control each miner long enough to start them mining in a system unless I'm missing something and it's super annoying.
I also think there's no difference between cooked and raw lasers for missions? They certainly make a colossal difference with IRL mining.
To better match IRL mining, the mission system needs to be less distance dependent (like 50% instead of 90%) and far far far more turret dependent. The fast mining traits also might be weighed too strong, but quirky captains are probably more fun that way.
That sounds like it would be an improvement. I'm not sure why balancing for only the late game makes sense, but maybe that's because I tend to play on insane with limitations (no turret factories or duplicating of turrets, period) and drag my games out 300+ hours (I'm at 1200ish hours played at this point).
I was hoping there's be some meaningful fixes to mining by this point, but alas. I opted out of playing this game after playtesting the beta for a few days and seeing the discussions, it looks like nothing has changed in 3 weeks outside of fighter buffs.
Increase grinding + Add no content = No fun
Simple as that.
Same old missions, same old predictable pirate attacks, same old grinding steps towards the middle.