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You don't have to have a mining subsystem to do the job, you can take the easy pickings, leave a note in the high-count systems, the galaxy map searches the note text too so you can add an "xyz" note in a sector, find "xyz" on the galaxy map, that'll highlight them all. When you do find mining subsystems send your guys to those to finish cleaning them out.
Get yourself a nice little stable of Explorer captains and keep them busy. Three is a nice number, six might or might not be getting a little excessive.
Previous versions of Avorion had 'weighted drops', by which you could destroy civilian miners or traders for their respective subsystems, I'm not sure if this mechanic still exists, but hey, find a faction you're enemy with, go to energy signature sources in search of civilian miners, blow them up.
1. leave small ships (2 Crew) at EQ Docks and check it every 20 min (or restart the game for new items) - With this you can check 20 EQ docks in 5 min.
1a. use Alliance ships if you run out of allowed ships.
2. get a subsystem that identifies treasures for 40+ km and a mass sig scanner. You will make 100k +2-3 Subsystems all 2-5 min in iron area and more to the core. You also find Mines to sell for a lot of money.
3. Use Marauder Captain with salvage lasers on a mission. He will make 5-10 Items / Subsystems per 30 min.
Unless you play in babyseal difficulty it is a game about getting big as a faction. So what ever you do it will always not be enough.
Got 5 Mining Ships? Well get them 10 Laser size 4 Xanion+, 10 Wings for mining and Max Size with Defense turrets and an escort each. Same for Salvage, exporation, Adventures.
Your issues let me think you only saw 5% of the game size :) (which is ok!)
Great minds think a like, this leaving small kine at EQ, Research, and Depots in each faction was the solution I thought of last night so you don't need to fly every where to sell or search from the interior.
The ship limit I just finished researching since you could end up with hundreds just for this purpose. And noticed the thread update. The last bit you suggest, using alliance ships I didn't see are they from your faction or player alliances?
The others:
1. Get boarding fighters and take over pirates. limitless
2. Claim abandoned ships in no man's land.
3. A mod to make all ship builds only require iron.
create your own alliance - so it is a fraction of its own. with its own standing. aside from your personal player standing and ship count.