Avorion

Avorion

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anvilton May 5, 2017 @ 5:58am
Abandoned ships and wrecked stations
The abandoned ships are an interesting aspect to the game and have found quite a few as I poke about the galaxy. In the end though I just deconstruct them, didn't seem worth the hassle to gather up all the crew they required. Which in a disjointed way leads me to wrecked stations you encounter that were destroyed by pirates or Xsotans.

Some I have seen were essentailly completely destroyed, others have been not so much. Most of the ones I have encountered were shipyards or repair stations. That is those are the only two I have seen having the ribbed structure off to one side.

Yes they had a lot of damage and even large sections broken off but a good half or more of it was still there. It would be a nice addition if some of these wrecked stations could be reclaimed and fixed.

The thought I have is towards reclaiming that sector for yourself. Of all these encounters there are no claimable asteroids so in the end that sector is essentailly dead and of no use to anyone.

Now that I would go through the trouble to gather the crew and resources.
Last edited by anvilton; May 6, 2017 @ 4:09am
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Showing 1-2 of 2 comments
Alpha393 May 5, 2017 @ 2:31pm 
Ooh, interesting idea.

Basically being able to build a faction by carving out territory left by other factions?
anvilton May 5, 2017 @ 3:03pm 
Originally posted by Alpha393:
Ooh, interesting idea.

Basically being able to build a faction by carving out territory left by other factions?

Yeah something like that, just seems a waste and a missed opportunity. From the distruction they didn't leave willingly. Obviously that sector was important enough by a faction to setup business so it's probably part (or was) of a trade route or held some strategic importance.

Sure they are great opportunities to salvage resources... if you want to spend the time. That can end up being a huge time sink especially if all you have are a few crappy salvaging turrets. As you get closer to the core their blocks get much much bigger. So if I were to have a choice and depending on my situation at that time it would nice to have the same choice as an abandoned ship.

Right now it doesn't really cost anything to "fix" an abandoned ship. So deconstructing it yields a profit so to speak. The same mechanics could be used or some other "logic" to justify claiming a wrecked station. Part of it could be depending on how much of the station is destroyed present the player with some options like fix all of it or just parts of it to get it minimally functional and then build upon afterwards. Just some idle thoughts.
Last edited by anvilton; May 5, 2017 @ 3:12pm
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Date Posted: May 5, 2017 @ 5:58am
Posts: 2