Avorion

Avorion

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mymcjamie Jul 24, 2019 @ 11:31am
Only my Home sector Populates, ALL OTHER SECTORS EMPTY!!!
Could someone plse help, I have installed and uninstalled game several times and even did a complete factory restore on my computer and still nothing in new game except asteroids. No gates at any green spots on radar and no npc's of anykind. I love this game and literally have spent over 9 hrs yesterday trying to get it to work. We thought we got it fixed but now my Home Sector is populated, but nothing Else.
Last edited by mymcjamie; Jul 24, 2019 @ 11:38am
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Showing 1-3 of 3 comments
Kanaro Min Jul 24, 2019 @ 1:56pm 
Posted another suggestion in your first topic, but I had a similar experience in a new 0.24.1 game start (trying to fill the time until I can get back to my ~60 hour save somehow). My starting home sector was populated, but I had to literally jump to near the end of the Titanium range (close to Neonite) before I found sectors populated (green dots) with ships/gates. I passed through a bunch of empty sectors first. So generation in 0.24.1 might be a bit different than previous patch levels.

You could try and find a seed from someone (maybe a YouTuber) and start a new galaxy using that, then make your first few jumps exactly as their video shows - see if you see what they are in the vid.

Wish I had other suggestions - deleting the client data folder and re-verifying should have handled it the first time around. Perhaps a developer has other suggestions.
Cepheni  [developer] Jul 25, 2019 @ 6:35am 
Do you have any mods installed? Or did the server you play on crash at some point?
mymcjamie Jul 28, 2019 @ 6:20am 
I have tried with and without the Mods.

Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
Client UDP: Error receiving from 127.0.0.1, error: No connection could be made because the target machine actively refused it, received bytes: 0
remote address: ip, init: steam
Connecting to server at 127.0.0.1:27000
Starting thread [UDP Connection Receive]...
Started thread [UDP Connection Receive] with id 29
Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
Initiating connection with server ID 90127841875787784
Starting thread [Steam Networking Receive]...
Started thread [Steam Networking Receive] with id 30
Playing Track data/music/background\befog.ogg
Authentication successful!
Target server is running these mods:
[1682482035] - Example: Gatling Railgun Weapon - This is an example mod on how to add new weaponry to the game, in a way that it's also being generated in various occasions as loot.
[1688384490] - Example: Super Hyperspace Upgrade - This mod is an example for how to add a new upgrade to the game. It adds a super hyperspace upgrade, which is a highly boosted version of the default hyperspace upgrade.
[1695671502] - Laserzwei's Advanced Shipyard - This mod extends vanilla shipyards to produce custom-made ships.
[1741735681] - Laserzwei's Carrier Commander - This mod add a configurable carrier manager.
[1741744976] - Laserzwei's Basic Commands for the Carrier Commander - This mod adds basic commands (attck, repair, mine, salvage) to the Carrier Commander mod.
[1751102439] - CSS - CustomShipSets - This mod expands the procedural ship creation to be able to load ship sets from the workshop whenever a ship or station for a faction gets spawned.
[1751636748] - Detailed Turret Tooltips - Displays more detailed turret information like hull dps and shield dps per slot.
[1769379152] - Resource Display - Always displays player resources.
[1776283892] - Trading Overview Fixes - Fixes trading overview sorting behavior.
[1791599370] - Rail Cannon - High velocity Rail cannon (test.ver)
[1792861870] - Elongated Turret Factory - A expansion on the Extended Turret Factory mod. I took the time to get it ready for the workshop. It adds turret filtering, and sorting to aid you in finding the most optimal turret out of your seeds.
[1793763687] - No Independent Targeting Penalty - Simply removes the 50% damage penalty from independent targeting on turrets.
[1793916480] - ADVML-reach - Add advanced Mining laser and advanced salvaging laser.range increase 4.0km.
[1809228421] - Better Range for Mining / Salvaging Lasers - This mod doubles Mining / Salvager Ranges
Required to play:
[1682482035] [1688384490] [1695671502] [1741735681] [1741744976] [1751102439] [1751636748] [1769379152] [1776283892] [1791599370] [1792861870] [1793763687] [1793916480] [1809228421]
Enabling remote mod configuration...
Starting thread [LoadingScreen Plan]...
Started thread [LoadingScreen Plan] with id 31
<Server> Player mymcjamie created!
Player mymcjamie created!
<Server> Player mymcjamie joined the galaxy
Player mymcjamie joined the galaxy
nothing specified, playing unknown songs
Playing Silence: 2 seconds
Playing Track data/music/background/particle.ogg
Starting thread [Server Shutdown]...
Started thread [Server Shutdown] with id 32
Starting thread [UDP Connection Receive]...
Started thread [UDP Connection Receive] with id 33
Client UDP: Error receiving from 127.0.0.1, error: An existing connection was forcibly closed by the remote host, received bytes: 0
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Date Posted: Jul 24, 2019 @ 11:31am
Posts: 3