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Single player -> [Create New] -> Free Play -> [Next] -> {pick a difficulty} -> [Next] -> [Free Play Settings]
This pops up a screen where you can twiddle a lot of different things. Just above all the sliders in the bottom two thirds of the screen there's a combo box on the left:
"Barrier and Storyline"
Third option there is "No Barrier"
----------
As for crossing the barrier, I don't mind it. But there's a few tricks:
#1 delegation -- sometimes you can just send a purpose built ship to do the job. It doesn't have to be your main ship.
#2 when you (would have) crossed the barrier the firepower requirements go up. Basically the barrier serves as a kind of 'you must be this tall' measure. If you're not strong enough to rofl-stomp the story encounters in/around xanion, you're not strong enough to advance to ogonite and you sure as heck aren't strong enough to hang with the boyz in Avo-land.
(Not trying to be mean or anything, the difficulty ramp is just a fact of life)
(1) Project Exodus is trivialised by map travel orders - if you want it to be fast (most people don't seem to realise this trick) go for lots of cooldown (so maybe do it after Bottan) - can use the first mysterious artifact you get from the Adventurer dude to return quickly (but with lots of cooldown you pretty much don't need it)
(2) I get this one and #4 mixed up. If this is the one from the research lab then just chuck enough yellows at it, and then feed two purple _subsystems_ (not turrets!!!) in and some junk other XSTN (e.g. from farming AI) and tada!
(3) Stomp Swoks. Do it repeatedly. Get annoyed - like when TF does this @$%@$%^ spawn???? Realise there's a mod which tells you when various bosses will respawn (basically there's a 30 minute cooldown and if you don't know when that's up its a huge PITA) download mod, life is good
(4) (Might be #2, whatever) - to ally with an outfit you can pretty much throw money at them until you hit 75k, and then hit 6-7 pirate sectors on their border and that should give you the extra 20k you need. Sometimes responding to a distress signal you get lucky and that's a big chunk of rep. Sometimes you get something similar from rescuing lost friends. Sometimes you can just sit in their home sector and tag pirates with long range seeking missiles. If you can hang in the center, this is not hard.
(5) Beat the Four - just a matter of having enough guns. If you're going to cross the barrier you have 8 ships floating around, so you outnumber them 2:1 ...
(6) Beat the AI - repeatedly, see comments about Swoks. This is pretty trivial on normal and veteran, but on higher difficulties the AI can actually do damage
(7) Beat the Mad Scientists, there's a trick to it, pay attention to their chat and you'll discover it.
(8) Bottan - trivialised by using a smuggler captain and/or map search (you _did_ have a bunch of explorers running around everywhere, right?)
Over all not especially difficult. Some of them are just throw money at the problem, some of them are just have enough guns, and you were planning on getting guns anyway.... so .... ¯\_(ツ)_/¯
Or start two games, one with and one without and then play spot the difference in the game files?